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@ -6,7 +6,7 @@ from discord_slash import SlashCommand, SlashContext, cog_ext, utils # Slash C
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from discord_slash.utils.manage_commands import create_choice, create_option # Slash Command features
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import logging
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# logger and handler
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from bot import configFile, yaml_load, yaml_dump
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from bot import configFile, yaml_load, yaml_dump, dataFile, lookupFile, gmFile, categoriesFile, unloadCog, cogsDir
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##### Actions for the bot to take whenever there is a new role deleted.
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@ -17,11 +17,71 @@ class on_guild_role_delete(commands.Cog, name='On Guild Role Delete Events'):
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@commands.Cog.listener()
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async def on_guild_role_delete(self, role):
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conf = yaml_load(configFile)
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gms = yaml_load(gmFile)
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categories = yaml_load(categoriesFile)
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lookup = yaml_load(lookupFile)
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data = yaml_load(dataFile)
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guildStr = str(role.guild.id)
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rStr = str(role.id)
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#### Bot will only respond if the role is not a bot-managed role, and the role is an admin role
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if role.id in conf[str(role.guild.id)]['roles']['admin']:
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conf[str(role.guild.id)]['roles']['admin'].remove(role.id)
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if role.id in conf[guildStr]['roles']['admin']:
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conf[guildStr]['roles']['admin'].remove(role.id)
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yaml_dump(conf, configFile)
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return
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#### If the role is one of the Admin roles and is deleted, updates the bot's config to delete that role, preventing unnecessary roles from accumulating.
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#### Bot will delete membership type if the membership role is deleted.
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if role.id in conf[guildStr]['membership']:
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conf[guildStr]['membership'].remove(role.id)
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yaml_dump(conf, configFile)
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if not any([x['membership'] for x in yaml_load(configFile).values()]):
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unloadCog(f'./{cogsDir}/slashcommands/secondary/edit_membership.py')
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await self.client.slash.sync_all_commands()
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return
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#### Synchronising with the Game Creation Process
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# Whenever a game role is deleted, the Bot will update the guild's configurations and channels to match.
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if rStr in lookup[guildStr]:
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game_title = lookup[guildStr][rStr]['game_title']
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time = lookup[guildStr][rStr]['time']
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c = role.guild.get_channel(lookup[guildStr][rStr]['category'])
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gm = await role.guild.fetch_member(lookup[guildStr][rStr]['gm'])
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del data[guildStr][time][rStr]
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channelsFound = False
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if c is not None:
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channelsFound = True
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for t in role.guild.text_channels:
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if t.category == c:
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await t.delete(reason=f'Role Delete Event Listener: Synchronising with deletion of role `{role.name}`')
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for v in role.guild.voice_channels:
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if v.category == c:
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await v.delete(reason=f'Role Delete Event Listener: Synchronising with deletion of role `{role.name}`')
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del categories[guildStr][str(c.id)]
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await c.delete(reason=f'Role Delete Event Listener: Synchronising with deletion of role `{role.name}`')
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lookup[guildStr].pop(rStr, None)
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output = f'The game `{game_title}` for timeslot `{conf[guildStr]["timeslots"][time]}` and with GM `{gm.display_name}` has been deleted.'
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if channelsFound:
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output = ''.join([output,' All associated text, voice, and category channels have been deleted.'])
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else:
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output = ''.join([output,' No associated text, voice, or category channels were found. Please delete them manually if they still persist.'])
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if 'mod' in conf[guildStr]['channels'] and 'committee' in conf[guildStr]['roles']:
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c = discord.utils.find(lambda x: x.id == conf[guildStr]['channels']['mod'], role.guild.channels)
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await c.send(
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content = f'```{output}```'
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)
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gms[guildStr][str(gm.id)].remove(role.id)
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if not gms[guildStr][str(gm.id)]: del gms[guildStr][str(gm.id)]
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if not data[guildStr][time]: del data[guildStr][time]
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yaml_dump(lookup, lookupFile)
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yaml_dump(data, dataFile)
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yaml_dump(gms, gmFile)
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yaml_dump(categories, categoriesFile)
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if not any([x for x in yaml_load(lookupFile).values()]):
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unloadCog(f'./{cogsDir}/slashcommands/secondary/game_management.py')
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if self.client.get_cog('Player Commands') is not None: unloadCog(f'./{cogsDir}/slashcommands/secondary/player_commands.py')
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if self.client.get_cog('Pitch Command') is not None: unloadCog(f'./{cogsDir}/slashcommands/secondary/pitch.py')
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await self.client.slash.sync_all_commands()
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def setup(client):
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client.add_cog(on_guild_role_delete(client))
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@ -5,8 +5,9 @@ from discord.ext import commands # Commands module
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from discord_slash import SlashCommand, SlashContext, cog_ext, utils # Slash Command Library
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from discord_slash.utils.manage_commands import create_choice, create_option # Slash Command features
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import logging
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import re
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# logger and handler
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from bot import configFile, yaml_load, yaml_dump
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from bot import configFile, yaml_load, yaml_dump, gmFile, categoriesFile, lookupFile, dataFile
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##### Actions for the bot to take whenever there is a new role deleted.
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@ -17,18 +18,56 @@ class on_guild_role_update(commands.Cog, name='On Guild Role Update Events'):
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@commands.Cog.listener()
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async def on_guild_role_update(self, before, after):
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conf = yaml_load(configFile)
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#### If the original role is in the config as an admin role, and it subsequently is run by a bot or is not an admin, remove it from config
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gms = yaml_load(gmFile)
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categories = yaml_load(categoriesFile)
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lookup = yaml_load(lookupFile)
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data = yaml_load(dataFile)
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guildStr = str(after.guild.id)
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rStr = str(after.id)
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#### If the original role is in the config is an admin role, and it subsequently is run by a bot or is not an admin, remove it from config
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if before.id in conf[str(before.guild.id)]['roles']['admin']:
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if after.is_bot_managed() or after.is_integration() or not after.permissions.administrator:
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conf[str(after.guild.id)]['roles']['admin'].remove(after.id)
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yaml_dump(conf, configFile)
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return
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#### If the new role is an admin and is not already in the config, add it.
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if not (after.is_bot_managed() or after.is_integration()) and after.permissions.administrator:
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if after.id not in conf[str(after.guild.id)]['roles']['admin']:
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conf[str(after.guild.id)]['roles']['admin'].remove(after.id)
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yaml_dump(conf, configFile)
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#### If the role is one of the Admin roles and is deleted, updates the bot's config to delete that role, preventing unnecessary roles from accumulating.
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#### If the role is one of the Admin roles and is stripped of admin permissions, updates the bot's config to delete that role, preventing unnecessary roles from accumulating.
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return
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#### If the original role is a game role:
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if rStr in lookup[guildStr]:
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#### Suppress invalid changes
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revert = {}
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# Check name change
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if before.name != after.name:
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if ': ' not in after.name: revert['name'] = before.name
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else:
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if after.name.split(': ', maxsplit=1)[0].lower() not in conf[guildStr]['timeslots']: revert['name'] = before.name
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# Check role colour
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if before.colour != after.colour: revert['colour'] = before.colour
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# Check role hoist
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if before.hoist != after.hoist: revert['hoist'] = before.hoist
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# Check role mentionable
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if before.mentionable != after.mentionable: revert['mentionable'] = before.mentionable
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# Check role permissions
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if before.permissions != after.mentionable: revert['permissions'] = before.permissions
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#### Suppress changes if the new settings are invalid
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if revert:
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revert['reason'] = 'Role Update Event Listener: Suppressing permission change for game role.'
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await after.edit(**revert)
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return
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def setup(client):
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client.add_cog(on_guild_role_update(client))
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