forked from viveksantayana/geas-bot
Finessed game create and delete commands
This commit is contained in:
parent
4277ef4f91
commit
304dd9f9de
14
app/bot.py
14
app/bot.py
@ -42,6 +42,12 @@ lookupFile = os.getenv('LOOKUP') if os.getenv('LOOKUP').endswith('.yml') or os.g
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if not os.path.exists(lookupFile):
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yaml_dump({},lookupFile)
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# Locate or create GM lookup file. Same as above.
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gmFile = os.getenv('GM') if os.getenv('GM').endswith('.yml') or os.getenv('GM').endswith('.yaml') else './data/gm.yml'
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if not os.path.exists(gmFile):
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yaml_dump({},gmFile)
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# Locate Cogs Directory
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cogsDir = 'cogs'
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@ -114,7 +120,7 @@ def setConfig(guild:discord.Guild):
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if not (role.is_bot_managed() or role.is_integration()) and role.permissions.administrator:
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rDict['admin'].append(role.id)
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if 'timeslots' not in gDict or type(gDict['timeslots']) is not dict or None in gDict['timeslots']:
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gDict['timeslots'] = []
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gDict['timeslots'] = {}
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yaml_dump(conf, configFile)
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def clearConfig(guildKey:str):
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@ -254,8 +260,14 @@ loadCogs('controlcommands')
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loadCogs('events')
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loadCogs('botcommands')
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loadCogs('slashcommands')
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if yaml_load(configFile):
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if all([len(yaml_load(configFile)[x]['timeslots']) > 0 for x in yaml_load(configFile)]):
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loadCog(f'./{cogsDir}/slashcommands/secondary/manipulate_timeslots.py')
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if all(['bot' in yaml_load(configFile)[x]['roles'] for x in yaml_load(configFile)]):
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loadCog(f'./{cogsDir}/slashcommands/secondary/game_setup.py')
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if yaml_load(lookupFile):
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if all([len(x) > 0 for x in yaml_load(lookupFile).values()]):
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loadCog(f'./{cogsDir}/slashcommands/secondary/game_management.py')
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if all([len(yaml_load(configFile)[x]['membership']) > 0 for x in yaml_load(configFile)]):
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loadCog(f'./{cogsDir}/slashcommands/secondary/edit_membership.py')
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@ -19,7 +19,7 @@ class on_guild_role_delete(commands.Cog, name='On Guild Role Delete Events'):
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conf = yaml_load(configFile)
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#### Bot will only respond if the role is not a bot-managed role, and the role is an admin role
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if role.id in conf[str(role.guild.id)]['roles']['admin']:
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conf[str(role.guild.id)]['roles']['adminroles'].remove(role.id)
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conf[str(role.guild.id)]['roles']['admin'].remove(role.id)
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yaml_dump(conf, configFile)
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#### If the role is one of the Admin roles and is deleted, updates the bot's config to delete that role, preventing unnecessary roles from accumulating.
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@ -8,7 +8,7 @@ from discord_slash.utils.manage_commands import create_choice, create_option, cr
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from discord_slash.model import SlashCommandPermissionType
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import re
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from bot import configFile, yaml_load, yaml_dump, loadCog, unloadCog, reloadCog, cogsDir, slash
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from bot import configFile, yaml_load, yaml_dump, loadCog, unloadCog, reloadCog, cogsDir, slash, lookupFile
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##### Configuration Cog
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class Configuration(commands.Cog, name='Configuration Commands'):
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@ -63,21 +63,57 @@ class Configuration(commands.Cog, name='Configuration Commands'):
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)
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]
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),
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create_option(
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name='role_exists',
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description='Whether or not a role for this parameter already exists',
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option_type=5,
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required=True
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),
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create_option(
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name='role',
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description='The role assigned to the parameter.',
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option_type=8,
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required=True
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required=False
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)
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]
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)
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async def _config_roles(self, ctx:SlashContext, key:str, role:discord.Role):
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async def _config_roles(self, ctx:SlashContext, key:str, role_exists:bool, role:discord.Role=None):
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if role_exists and role is None:
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await ctx.send(f'```If the role you want to assign to `{key}` already exists, you must assign it. If it does not exist, the Bot will create one.```')
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return
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if not role_exists and role is not None:
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await ctx.send(f'```You have specified a role to assign to `{key}` but have also specified it does not exist. If a role already exists, indicate it. If it does not exist, do not assign a role.```')
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return
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r = role
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if not role_exists:
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r = await ctx.guild.create_role(
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name=key,
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permissions=discord.Permissions(administrator=True) if key == 'committee' else discord.Permissions().none(),
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reason=f'`/config roles` command issued by {ctx.author.display_name}',
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colour = discord.Colour.orange() if key == 'bot' else discord.Colour.blue() if key == 'committee' else discord.Colour.default(),
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hoist=True if key == 'committee' else None,
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)
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else:
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await r.edit(
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permissions=discord.Permissions(administrator=True) if key == 'committee' else discord.Permissions().none(),
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reason=f'`/config roles` command issued by {ctx.author.display_name}',
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colour = discord.Colour.orange() if key == 'bot' else discord.Colour.blue() if key == 'committee' else discord.Colour.default(),
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hoist=True if key == 'committee' else None,
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)
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conf = yaml_load(configFile)
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if 'roles' not in conf[str(ctx.guild.id)]:
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conf[str(ctx.guild.id)]['roles'] = {}
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conf[str(ctx.guild.id)]['roles'][key] = int(role.id)
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conf[str(ctx.guild.id)]['roles'][key] = int(r.id)
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yaml_dump(conf, configFile)
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await ctx.send(f'```The `{key}` role for the guild `{ctx.guild.name}` has been set to `{role.name}`.```')
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await ctx.send(f'```The `{key}` role for the guild `{ctx.guild.name}` has been set to `{r.name}`.```\n{r.mention}')
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if all(['bot' in yaml_load(configFile)[x]['roles'] for x in yaml_load(configFile)]):
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if all([len(yaml_load(configFile)[x]['timeslots']) > 0 for x in yaml_load(configFile)]):
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if self.client.get_cog('Game Setup') is None:
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loadCog(f'./{cogsDir}/slashcommands/secondary/game_setup.py')
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if all([x for x in yaml_load(lookupFile).values()]):
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if self.client.get_cog('Game Management') is None:
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loadCog(f'./{cogsDir}/slashcommands/secondary/game_management.py')
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await self.client.slash.sync_all_commands()
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@cog_ext.cog_subcommand(
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base='config',
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@ -105,26 +141,51 @@ class Configuration(commands.Cog, name='Configuration Commands'):
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value='mod'
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),
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create_choice(
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name='SIgnup Channel',
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name='Signup Channel',
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value='signup'
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)
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]
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),
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create_option(
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name='channel_exists',
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description='Does the channel for this parameter already exist?',
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option_type=5,
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required=True
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),
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create_option(
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name='channel',
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description='The channel assigned to the parameter.',
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option_type=7,
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required=True
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required=False
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)
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]
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)
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async def _config_channels(self, ctx:SlashContext, key:str, channel:discord.TextChannel):
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async def _config_channels(self, ctx:SlashContext, key:str, channel_exists:bool, channel:discord.TextChannel=None):
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if channel_exists and channel is None:
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await ctx.send(f'```If the channel you want to assign to `{key}` already exists, you must assign it. If it does not exist, the Bot will create one.```')
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return
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if not channel_exists and channel is not None:
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await ctx.send(f'```You have specified a channel to assign to `{key}` but have also specified it does not exist. If a channel already exists, indicate it. If it does not exist, do not assign a channel.```')
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return
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c = channel
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if not channel_exists:
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c = await ctx.guild.create_text_channel(
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name=key,
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overwrites={},
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reason=f'`/config channels` command issued by {ctx.author.display_name}'
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)
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else:
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await c.edit(
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name=key,
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overwrites={},
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reason=f'`/config channels` command issued by {ctx.author.display_name}'
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)
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conf = yaml_load(configFile)
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if 'channels' not in conf[str(ctx.guild.id)]:
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conf[str(ctx.guild.id)]['channels'] = {}
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conf[str(ctx.guild.id)]['channels'][key] = int(channel.id)
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conf[str(ctx.guild.id)]['channels'][key] = int(c.id)
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yaml_dump(conf, configFile)
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await ctx.send(f'```The `{key}` channel for the guild `{ctx.guild.name}` has been set to `{channel.name}`.```')
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await ctx.send(f'```The `{key}` channel for the guild `{ctx.guild.name}` has been set to `{c.name}`.\n\nAll permission overrides for the channel have been reset. Remember to set the appropriate permissions for your guild.```\n{c.mention}')
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@cog_ext.cog_subcommand(
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base='config',
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@ -210,6 +271,13 @@ class Configuration(commands.Cog, name='Configuration Commands'):
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if all([len(yaml_load(configFile)[x]['timeslots']) > 0 for x in yaml_load(configFile)]):
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if self.client.get_cog('Manipulate Timeslots') is None:
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loadCog(f'./{cogsDir}/slashcommands/secondary/manipulate_timeslots.py')
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if all(['bot' in yaml_load(configFile)[x]['roles'] for x in yaml_load(configFile)]):
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if self.client.get_cog('Game Setup') is None:
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loadCog(f'./{cogsDir}/slashcommands/secondary/game_setup.py')
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if yaml_load(lookupFile):
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if all([x for x in yaml_load(lookupFile).values()]):
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if self.client.get_cog('Game Management') is None:
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loadCog(f'./{cogsDir}/slashcommands/secondary/game_management.py')
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await self.client.slash.sync_all_commands()
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@cog_ext.cog_subcommand(
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@ -245,7 +313,7 @@ class Configuration(commands.Cog, name='Configuration Commands'):
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)
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async def _config_membership_add(self, ctx:SlashContext, name:str, role_exists:bool, role:discord.Role=None):
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if role_exists and role is None:
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await ctx.send(f'```If the role for membership type `{name}` already exists, you must assign it. If it has not been assigned, the Bot will create one.```')
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await ctx.send(f'```If the role for membership type `{name}` already exists, you must assign it. If it does not exist, the Bot will create one.```')
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return
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if not role_exists and role is not None:
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await ctx.send(f'```You have specified a role for `{name}` does not already exist but have also specified a role to assign. Please either assign a role if it exists, or leave it blank if does not.```')
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@ -264,7 +332,8 @@ class Configuration(commands.Cog, name='Configuration Commands'):
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r = await ctx.guild.create_role(
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name=name,
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permissions=discord.Permissions(read_messages=True,use_slash_commands=True),
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mentionable=False
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mentionable=False,
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reason=f'`/config membership add` command issued by {ctx.author.display_name}'
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)
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if role is not None:
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await role.edit(
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@ -281,5 +350,39 @@ class Configuration(commands.Cog, name='Configuration Commands'):
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loadCog(f'./{cogsDir}/slashcommands/secondary/edit_membership.py')
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await self.client.slash.sync_all_commands()
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@cog_ext.cog_slash(
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name='test',
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description='testing options',
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guild_ids=guild_ids,
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options=[
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create_option(
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name='required',
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description='This option is mandatory',
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option_type=3,
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required=True
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),
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create_option(
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name='not_required',
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description='This option is not mandatory',
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option_type=3,
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required=False
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),
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create_option(
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name='optional',
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description='This option is optional',
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option_type=3,
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required=False
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)
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]
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)
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async def _test(
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self,
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ctx:SlashContext,
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required:str,
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not_required:str=None,
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optional:str=None
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):
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await ctx.send(f'```You entered: name = {required}, not_required = {not_required}, and optional = {optional}```')
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def setup(client):
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client.add_cog(Configuration(client))
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@ -57,7 +57,7 @@ class EditMembership(commands.Cog, name='Edit Membership'):
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yaml_dump(conf, configFile)
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await ctx.send(f'```Membership type {role.name} has been deleted for the guild `{ctx.guild.name}`.```')
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await role.delete(reason=f'`/config membership remove` command issued by `{ctx.author.display_name}`.')
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if not all([len(yaml_load(configFile)[x]['membership']) > 0 for x in yaml_load(configFile)]):
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if not any([x['membership'] for x in yaml_load(configFile).values()]):
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unloadCog(f'./{cogsDir}/slashcommands/secondary/edit_membership.py')
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await self.client.slash.sync_all_commands()
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elif len(conf[str(ctx.guild.id)]['membership']) > 0:
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@ -9,168 +9,17 @@ from discord_slash.model import SlashCommandPermissionType
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from discord_slash.client import SlashCommand
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import re
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from bot import configFile, yaml_load, yaml_dump, reloadCog, cogsDir, unloadCog, dataFile, lookupFile
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from bot import configFile, yaml_load, yaml_dump, reloadCog, cogsDir, unloadCog, dataFile, lookupFile, gmFile
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#### Game Role and Channel Management Commands
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class GameSetup(commands.Cog, name='Game Setup'):
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class GameManagement(commands.Cog, name='Game Management'):
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def __init__(self, client):
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self.client = client
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permissions={}
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guild_ids = list(set.union(set([int(guildKey) for guildKey in yaml_load(configFile) if len(yaml_load(configFile)[guildKey]['timeslots']) > 0]),set([int(guildKey) for guildKey in yaml_load(configFile) if type(yaml_load(configFile)[guildKey]['roles']['bot']) is int])))
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permissions[guildID] = []
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permissions[guildID].append(create_permission(id=conf[str(guildID)]['owner'],id_type=SlashCommandPermissionType.USER,permission=True))
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for admin in conf[str(guildID)]['roles']['admin']:
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permissions[guildID].append(create_permission(id=admin,id_type=SlashCommandPermissionType.ROLE,permission=True))
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@cog_ext.cog_subcommand(
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base='game',
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# subcommand_group='',
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name='create',
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description='Create a new game role and accompanying category, text, and voice channels.',
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base_description='Commands for setting up and removing games on the Guild.',
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base_default_permission=False,
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base_permissions=permissions,
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# subcommand_group_description='Adds a time slot available to the channel for games.',
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guild_ids=guild_ids,
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options=[
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create_option(
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name='timeslot',
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description='The timeslot code for when the game will run.',
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option_type=3,
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required=True
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),
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create_option(
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name='gm',
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description='The person who will be running the game.',
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option_type=6,
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required=True
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),
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create_option(
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name='max_players',
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description='The maximum number of players the GM can take.',
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option_type=3,
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required=True
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),
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create_option(
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name='min_players',
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description='The minimum number of players the GM can take.',
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option_type=3,
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required=False
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),
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create_option(
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name='reserved_spaces',
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description='The number of spaces the GM is reserving in the game.',
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option_type=3,
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required=False
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),
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create_option(
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name='game_title',
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description='What the game is called.',
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option_type=3,
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required=True
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),
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create_option(
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name='system',
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description='What system the game is using.',
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option_type=3,
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required=False
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),
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create_option(
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name='platform',
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description='What platform the game will be running on.',
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option_type=3,
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required=False
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)
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]
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)
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async def _game_create(
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self,
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ctx:SlashContext,
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timeslot:str,
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gm:discord.Member,
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max_players:int,
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game_title:str,
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min_players:int=None,
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reserved_spaces:int=None,
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system:str=None,
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platform:str=None
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):
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await ctx.channel.trigger_typing()
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conf = yaml_load(configFile)
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data = yaml_load(dataFile)
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lookup = yaml_load(lookupFile)
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guildStr = str(ctx.guild.id)
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time = re.sub(r"\W+",'', timeslot[:9].lower())
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if 'roles' not in conf[guildStr]:
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conf[guildStr]['roles'] = {}
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if 'bot' not in conf[guildStr]['roles']:
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await ctx.send(f'```\`Bot` role for guild `{ctx.guild.name}` has not been defined. Cannot configure game.```')
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return
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if 'timeslots' not in conf[guildStr]:
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conf[guildStr]['timeslots'] = {}
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if time not in conf[guildStr]['timeslots']:
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await ctx.send(f'```Time code `{timeslot}` is not recognised. Please enter a valid time code to register the game.```')
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return
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if guildStr not in data:
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data[guildStr] = {}
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if time not in data[guildStr]:
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data[guildStr][time] = []
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r = await ctx.guild.create_role(
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name=f'{time.upper}: {game_title}',
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reason=f'/game create command issued by `{ctx.author.display_name}`',
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mentionable=True,
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permissions=discord.Permissions.none(),
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)
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permissions = {
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ctx.guild.default_role: discord.PermissionOverwrite(read_messages=False),
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r: discord.PermissionOverwrite(read_messages=True),
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ctx.guild.get_role(conf[guildStr]['roles']['bot']): discord.PermissionOverwrite(read_messages=True),
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gm: discord.PermissionOverwrite(read_messages=True, manage_messages=True, manage_channels=True, manage_permissions=True,priority_speaker=True,move_members=True,mute_members=True,deafen_members=True)
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}
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c = await ctx.guild.create_category(
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name=f'{time.upper}: {game_title}',
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overwrites=permissions,
|
||||
reason=f'/game create command issued by `{ctx.author.display_name}`'
|
||||
)
|
||||
await c.create_voice_channel(name=f'voice: {game_title}', topic=f'Default voice channel for the game `{game_title}`` taking place at `{conf[guildStr]["timeslots"][time]}`, with GM `{gm.display_name}`.',reason=f'/game create command issued by `{ctx.author.display_name}`')
|
||||
t = await c.create_text_channel(
|
||||
name=f'text: {game_title}',
|
||||
topic=f'Default text channel for the game `{game_title}`` taking place at `{conf[guildStr]["timeslots"][time]}`, with GM `{gm.display_name}`.',
|
||||
reason=f'/game create command issued by `{ctx.author.display_name}`'
|
||||
)
|
||||
await ctx.send(f'```Roles and channels for the game `{game_title}` have been created.```\n{r.mention}')
|
||||
output = f'```Hello {gm.display_name}! Yout game channels for `{game_title}` have been created.\nYou can ping your players or edit the game settings by interacting with the game role through the Bot commands. Have fun!```\n'
|
||||
output = ''.join([output,f'```Game Title: {game_title}\n'])
|
||||
output = ''.join([output,f'GM: {gm.display_name}\n'])
|
||||
output = ''.join([output,f'Time: {conf[guildStr]["timeslots"][time]}\n'])
|
||||
output = ''.join([output,f'System: {system}\n'if system is not None else ''])
|
||||
output = ''.join([output,f'Max Players: {max_players}\n'])
|
||||
output = ''.join([output,f'Min Players: {min_players}\n'if min_players is not None else ''])
|
||||
output = ''.join([output,f'Reserved Spaces: {reserved_spaces}\n' if reserved_spaces is not None else ''])
|
||||
output = ''.join([output,f'Platform: {platform}```' if platform is not None else '```'])
|
||||
o = await t.send(output)
|
||||
await o.pin(reason=f'/game create command issued by `{ctx.author.display_name}`')
|
||||
tDict = {}
|
||||
tDict['game_title'] = game_title
|
||||
tDict['gm'] = gm.id
|
||||
tDict['max_players'] = max_players
|
||||
tDict['min_players'] = min_players
|
||||
tDict['reserved_spaces'] = reserved_spaces
|
||||
tDict['system'] = system
|
||||
tDict['platform'] = platform
|
||||
tDict['role'] = r.id
|
||||
tDict['category'] = c.id
|
||||
data[guildStr][time].append(tDict)
|
||||
if guildStr not in lookup:
|
||||
lookup[guildStr] = {}
|
||||
lookup[guildStr][str(r.id)] = {}
|
||||
lookup[guildStr][str(r.id)]['category'] = c.id
|
||||
lookup[guildStr][str(r.id)]['gm'] = gm.id
|
||||
lookup[guildStr][str(r.id)]['time'] = time
|
||||
yaml_dump(data,dataFile)
|
||||
yaml_dump(lookup,lookupFile)
|
||||
data = yaml_load(dataFile)
|
||||
|
||||
guild_ids= [ int(x) for x in list(lookup)]
|
||||
|
||||
### Move delete, Modify, and Reset commands to a separate secondary cog to enable when games exist?
|
||||
@cog_ext.cog_subcommand(
|
||||
@ -196,17 +45,23 @@ class GameSetup(commands.Cog, name='Game Setup'):
|
||||
await ctx.channel.trigger_typing()
|
||||
conf = yaml_load(configFile)
|
||||
data = yaml_load(dataFile)
|
||||
gms = yaml_load(gmFile)
|
||||
lookup = yaml_load(lookupFile)
|
||||
guildStr = str(ctx.guild.id)
|
||||
if str(game_role.id) not in lookup[guildStr]:
|
||||
await ctx.send(f'```This is not a valid game role. Please mention a role that is associated with a game..```')
|
||||
await ctx.send(f'```This is not a valid game role. Please mention a role that is associated with a game.```')
|
||||
return
|
||||
game_title = lookup[guildStr][str(game_role.id)]['game_title']
|
||||
time = lookup[guildStr][str(game_role.id)]['time']
|
||||
c = ctx.guild.get_channel(lookup[guildStr][str(game_role.id)]['category'])
|
||||
gm = lookup[guildStr][str(game_role.id)]['gm']
|
||||
channelsFound = False
|
||||
for g in list(data[guildStr][time]):
|
||||
if game_role.id in g.values():
|
||||
data[guildStr][time].remove(g)
|
||||
break
|
||||
if c is not None:
|
||||
channelsFound = True
|
||||
for t in ctx.guild.text_channels:
|
||||
if t.category == c:
|
||||
await t.delete(reason=f'/game delete command issued by `{ctx.author.display_name}`')
|
||||
@ -215,9 +70,25 @@ class GameSetup(commands.Cog, name='Game Setup'):
|
||||
await v.delete(reason=f'/game delete command issued by `{ctx.author.display_name}`')
|
||||
await c.delete(reason=f'/game delete command issued by `{ctx.author.display_name}`')
|
||||
lookup[guildStr].pop(str(game_role.id), None)
|
||||
gm_m = await ctx.guild.fetch_member(gm)
|
||||
output = f'The game `{game_title}` for timeslot `{conf[guildStr]["timeslots"][time]}` and with GM `{gm_m.display_name}` has been deleted.'
|
||||
if channelsFound:
|
||||
output = ''.join([output,' All associated text, voice, and category channels have been deleted.'])
|
||||
else:
|
||||
output = ''.join([output,' No associated text, voice, or category channels were found. Please delete them manually if they still persist.'])
|
||||
await ctx.send(f'```{output}```')
|
||||
await game_role.delete(reason=f'/game delete command issued by `{ctx.author.display_name}`')
|
||||
gms[guildStr][str(gm)].remove(game_role.id)
|
||||
if not gms[guildStr][str(gm)]:
|
||||
gms[guildStr].pop(str(gm))
|
||||
yaml_dump(lookup, lookupFile)
|
||||
yaml_dump(data, dataFile)
|
||||
yaml_dump(gms, gmFile)
|
||||
if not any([x for x in yaml_load(lookupFile).values()]):
|
||||
unloadCog(f'./{cogsDir}/slashcommands/secondary/game_management.py')
|
||||
await self.client.slash.sync_all_commands()
|
||||
|
||||
|
||||
|
||||
def setup(client):
|
||||
client.add_cog(GameSetup(client))
|
||||
client.add_cog(GameManagement(client))
|
282
app/cogs/slashcommands/secondary/game_setup.py
Normal file
282
app/cogs/slashcommands/secondary/game_setup.py
Normal file
@ -0,0 +1,282 @@
|
||||
import os # OS Locations
|
||||
import yaml # YAML parser for Bot config files
|
||||
import asyncio # Discord Py Dependency
|
||||
import discord # Main Lib
|
||||
from discord.ext import commands # Commands module
|
||||
from discord_slash import SlashCommand, SlashContext, cog_ext, utils # Slash Command Library
|
||||
from discord_slash.utils.manage_commands import create_choice, create_option, create_permission # Slash Command features
|
||||
from discord_slash.model import SlashCommandPermissionType
|
||||
from discord_slash.client import SlashCommand
|
||||
import typing
|
||||
import re
|
||||
|
||||
from bot import configFile, yaml_load, yaml_dump, reloadCog, cogsDir, unloadCog, dataFile, lookupFile, gmFile, loadCog
|
||||
|
||||
#### Game Role and Channel Setup Command
|
||||
|
||||
class GameSetup(commands.Cog, name='Game Setup'):
|
||||
def __init__(self, client):
|
||||
self.client = client
|
||||
|
||||
conf=yaml_load(configFile)
|
||||
permissions={}
|
||||
guild_ids = list(set.union(set([int(guildKey) for guildKey in yaml_load(configFile) if len(yaml_load(configFile)[guildKey]['timeslots']) > 0]),set([int(guildKey) for guildKey in yaml_load(configFile) if type(yaml_load(configFile)[guildKey]['roles']['bot']) is int])))
|
||||
for guildID in guild_ids:
|
||||
permissions[guildID] = []
|
||||
permissions[guildID].append(create_permission(id=conf[str(guildID)]['owner'],id_type=SlashCommandPermissionType.USER,permission=True))
|
||||
for admin in conf[str(guildID)]['roles']['admin']:
|
||||
permissions[guildID].append(create_permission(id=admin,id_type=SlashCommandPermissionType.ROLE,permission=True))
|
||||
permissions[guildID] = []
|
||||
permissions[guildID].append(create_permission(id=conf[str(guildID)]['owner'],id_type=SlashCommandPermissionType.USER,permission=True))
|
||||
for admin in conf[str(guildID)]['roles']['admin']:
|
||||
permissions[guildID].append(create_permission(id=admin,id_type=SlashCommandPermissionType.ROLE,permission=True))
|
||||
|
||||
@cog_ext.cog_subcommand(
|
||||
base='game',
|
||||
# subcommand_group='',
|
||||
name='create',
|
||||
description='Create a new game role and accompanying category, text, and voice channels.',
|
||||
base_description='Commands for setting up and removing games on the Guild.',
|
||||
base_default_permission=False,
|
||||
base_permissions=permissions,
|
||||
# subcommand_group_description='Adds a time slot available to the channel for games.',
|
||||
guild_ids=guild_ids,
|
||||
options=[
|
||||
create_option(
|
||||
name='timeslot',
|
||||
description='The timeslot code for when the game will run.',
|
||||
option_type=3,
|
||||
required=True
|
||||
),
|
||||
create_option(
|
||||
name='gm',
|
||||
description='The person who will be running the game.',
|
||||
option_type=6,
|
||||
required=True
|
||||
),
|
||||
create_option(
|
||||
name='max_players',
|
||||
description='The maximum number of players the GM can take.',
|
||||
option_type=4,
|
||||
required=True
|
||||
),
|
||||
create_option(
|
||||
name='game_title',
|
||||
description='What the game is called.',
|
||||
option_type=3,
|
||||
required=True
|
||||
),
|
||||
create_option(
|
||||
name='min_players',
|
||||
description='The minimum number of players the GM can take.',
|
||||
option_type=4,
|
||||
required=False
|
||||
),
|
||||
create_option(
|
||||
name='reserved_spaces',
|
||||
description='The number of spaces the GM is reserving in the game.',
|
||||
option_type=4,
|
||||
required=False
|
||||
),
|
||||
create_option(
|
||||
name='system',
|
||||
description='What system the game is using.',
|
||||
option_type=3,
|
||||
required=False
|
||||
),
|
||||
create_option(
|
||||
name='platform',
|
||||
description='What platform the game will be running on.',
|
||||
option_type=3,
|
||||
required=False
|
||||
)
|
||||
]
|
||||
)
|
||||
async def _game_create(
|
||||
self,
|
||||
ctx:SlashContext,
|
||||
timeslot:str,
|
||||
gm:discord.Member,
|
||||
max_players:int,
|
||||
game_title:str,
|
||||
min_players: typing.Optional[int]=None,
|
||||
reserved_spaces: typing.Optional[int]=None,
|
||||
system:typing.Optional[str]= None,
|
||||
platform:typing.Optional[str]=None
|
||||
):
|
||||
await ctx.channel.trigger_typing()
|
||||
conf = yaml_load(configFile)
|
||||
data = yaml_load(dataFile)
|
||||
gms = yaml_load(gmFile)
|
||||
lookup = yaml_load(lookupFile)
|
||||
guildStr = str(ctx.guild.id)
|
||||
time = re.sub(r"\W+",'', timeslot[:9].lower())
|
||||
if 'roles' not in conf[guildStr]:
|
||||
conf[guildStr]['roles'] = {}
|
||||
if 'bot' not in conf[guildStr]['roles']:
|
||||
await ctx.send(f'```\`Bot` role for guild `{ctx.guild.name}` has not been defined. Cannot configure game.```')
|
||||
return
|
||||
if 'timeslots' not in conf[guildStr]:
|
||||
conf[guildStr]['timeslots'] = {}
|
||||
if time not in conf[guildStr]['timeslots']:
|
||||
await ctx.send(f'```Time code `{timeslot}` is not recognised. Please enter a valid time code to register the game. use `/config timeslots list` to get a list of valid time codes.```')
|
||||
return
|
||||
if min_players > max_players:
|
||||
await ctx.send(f'```The minimum number of players cannot exceed the maximum number of players.```')
|
||||
return
|
||||
if reserved_spaces > max_players:
|
||||
await ctx.send(f'```The number of reserved spaces cannot exceed the maximum number of players.```')
|
||||
return
|
||||
if guildStr not in lookup:
|
||||
lookup[guildStr] = {}
|
||||
if game_title in [x['game_title'] for x in lookup[guildStr].values()] and time in [x['time'] for x in lookup[guildStr].values()]:
|
||||
await ctx.send(f'```Game `{game_title}` has already been created for the time slot `{conf[guildStr]["timeslots"][time]}`. Please avoud duplicates, or use the `modify` sub-command to edit the existing game.```')
|
||||
return
|
||||
if guildStr not in data:
|
||||
data[guildStr] = {}
|
||||
if time not in data[guildStr]:
|
||||
data[guildStr][time] = []
|
||||
rExists, cExists = False, False
|
||||
r = discord.utils.get(ctx.guild.roles, name=f'{time.upper()}: {game_title}')
|
||||
if r is None:
|
||||
r = await ctx.guild.create_role(
|
||||
name=f'{time.upper()}: {game_title}',
|
||||
reason=f'/game create command issued by `{ctx.author.display_name}`',
|
||||
mentionable=True,
|
||||
permissions=discord.Permissions.none(),
|
||||
)
|
||||
else:
|
||||
rExists = True
|
||||
await r.edit(
|
||||
mentionable=True,
|
||||
permissions=discord.Permissions.none(),
|
||||
reason=f'/game create command issued by `{ctx.author.display_name}`',
|
||||
)
|
||||
await gm.add_roles(r)
|
||||
permissions = {
|
||||
ctx.guild.default_role: discord.PermissionOverwrite(read_messages=False),
|
||||
r: discord.PermissionOverwrite(read_messages=True),
|
||||
ctx.guild.get_role(conf[guildStr]['roles']['bot']): discord.PermissionOverwrite(read_messages=True),
|
||||
gm: discord.PermissionOverwrite(
|
||||
read_messages=True,
|
||||
manage_messages=True,
|
||||
manage_channels=True,
|
||||
manage_permissions=True,
|
||||
priority_speaker=True,
|
||||
move_members=True,
|
||||
mute_members=True,
|
||||
deafen_members=True
|
||||
)
|
||||
}
|
||||
c = discord.utils.get(ctx.guild.categories, name=f'{time.upper()}: {game_title}')
|
||||
if c is None:
|
||||
c = await ctx.guild.create_category(
|
||||
name=f'{time.upper()}: {game_title}',
|
||||
overwrites=permissions,
|
||||
reason=f'/game create command issued by `{ctx.author.display_name}`'
|
||||
)
|
||||
await c.create_voice_channel(
|
||||
name=f'voice: {game_title}',
|
||||
topic=f'Default voice channel for the game `{game_title}`` taking place at `{conf[guildStr]["timeslots"][time]}`, with GM `{gm.display_name}`.',
|
||||
reason=f'/game create command issued by `{ctx.author.display_name}`'
|
||||
)
|
||||
t = await c.create_text_channel(
|
||||
name=f'text: {game_title}',
|
||||
topic=f'Default text channel for the game `{game_title}`` taking place at `{conf[guildStr]["timeslots"][time]}`, with GM `{gm.display_name}`.',
|
||||
reason=f'/game create command issued by `{ctx.author.display_name}`'
|
||||
)
|
||||
else:
|
||||
cExists= True
|
||||
await c.edit(
|
||||
overwrites=permissions,
|
||||
reason=f'/game create command issued by `{ctx.author.display_name}`',
|
||||
)
|
||||
tPos = len(ctx.guild.channels)
|
||||
t = None
|
||||
v = False
|
||||
for tc in c.text_channels:
|
||||
if tc.position <= tPos:
|
||||
t, tPos = tc, tc.position
|
||||
await t.edit(
|
||||
sync_permissions=True,
|
||||
reason=f'/game create command issued by `{ctx.author.display_name}`'
|
||||
)
|
||||
for vc in c.voice_channels:
|
||||
await vc.edit(
|
||||
sync_permissions=True,
|
||||
reason=f'/game create command issued by `{ctx.author.display_name}`'
|
||||
)
|
||||
v = True
|
||||
if t is None:
|
||||
t = await c.create_text_channel(
|
||||
name=f'text: {game_title}',
|
||||
topic=f'Default text channel for the game `{game_title}`` taking place at `{conf[guildStr]["timeslots"][time]}`, with GM `{gm.display_name}`.',
|
||||
reason=f'/game create command issued by `{ctx.author.display_name}`'
|
||||
)
|
||||
else:
|
||||
pins = await t.pins
|
||||
if pins:
|
||||
hm = discord.utils.find(lambda x: x.text.startswith('```Hello ' and 'Your game channels for ' in x.text and x.author.id == self.client.user.id), pins)
|
||||
await hm.delete()
|
||||
if not v:
|
||||
await c.create_voice_channel(
|
||||
name=f'voice: {game_title}',
|
||||
topic=f'Default voice channel for the game `{game_title}`` taking place at `{conf[guildStr]["timeslots"][time]}`, with GM `{gm.display_name}`.',
|
||||
reason=f'/game create command issued by `{ctx.author.display_name}`'
|
||||
)
|
||||
result = f'Game `{game_title}` has been created for timeslot `{conf[guildStr]["timeslots"][time]}`` with GM `{gm.display_name}` and space for {max_players} players (with spaces {reserved_spaces} currently occupied).\n'
|
||||
if not rExists:
|
||||
result = ''.join([result,f'There was already a role that matched the game, so that role has been reconfigured.\n\nNote: Editing this role will synchronise changes with the game channels, and deleting the role will delete the game and all its data.\n\n'])
|
||||
else:
|
||||
result = ''.join([result,f'A role for the game has been created.\n'])
|
||||
if not cExists:
|
||||
result = ''.join([result,f'There was already a channel category that matched the game, so it has been reconfigured with the appropriate permissions and text and voice channels.\n\nNote: Editing this role will synchronise changes with the game channels, and deleting the role will delete the game and all its data.\n\n'])
|
||||
else:
|
||||
result = ''.join([result,f'A channel category with the appropriate text and voice channels has been created.\n'])
|
||||
result = ''.join(['```',result,f'```\n{gm.mention} {r.mention} {t.mention}'])
|
||||
output = f'```Hello {gm.display_name}! Your game channels for `{game_title}` have been created.\nYou can ping your players or edit the game settings by interacting with the game role through the Bot commands. Have fun!```\n'
|
||||
output = ''.join([output,f'```Game Title: {game_title}\n'])
|
||||
output = ''.join([output,f'GM: {gm.display_name}\n'])
|
||||
output = ''.join([output,f'Time: {conf[guildStr]["timeslots"][time]}\n'])
|
||||
output = ''.join([output,f'System: {system}\n'if system is not None else ''])
|
||||
output = ''.join([output,f'Max Players: {max_players}\n'])
|
||||
output = ''.join([output,f'Min Players: {min_players}\n'if min_players is not None else ''])
|
||||
output = ''.join([output,f'Current Players: {reserved_spaces}\n' if reserved_spaces is not None else '0\n'])
|
||||
output = ''.join([output,f'Platform: {platform}```' if platform is not None else '```'])
|
||||
await ctx.send(result)
|
||||
o = await t.send(output)
|
||||
await o.pin(reason=f'/game create command issued by `{ctx.author.display_name}`')
|
||||
gDict = {}
|
||||
gDict['game_title'] = game_title
|
||||
gDict['gm'] = gm.id
|
||||
gDict['max_players'] = max_players
|
||||
gDict['min_players'] = min_players
|
||||
gDict['current_players'] = reserved_spaces
|
||||
gDict['system'] = system
|
||||
gDict['platform'] = platform
|
||||
gDict['role'] = r.id
|
||||
gDict['category'] = c.id
|
||||
gDict['text_channel'] = t.id
|
||||
gDict['header_message'] = o.id
|
||||
data[guildStr][time].append(gDict)
|
||||
lookup[guildStr][str(r.id)] = {}
|
||||
lookup[guildStr][str(r.id)]['category'] = c.id
|
||||
lookup[guildStr][str(r.id)]['gm'] = gm.id
|
||||
lookup[guildStr][str(r.id)]['time'] = time
|
||||
lookup[guildStr][str(r.id)]['game_title'] = game_title
|
||||
if guildStr not in gms:
|
||||
gms[guildStr] = {}
|
||||
if str(gm.id) not in gms[guildStr]:
|
||||
gms[guildStr][str(gm.id)] = []
|
||||
gms[guildStr][str(gm.id)].append(r.id)
|
||||
yaml_dump(data,dataFile)
|
||||
yaml_dump(lookup,lookupFile)
|
||||
yaml_dump(gms,gmFile)
|
||||
if all([x for x in yaml_load(lookupFile).values()]):
|
||||
if self.client.get_cog('Game Management') is None:
|
||||
loadCog(f'./{cogsDir}/slashcommands/secondary/game_management.py')
|
||||
await self.client.slash.sync_all_commands()
|
||||
# Enable the Game Management commands
|
||||
|
||||
def setup(client):
|
||||
client.add_cog(GameSetup(client))
|
@ -56,8 +56,12 @@ class ManipulateTimeslots(commands.Cog, name='Manipulate Timeslots'):
|
||||
await ctx.send(f'```Timeslot {conf[str(ctx.guild.id)]["timeslots"][timeslot]} with the key `{timeslot}` has been deleted for the guild `{ctx.guild.name}`.```')
|
||||
conf[str(ctx.guild.id)]['timeslots'].pop(timeslot, None)
|
||||
yaml_dump(conf, configFile)
|
||||
if not all([len(yaml_load(configFile)[x]['timeslots']) > 0 for x in yaml_load(configFile)]):
|
||||
if not all([x['timeslots'] for x in yaml_load(configFile).values()]):
|
||||
unloadCog(f'./{cogsDir}/slashcommands/secondary/manipulate_timeslots.py')
|
||||
if self.client.get_cog('Game Management') is not None:
|
||||
unloadCog(f'./{cogsDir}/slashcommands/secondary/game_management.py')
|
||||
if self.client.get_cog('Game Setup') is not None:
|
||||
unloadCog(f'./{cogsDir}/slashcommands/secondary/game_setup.py')
|
||||
await self.client.slash.sync_all_commands()
|
||||
elif len(conf[str(ctx.guild.id)]['timeslots']) > 0:
|
||||
output = f'```Timeslot `{timeslot}` was not found in the guild `{ctx.guild.name}`. Please enter a valid key.\n\n Available timeslots are:\n(key): (timeslot name)'
|
||||
|
@ -1 +1,23 @@
|
||||
{}
|
||||
'864651943820525609':
|
||||
channels:
|
||||
help: 866645822472454206
|
||||
mod: 865348933022515220
|
||||
signup: 866110421592965171
|
||||
configured: false
|
||||
membership: []
|
||||
name: Test
|
||||
notifications:
|
||||
help: true
|
||||
signup: true
|
||||
owner: 493694762210033664
|
||||
prefix: '-'
|
||||
roles:
|
||||
admin:
|
||||
- 866642278529368095
|
||||
bot: 866639184121954305
|
||||
committee: 866642278529368095
|
||||
newcomer: 866645308091138060
|
||||
returning_player: 866645365524660224
|
||||
student: 866645394699714570
|
||||
timeslots:
|
||||
sunaft: Sunday Afternoon 1 pm
|
||||
|
@ -1 +1,2 @@
|
||||
{}
|
||||
'864651943820525609':
|
||||
sunaft: []
|
||||
|
1
app/data/gm.yml
Normal file
1
app/data/gm.yml
Normal file
@ -0,0 +1 @@
|
||||
'864651943820525609': {}
|
1
app/data/lookup.yml
Normal file
1
app/data/lookup.yml
Normal file
@ -0,0 +1 @@
|
||||
'864651943820525609': {}
|
@ -76,7 +76,7 @@ class Debug(commands.Cog, name='Debug Commands'):
|
||||
bot_token=os.getenv('TEST_3_TOKEN'),
|
||||
guild_ids=[ ctx.guild.id ]
|
||||
)
|
||||
await ctx.reply(f'```All slash commands have been deleted for the guold {ctx.guild.name}.```')
|
||||
await ctx.reply(f'```All slash commands have been deleted for the guild `{ctx.guild.name}``.```')
|
||||
elif command == '--global' or command == '-g':
|
||||
await utils.manage_commands.remove_all_commands(
|
||||
bot_id=self.client.user.id,
|
||||
|
Loading…
Reference in New Issue
Block a user