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@ -56,10 +56,7 @@ class GameManagement(commands.Cog, name='Game Management'):
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c = ctx.guild.get_channel(lookup[guildStr][str(game_role.id)]['category'])
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gm = lookup[guildStr][str(game_role.id)]['gm']
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channelsFound = False
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for g in list(data[guildStr][time]):
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if game_role.id in g.values():
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data[guildStr][time].remove(g)
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break
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del data[guildStr][time][str(game_role.id)]
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if c is not None:
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channelsFound = True
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for t in ctx.guild.text_channels:
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@ -136,8 +133,8 @@ class GameManagement(commands.Cog, name='Game Management'):
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required=False
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),
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create_option(
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name='reserved_spaces',
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description='The number of spaces the GM is reserving in the game.',
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name='current_players',
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description='The number players currently in the game.',
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option_type=4,
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required=False
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),
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@ -164,12 +161,12 @@ class GameManagement(commands.Cog, name='Game Management'):
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max_players:int=None,
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game_title:str=None,
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min_players:int=None,
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reserved_spaces:int=None,
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current_players:int=None,
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system:str=None,
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platform:str=None
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):
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await ctx.channel.trigger_typing()
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if all(x is None for x in [timeslot, gm, max_players, game_title, min_players, reserved_spaces, system, platform]):
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if all(x is None for x in [timeslot, gm, max_players, game_title, min_players, current_players, system, platform]):
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await ctx.send(f'```No parameters have been entered to modify the game.```')
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return
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conf = yaml_load(configFile)
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@ -177,88 +174,70 @@ class GameManagement(commands.Cog, name='Game Management'):
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gms = yaml_load(gmFile)
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lookup = yaml_load(lookupFile)
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guildStr = str(ctx.guild.id)
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r = game_role
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rStr = str(r.id)
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old_time = lookup[guildStr][rStr]['time']
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time = re.sub(r"\W+",'', timeslot[:9].lower()) if timeslot else old_time
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if guildStr not in lookup:
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lookup[guildStr] = {}
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if guildStr not in data:
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data[guildStr] = {}
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r = game_role
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if timeslot is not None:
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time = re.sub(r"\W+",'', timeslot[:9].lower())
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if time not in conf[guildStr]['timeslots']:
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await ctx.send(f'```Time code `{timeslot}` is not recognised. Please enter a valid time code to register the game. use `/config timeslots list` to get a list of valid time codes.```')
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return
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if time not in data[guildStr]:
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data[guildStr][time] = []
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else:
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time = lookup[guildStr][str(r.id)]['time']
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g_title = game_title if game_title is not None else lookup[guildStr][str(r.id)]['game_title']
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if str(r.id) not in lookup[guildStr]:
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if time not in data[guildStr]:
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data[guildStr][time] = {}
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# Command Validation Checks
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if rStr not in lookup[guildStr]:
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await ctx.send(f'```This is not a valid game role. Please mention a role that is associated with a game.```')
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return
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if 'roles' not in conf[guildStr]:
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conf[guildStr]['roles'] = {}
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if 'bot' not in conf[guildStr]['roles']:
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await ctx.send(f'```\`Bot` role for guild `{ctx.guild.name}` has not been defined. Cannot configure game.```')
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return
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if 'timeslots' not in conf[guildStr]:
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conf[guildStr]['timeslots'] = {}
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if any(x is not None and x < 0 for x in [min_players, max_players, reserved_spaces]):
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if timeslot is not None:
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if time not in conf[guildStr]['timeslots']:
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await ctx.send(f'```Time code `{timeslot}` is not recognised. Please enter a valid time code to register the game. use `/config timeslots list` to get a list of valid time codes.```')
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return
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if any(x is not None and x < 0 for x in [min_players, max_players, current_players]):
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await ctx.send(f'```You cannot enter negative integers for the number of players.```')
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return
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if min_players is not None and max_players is not None:
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if min_players > max_players:
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await ctx.send(f'```The minimum number of players cannot exceed the maximum number of players.```')
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return
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if reserved_spaces is not None and max_players is not None:
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if reserved_spaces > max_players:
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await ctx.send(f'```The number of reserved spaces cannot exceed the maximum number of players.```')
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return
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if game_title is not None:
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if min_players and max_players and min_players > max_players:
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await ctx.send(f'```The minimum number of players cannot exceed the maximum number of players.```')
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return
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if current_players and max_players and current_players > max_players:
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await ctx.send(f'```The number of reserved spaces cannot exceed the maximum number of players.```')
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return
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# Infer Old Data
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old_data = data[guildStr][old_time][rStr].copy()
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result = f'The game {old_data["game_title"]} has been updated.\n'
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## Change to the Title and/or Time Slot:
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if time != old_time:
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result = ''.join([result,f"The game's time slot has changed from {conf[guildStr]['timeslots'][time]} to {conf[guildStr]['timeslots'][time]}.\n"])
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del data[guildStr][old_time][rStr]
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if game_title and game_title != old_data['game_title']:
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if game_title in [x['game_title'] for x in lookup[guildStr].values()] and time in [x['time'] for x in lookup[guildStr].values()]:
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await ctx.send(f'```The target game `{game_title}` has already been created for the time slot `{conf[guildStr]["timeslots"][time]}`. Please avoud duplicates, or use the `modify` sub-command to edit the existing game.```')
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return
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mc = gm if gm is not None else ctx.guild.get_member(lookup[guildStr][str(r.id)]['gm'])
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#### Retrieve Old Values
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oldTime = lookup[guildStr][str(r.id)]['time']
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for g in data[guildStr][oldTime]:
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if game_role.id in g.values():
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oldDict = g.copy()
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break
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gDict = {
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'game_title': game_title,
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'gm': mc.id,
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'max_players': max_players,
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'min_players': min_players,
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'current_players': reserved_spaces,
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'system': system,
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'platform': platform,
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# 'role': r.id,
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# 'category': c.id,
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# 'text_channel': t.id,
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# 'header_message': o.id
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}
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d = [k for k in gDict if gDict[k] != oldDict[k] and gDict[k] != None]
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result = f'The game {g_title} has been updated.\n'
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if time != oldTime:
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for g in list(data[guildStr][oldTime]):
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if game_role.id in g.values():
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data[guildStr][oldTime].remove(g)
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break
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data[guildStr][oldTime].pop(str(r.id), None)
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result = ''.join([result,f'The time slot for the game has been updated to {conf[guildStr]["timeslots"][time]}.\n'])
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if 'gm' in d:
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if r not in mc.roles:
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await mc.add_roles(r)
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if guildStr not in gms:
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gms[guildStr] = {}
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if str(mc.id) not in gms[guildStr]:
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gms[guildStr][str(gm.id)] = []
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gms[guildStr][str(mc.id)].append(r.id)
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gms[guildStr][str(lookup[guildStr][str(r.id)]['gm'])].remove(r.id)
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if not gms[guildStr][str(lookup[guildStr][str(r.id)]['gm'])]:
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gms[guildStr].pop(str(lookup[guildStr][str(r.id)]['gm']), None)
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result = ''.join([result,f'The GM has been updated to {mc.display_name}.\n'])
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c = await self.client.fetch_channel(lookup[guildStr][str(r.id)]['category'])
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result = ''.join([result,f"The game's title has been updated to {game_title}\n"])
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game_title = old_data['game_title'] if not game_title else game_title
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if time != old_time or game_title != old_data['game_title']:
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result = ''.join([result,f"The names of the game role and channel categories have been changed to match the updated {'timeslot' if time != old_time and game_title == old_data['game_title'] else 'game title' if game_title != old_data['game_title'] and time == old_time else 'time slot and game title'}.\n"])
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# Update Role
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await r.edit(
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mentionable=True,
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permissions=discord.Permissions.none(),
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reason=f'/game modify command issued by `{ctx.author.display_name}`',
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colour=discord.Colour.green()
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)
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# Update GM
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if gm and gm.id != old_data['gm']:
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result = ''.join([result,f"The GM has been updated to {gm.display_name}.\n"])
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gms[guildStr][str(old_data['gm'])].remove(r.id)
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gm = await ctx.guild.fetch_member(old_data['gm']) if not gm else gm
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if r not in gm.roles:
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await gm.add_roles(r)
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# Update Category
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cExists = False
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permissions = {
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ctx.guild.default_role: discord.PermissionOverwrite(read_messages=False),
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r: discord.PermissionOverwrite(read_messages=True),
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@ -274,35 +253,29 @@ class GameManagement(commands.Cog, name='Game Management'):
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deafen_members=True
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)
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}
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print('So far so good.')
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if time != oldTime or 'game_title' in d:
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await r.edit(
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name=f'{time.upper()}: {g_title}',
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reason=f'/game modify command issued by `{ctx.author.display_name}`',
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mentionable=True,
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permissions=discord.Permissions.none(),
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)
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result = ''.join([result,f'The names of the role and channel category have been updated to match the new {"game title" if "game_title" in d and time == oldTime else "time slot" if "game_title" not in d and time != oldTime else "game title and time slot"}.\n'])
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if c is None:
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c_id = lookup[guildStr][rStr]['category']
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c = discord.utils.get(ctx.guild.categories, id=c_id)
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t_id = lookup[guildStr][rStr]['text_channel']
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t = discord.utils.get(ctx.guild.text_channels, id=t_id)
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if not c:
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c = await ctx.guild.create_category(
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name=f'{time.upper()}: {g_title}',
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name=f'{time.upper()}: {game_title}',
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overwrites=permissions,
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reason=f'/game modify command issued by `{ctx.author.display_name}`'
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)
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await c.create_voice_channel(
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name=f'voice: {g_title}',
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topic=f'Default voice channel for the game `{g_title}`` taking place at `{conf[guildStr]["timeslots"][time]}`, with GM `{mc.display_name}`.',
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reason=f'/game create command issued by `{ctx.author.display_name}`'
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name=f'voice: {game_title}',
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topic=f'Default voice channel for the game `{game_title}`` taking place at `{conf[guildStr]["timeslots"][time]}`, with GM `{gm.display_name}`.',
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reason=f'/game modify command issued by `{ctx.author.display_name}`'
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)
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t = await c.create_text_channel(
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name=f'text: {g_title}',
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topic=f'Default text channel for the game `{g_title}`` taking place at `{conf[guildStr]["timeslots"][time]}`, with GM `{mc.display_name}`.',
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reason=f'/game create command issued by `{ctx.author.display_name}`'
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name=f'text: {game_title}',
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topic=f'Default text channel for the game `{game_title}`` taking place at `{conf[guildStr]["timeslots"][time]}`, with GM `{gm.display_name}`.',
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reason=f'/game modify command issued by `{ctx.author.display_name}`'
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)
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else:
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print(type(c))
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cExists= True
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await c.edit(
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name=f'{time.upper()}: {g_title}',
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overwrites=permissions,
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reason=f'/game modify command issued by `{ctx.author.display_name}`',
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)
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@ -322,68 +295,71 @@ class GameManagement(commands.Cog, name='Game Management'):
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reason=f'/game modify command issued by `{ctx.author.display_name}`'
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)
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v = True
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if t is None:
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if not t:
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t = await c.create_text_channel(
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name=f'text: {g_title}',
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topic=f'Default text channel for the game `{g_title}`` taking place at `{conf[guildStr]["timeslots"][time]}`, with GM `{mc.display_name}`.',
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name=f'text: {game_title}',
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topic=f'Default text channel for the game `{game_title}`` taking place at `{conf[guildStr]["timeslots"][time]}`, with GM `{gm.display_name}`.',
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reason=f'/game modify command issued by `{ctx.author.display_name}`'
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)
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else:
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hm = await t.fetch_message(oldDict['header_message'])
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if hm is not None:
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await hm.delete()
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else:
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pins = await t.pins
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if pins:
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hm = discord.utils.find(lambda x: x.text.startswith('```Hello ' and 'Your game channels for ' in x.text and x.author.id == self.client.user.id), pins)
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if hm is not None:
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await hm.delete()
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pins = await t.pins()
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if pins:
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hm = discord.utils.find(lambda x: x.content.startswith('```Hello ') and 'Your game channels for ' in x.content and x.author.id == self.client.user.id, pins)
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if hm:
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await hm.delete()
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if not v:
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await c.create_voice_channel(
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name=f'voice: {g_title}',
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topic=f'Default voice channel for the game `{g_title}`` taking place at `{conf[guildStr]["timeslots"][time]}`, with GM `{mc.display_name}`.',
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name=f'voice: {game_title}',
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topic=f'Default voice channel for the game `{game_title}`` taking place at `{conf[guildStr]["timeslots"][time]}`, with GM `{gm.display_name}`.',
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reason=f'/game modify command issued by `{ctx.author.display_name}`'
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)
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result = ''.join([result,f'The game has space for {max_players} players (with {reserved_spaces if reserved_spaces is not None else str(0)} currently occupied).\n'])
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sys = system if system is not None else oldDict['system']
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max_p = max_players if max_players is not None else oldDict['max_players']
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min_p = min_players if min_players is not None else oldDict['min_players']
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cur_p = reserved_spaces if reserved_spaces is not None else oldDict['current_players']
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plat = platform if platform is not None else oldDict['platform']
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output = f'```Hello {mc.display_name}! Your game channels for `{g_title}` have been created.\nYou can ping your players or edit the game settings by interacting with the game role through the Bot commands. Have fun!```\n'
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output = ''.join([output,f'```Game Title: {g_title}\n'])
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output = ''.join([output,f'GM: {mc.display_name}\n'])
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# Determine remaining variables
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max_players = old_data['max_players'] if not max_players else max_players
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min_players = old_data['min_players'] if not min_players else min_players
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current_players = old_data['current_players'] if not current_players else current_players
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platform = old_data['platform'] if not platform else platform
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system = old_data['system'] if not system else system
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result = ''.join(['```',result,f"The game has been configured with space for {max_players} players (with {current_players if current_players else '0'} currently occupied).",'```'])
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output = f'```Hello {gm.display_name}! Your game channels for `{game_title}` has been updated.\nYou can ping your players or edit the game settings by interacting with the game role through the Bot commands. Have fun!```\n'
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output = ''.join([output,f'```Game Title: {game_title}\n'])
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output = ''.join([output,f'GM: {gm.display_name}\n'])
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output = ''.join([output,f'Time: {conf[guildStr]["timeslots"][time]}\n'])
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output = ''.join([output,f'System: {sys}\n'if sys is not None else ''])
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output = ''.join([output,f'Max Players: {max_p}\n'])
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output = ''.join([output,f'Min Players: {min_p}\n'if min_p is not None else ''])
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output = ''.join([output,f'Current Players: {cur_p}\n' if cur_p is not None else '0\n'])
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output = ''.join([output,f'Platform: {plat}```' if plat is not None else '```'])
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result = ''.join(['```',result,f'```\n{mc.mention} {r.mention} {t.mention}'])
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output = ''.join([output,f'System: {system}\n'if system is not None else ''])
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output = ''.join([output,f'Max Players: {max_players}\n'])
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output = ''.join([output,f'Min Players: {min_players}\n'if min_players is not None else ''])
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output = ''.join([output,f'Current Players: {current_players if current_players else "0"}\n'])
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output = ''.join([output,f'Platform: {platform}```' if platform is not None else '```'])
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await ctx.send(result)
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o = await t.send(output)
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await o.pin(reason=f'/game modift command issued by `{ctx.author.display_name}`')
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gDict = {
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'game_title': g_title,
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'gm': mc.id,
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'max_players': max_p,
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'min_players': min_p,
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'current_players': cur_p,
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'system': sys,
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'platform': plat,
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await o.pin(reason=f'/game create command issued by `{ctx.author.display_name}`')
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data[guildStr][time][rStr] = {
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'game_title': game_title,
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'gm': gm.id,
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'max_players': max_players,
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'min_players': min_players,
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'current_players': current_players,
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'system': system,
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'platform': platform,
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'role': r.id,
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'category': c.id,
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'text_channel': t.id,
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'header_message': o.id
|
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|
|
}
|
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|
|
if time != oldTime:
|
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|
|
data[guildStr][time].append(gDict)
|
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|
|
lookup[guildStr][str(r.id)] = {
|
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|
|
lookup[guildStr][rStr] = {
|
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|
|
'category': c.id,
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|
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'gm': mc.id,
|
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|
'gm': gm.id,
|
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|
'time': time,
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|
'game_title': g_title
|
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|
|
'game_title': game_title,
|
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|
|
'text_channel': t.id
|
|
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|
|
}
|
|
|
|
|
if guildStr not in gms:
|
|
|
|
|
gms[guildStr] = {}
|
|
|
|
|
if str(gm.id) not in gms[guildStr]:
|
|
|
|
|
gms[guildStr][str(gm.id)] = []
|
|
|
|
|
gms[guildStr][str(gm.id)].append(r.id)
|
|
|
|
|
yaml_dump(data,dataFile)
|
|
|
|
|
yaml_dump(lookup,lookupFile)
|
|
|
|
|
yaml_dump(gms,gmFile)
|
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