v2.1.1 of the bot, which is currently in use on the Geas server.

This commit is contained in:
2021-07-07 15:00:44 +01:00
parent 8aaf7f4e4c
commit 70b98d6c18
11 changed files with 1244 additions and 2 deletions

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FROM python:3.8.6-buster
COPY . /usr/src/app
WORKDIR /usr/src/app
RUN pip install --upgrade pip
RUN pip install -r requirements.txt
CMD python3 -u ./bot.py

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# Import Dependencies
import os
import pymongo
import discord
from discord.ext import commands, tasks
# Set Intents
intents = discord.Intents.all()
intents.typing = True
intents.presences = True
intents.members = True
caches = discord.MemberCacheFlags.all()
# Set Prefix
p = '¬'
# Define Global State Dictionary
state = {}
# Create Clients
dbClient = pymongo.MongoClient(host='geasbot-db', username=os.environ['MONGO_INITDB_ROOT_USERNAME'], password=os.environ['MONGO_INITDB_ROOT_PASSWORD'], authsource='admin', serverSelectionTimeoutMS=1000)
client = commands.Bot(command_prefix=p, description=f'Geas Server Bot v {os.getenv("BOT_VERSION")}. This is a bot to facilitate setting up game channels on the Geas server. The prefix for the bot is {p}. You can interact with and manipulate game channels that have been created with this bot by @-mentioning the relevant role associated with the game.', intents=intents)
# Define Game Times Dictionary
gameTimes = {
'wed': 'WED',
'sunaft': 'SUN AFT',
'suneve': 'SUN EVE',
'oneshot': 'ONE SHOT'
}
# Reference Time Codes
def gameTime(arg):
return gameTimes.get(arg, 'OTHER')
# List Time Codes
def timeSlotList():
l = []
for t in gameTimes:
l.append(gameTimes[t])
l.append('OTHER')
return l
# Lookup Game Time Slot
def dbFindTimeslot(guild, role):
db = dbClient[str(guild.id)]
if role.name.split(': ',maxsplit=1)[0] not in timeSlotList():
raise commands.CommandError(f'Invalid lookup value: {role.mention} is not a valid game role.')
try:
for c in db.list_collection_names():
ret = db[c].find_one({'role':role.id})
if ret != None and c != 'settings':
return c
except:
return role.name.split(': ',maxsplit=1)[0]
# Lookup Category from Role
def dbLookupRole(guild, role):
db = dbClient[str(guild.id)]
colName = dbFindTimeslot(guild, role)
try:
catID = db[colName].find_one({'role':role.id})['category']
except:
for cat in guild.categories:
if cat.name == role.name:
catID = cat.id
break
try:
return guild.get_channel(catID)
except:
raise commands.CommandError('Error: The game\'s corresponding category cannot be matched.')
# Get Settings from DB
def dbGetSettings():
try:
for db in dbClient.list_database_names():
if db not in ['admin','config','local']:
state[db] = {
'settings': dbClient[db]['settings'].find_one({'_id':0}).copy()
}
print('Imported settings from database to local state.',state)
except Exception as err:
print('Failed to get Settings from Database due to error: ',err)
# Get list of game role IDs on server
def gameRoleIDList(guild):
l = []
for r in guild.roles:
if r.name.split(': ',maxsplit=1)[0] in timeSlotList():
l.append(r.id)
return l
# Get list of game role IDs in DB
def gameRoleDBList(guild):
dbName = str(guild.id)
db = dbClient[dbName]
l = []
try:
for ts in timeSlotList():
for e in db[ts].find():
l.append(e['role'])
return l
except:
pass
# Get list of game category IDs in DB
def gameCategoryDBList(guild):
dbName = str(guild.id)
db = dbClient[dbName]
l = []
try:
for ts in timeSlotList():
for e in db[ts].find():
l.append(e['category'])
return l
except:
pass
# Get list of GM IDs in DB
def gmDBList(guild):
dbName = str(guild.id)
db = dbClient[dbName]
l = []
try:
for ts in timeSlotList():
for e in db[ts].find():
l.append(e['gm'])
return l
except:
pass
# Sync Games on Server
def syncGames(guild):
dbName = str(guild.id)
db = dbClient[dbName]
try:
for ts in timeSlotList():
for e in db[ts].find():
if e['role'] not in gameRoleIDList(guild):
db[ts].delete_many({'role':e['role']})
for r in guild.roles:
if r.name.split(': ',maxsplit=1)[0] in timeSlotList():
if r.id not in gameRoleDBList(guild):
gameName = r.name.split(': ',maxsplit=1)[1]
colName = r.name.split(': ',maxsplit=1)[0]
for c in guild.categories:
if c.name == r.name:
break
permissions = c.overwrites
for p in permissions:
if isinstance(p,discord.Member) and permissions[p].manage_channels:
break
g = {
'game': gameName,
'gm': p.id,
'category': c.id,
'capacity': 5,
'role': r.id
}
db[colName].replace_one({'role':g['role']}, g, upsert=True)
for c in guild.categories:
if c.name.split(': ',maxsplit=1)[0] in timeSlotList():
if c.id not in gameCategoryDBList(guild):
for r in guild.roles:
if r.name == c.name:
break
if r.name != c.name:
break
colName = r.name.split(': ',maxsplit=1)[0]
db[colName].update_one({'role':r.id},{'$set':{'category':c.id}})
for p in c.overwrites:
if isinstance(p,discord.Member) and c.overwrites[p].manage_channels:
break
if p.id not in gmDBList(guild):
for r in guild.roles:
if r.name == c.name:
break
if r.name != c.name:
break
colName = r.name.split(': ',maxsplit=1)[0]
db[colName].update_one({'role':r.id},{'$set':{'gm':p.id}})
print(f'Synced database for server {guild.name}')
except:
pass
# Sync for Each Guild
@tasks.loop(hours=1.0)
async def syncGuilds():
try:
for guild in client.guilds:
syncGames(guild)
print('Synced database with server games list.')
except:
pass
@client.event
async def on_command_error(ctx,error):
if isinstance(error, commands.CommandNotFound):
await ctx.send(f'Invalid command. Please use `{p}help` to see a list of available commands.')
else:
await ctx.channel.send(error)
# On Ready
@client.event
async def on_ready():
await client.change_presence(activity=discord.Activity(type=discord.ActivityType.listening, name=f'{p} commands'))
print(f'Bot has logged in as {client.user.name} responding to prefix {p}')
print(f'Geas Server Bot version {os.getenv("BOT_VERSION")} by Vivek Santayana')
dbGetSettings()
syncGuilds.start()
# Check Bot Role is Defined
def botrole_is_defined():
async def predicate(ctx):
try:
return state[str(ctx.guild.id)]['settings']['botrole'] != None
except:
raise commands.CommandError(f'Bot role has not been defined. Please set the bot role using the `{p}definebotrole` command first.')
return commands.check(predicate)
# Check if invoked in valid game channel
def in_game_channel(ctx):
categoriesList = []
db = dbClient[str(ctx.guild.id)]
try:
try:
for c in db.list_collection_names():
ret = db[c].find({})
for e in ret:
if ctx.channel.category == ctx.guild.get_channel(e['category']):
return True
except:
if ctx.channel.category.name.split(': ',maxsplit=1)[0] in timeSlotList():
return True
except:
pass
if ctx.command.name == 'deletegame':
raise commands.CommandError('Error: you must invoke this command in a text channel corresponding to the game you are attempting to delete.')
raise commands.CommandError(f'Error: you must invoke this command in the text channel of your game.')
# setupGame command: <when>, <@GM> <capacity>, <Name of game>
@client.command(name='setupgame', aliases=['setup','gamesetup','creategame','gamecreate','create'], description='Use this command to set up the roles and channels for a new game. The syntax is `setup {wed|sunaft|suneve|oneshot|other} {@GM Name} {Capacity} {Name of game}`')
@commands.has_permissions(administrator=True)
@botrole_is_defined()
async def setupGame(ctx,arg1,arg2, arg3: int, *, arg4):
if not (arg2.startswith('<@') and not (arg2.startswith('<@&'))):
raise commands.CommandError('Invalid argument. The second parameter must @ the GM.')
dbName = str(ctx.guild.id)
db = dbClient[dbName]
colName = gameTime(arg1.lower())
if colName == 'OTHER':
await ctx.channel.send('Time code not recognised. Game will be categorised as \'Other\'.')
await ctx.channel.trigger_typing()
gm = int(arg2.replace('<@', '').replace('>', '').replace('!', ''))
gmMember = await ctx.guild.fetch_member(gm)
cap = int(arg3)
gameTitle = f'{colName}: {arg4}'
roleExists = False
for r in ctx.guild.roles:
if r.name == gameTitle:
roleExists = True
break
if not roleExists:
r = await ctx.guild.create_role(name=gameTitle)
await r.edit(mentionable=True)
await gmMember.add_roles(r)
categoryExists = False
for c in ctx.guild.categories:
if c.name == gameTitle:
categoryExists = True
break
ret = state[dbName]['settings']
bots = ctx.guild.get_role(ret['botrole'])
permissions = {
ctx.guild.default_role: discord.PermissionOverwrite(read_messages=False),
r: discord.PermissionOverwrite(read_messages=True),
bots: discord.PermissionOverwrite(read_messages=True),
gmMember: discord.PermissionOverwrite(read_messages=True, manage_messages=True, manage_channels=True, manage_permissions=True,priority_speaker=True,move_members=True,mute_members=True,deafen_members=True),
}
if not categoryExists:
c = await ctx.guild.create_category(name=gameTitle, overwrites=permissions)
await c.create_voice_channel(name=f'voice: {gameTitle}', topic=f'Default voice channel for {gameTitle}')
t = await c.create_text_channel(name=f'text: {gameTitle}', topic=f'Default text channel for {gameTitle}')
await ctx.channel.send(f'Game {r.mention} has been created with GM {gmMember.mention} and space for {cap} players.')
await t.send(f'Hello, {gmMember.mention}! Your game channels for {gameTitle} have now been set up.\nYou can also ping your players or interact with the bot commands by mentioning the {r.mention} role.')
else:
await c.edit(overwrites=permissions)
tPos = len(ctx.guild.channels)
tFirst = None
vExists = False
for t in c.text_channels:
if t.position <= tPos:
tFirst = t
tPos = t.position
await t.edit(sync_permissions=True)
for v in c.voice_channels:
await v.edit(sync_permissions=True)
vExists = True
await ctx.channel.send(f'The category for game {r.mention} has been reset for GM {gmMember.mention} with space for {cap} players.')
if tFirst == None:
tFirst = await c.create_text_channel(name=f'text: {gameTitle}', topic=f'Default text channel for {gameTitle}')
if not vExists:
await c.create_voice_channel(name=f'voice: {gameTitle}', topic=f'Default voice channel for {gameTitle}')
await tFirst.send(f'Hello, {gmMember.mention}! Your game channels for {gameTitle} have now been set up.\nYou can also ping your players or interact with the bot commands by mentioning the {r.mention} role.')
g = {
'game': arg4,
'gm': gm,
'capacity': cap,
'category': c.id,
'role': r.id
}
try:
db[colName].replace_one({'role':g['role']}, g , upsert=True)
except:
pass
@setupGame.error
async def clear_error(ctx, error):
if isinstance(error, commands.BadArgument):
await ctx.channel.send('The number of players in the game must be an integer.')
raise error
# defineBotrole command
@client.command(name='definebotrole', aliases=['setbotrole','botrole','botroleset','botroledefine','br'], description='This is a set-up command to define which role is the botrole that the dice bot use. The syntax is `botrole {@Role}`')
@commands.has_permissions(administrator=True)
async def defineBotrole(ctx, arg):
if not arg.startswith('<@&'):
raise commands.CommandError('Invalid argument. The argument must @ a role.')
dbName = str(ctx.guild.id)
db = dbClient[dbName]
colName = 'settings'
r = ctx.guild.get_role(int(arg[3:-1]))
if dbName not in state:
state[dbName] = {}
if 'settings' not in state[dbName]:
state[dbName]['settings'] = {}
ret = state[dbName]['settings']
ret['_id'] = 0
if 'botrole' not in ret:
await ctx.channel.send(f'Bot role for server {ctx.guild.name} not set. Setting {r.mention} to bot role now.')
else:
await ctx.channel.send(f'Bot role for server {ctx.guild.name} has already been set to {ctx.guild.get_role(ret["botrole"]).mention}. Updating to {r.mention}.')
ret['botrole'] = r.id
try:
db[colName].update_one({'_id':0},{'$set':{'botrole': r.id}}, upsert=True)
except:
pass
# deleteGame command
@client.command(name='deletegame', aliases=['delete','del', 'removegame', 'delgame', 'gamedel', 'gamedelete'], description='Use this command to delete the role and associated channels for a game. The syntax is `delete {@Game Role}`. **It must be called in a text channel inside the relevant game.**')
@commands.has_permissions(administrator=True)
@commands.check(in_game_channel)
async def deleteGame(ctx, arg):
if not arg.startswith('<@&'):
raise commands.CommandError('Invalid argument. The argument must @ a role.')
r = ctx.guild.get_role(int(arg[3:-1]))
cat = dbLookupRole(ctx.guild, r)
dbName = str(ctx.guild.id)
db = dbClient[dbName]
await ctx.channel.trigger_typing()
try:
colName = dbFindTimeslot(ctx.guild,r)
except:
raise commands.CommandError(f'Invalid argument. {r.mention} role is not a valid game role.')
for t in ctx.guild.text_channels:
if t.category == cat:
await t.delete()
for v in ctx.guild.voice_channels:
if v.category == cat:
await v.delete()
await cat.delete()
try:
db[colName].delete_one({'role':r.id})
except:
pass
await r.delete()
# reset command reset wed|sunaft|suneve|oneshot|all|other
@client.command(name='reset', aliases=['deleteall','delall','cleargames','clear'], description='This deletes all games in a particular time slot category. This is a very powerful command. Be careful when you use it. The syntax is `reset {wed|sunaft|suneve|oneshot|other|all}`')
@commands.has_permissions(administrator=True)
async def reset(ctx, *args):
delList = []
dbName = str(ctx.guild.id)
db = dbClient[dbName]
await ctx.channel.trigger_typing()
for a in args:
if a.lower() not in ['all', 'other', 'wed', 'sunaft', 'suneve', 'oneshot']:
raise commands.CommandError(f'Invalid argument. {a} is not a valid flag for the command.')
if a.lower() == 'all':
for l in ['wed', 'sunaft', 'suneve', 'oneshot','other']:
if l not in delList:
delList.append(l)
else:
if a.lower() not in delList:
delList.append(a.lower())
for d in delList:
colName = gameTime(d)
try:
cur = db[colName].find({})
for g in cur:
await ctx.guild.get_role(g['role']).delete()
cat = ctx.guild.get_channel(g['category'])
for c in cat.channels:
await c.delete()
await cat.delete()
db[colName].deleteMany({})
except:
for r in ctx.guild.roles:
if r.name.startswith(colName):
for cat in ctx.guild.categories:
if cat.name == r.name:
for c in cat.channels:
await c.delete()
await cat.delete()
await r.delete()
await ctx.channel.send(f'All games for {colName} have been deleted.')
# Migrate Guild from Old Server Settings to New Settings
@client.command(name='migrate', aliases=['migrategames','migratedata'], description='A set-up command to migrate games from the old server settings to the new server settings using the database for the first time.')
@commands.has_permissions(administrator=True)
async def migrateData(ctx):
await ctx.channel.trigger_typing()
dbName = str(ctx.guild.id)
db = dbClient[dbName]
gNum = 0
for r in ctx.guild.roles:
if r.name.split(': ',maxsplit=1)[0] in timeSlotList():
gNum += 1
await r.edit(mentionable=True)
gameName = r.name.split(': ',maxsplit=1)[1]
colName = r.name.split(': ',maxsplit=1)[0]
for c in ctx.guild.categories:
if c.name == r.name:
break
permissions = c.overwrites
for p in permissions:
if isinstance(p,discord.Member) and permissions[p].manage_channels:
break
g = {
'game': gameName,
'gm': p.id,
'capacity': 5,
'category': c.id,
'role': r.id
}
try:
db[colName].replace_one({'role':g['role']}, g , upsert=True)
except:
raise commands.CommandError('Error: Database connection failed. Could not migrate games to database.')
await ctx.channel.send(f'Finished migrating {gNum} games onto the database.')
# Easter egg for Alan
@client.command()
async def alan(ctx):
if ctx.author.id != 355857207205691392:
alan = await ctx.guild.fetch_member(355857207205691392)
raise commands.CommandError(f'Error: This is a powerful, super secret master command that only {alan.mention} can use. Do **NOT** invoke this if you are not Alan. ~~It is a command that can do great evil in the wrong hands.~~')
await ctx.send(f'Hi {alan.mention}. In order to execute this script, you must click the following link:\n<http://vsnt.uk/alancommand>\nUse it wisely.')
# Import Cogs
for cogfile in os.listdir('./cogs'):
if cogfile.endswith('.py'):
client.load_extension(f'cogs.{cogfile[:-3]}')
# Run Bot
client.run(os.getenv('TEST_TOKEN'))

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import os
import pymongo
import discord
from discord.ext import commands
from bot import dbClient, p, state, gameTimes, gameTime, timeSlotList, dbFindTimeslot, dbLookupRole, in_game_channel
# Lookup GMs
def gmLookup(guild, member):
gamesList = []
db = dbClient[str(guild.id)]
try:
for c in db.list_collection_names():
ret = db[c].find({'gm':member.id})
for e in ret:
gamesList.append(guild.get_role(e['role']))
except:
for cat in guild.categories:
if cat.name.split(': ',maxsplit=1)[0] in timeSlotList():
for p in cat.overwrites:
if cat.overwrites[member].manage_channels:
for r in guild.roles:
if r.name == cat.name:
gamesList.append(r)
break
break
finally:
return gamesList
# Check if User is a GM
def user_is_GM(ctx):
if ctx.author.guild_permissions.administrator:
return True
if len(gmLookup(ctx.guild,ctx.author)) > 0:
return True
# Check if User is a Player
def user_is_Player(ctx):
gamesList = []
db = dbClient[str(ctx.guild.id)]
try:
for c in db.list_collection_names():
ret = db[c].find({})
for e in ret:
gamesList.append(ctx.guild.get_role(e['role']))
except:
for r in ctx.guild.roles:
if r.name.split(': ',maxsplit = 1)[0] in timeSlotList():
gamesList.append(r)
if set(gamesList) & set(ctx.author.roles):
return True
raise commands.CommandError('Error: You are not currently playing in any game.')
class GameManagement(commands.Cog, name='Game Management Commands'):
def __init__(self, client):
self.client = client
# GM Kick Command
@commands.command(name='kickplayer', aliases=['kick','removeplayer','dropplayer','drop', 'remove'],description='This removes a player from your game. Can only be invoked by the GM or a server admin. The syntax is `kickplayer {@Player}`. **This command must be called inside the text channel of the game you are kicking the player from.**. *The action gets logged with the Committee so we can keep track of who is in wose game.*')
@commands.check(user_is_GM)
@commands.check(in_game_channel)
async def kickPlayer(self, ctx, arg):
if not (arg.startswith('<@') and not (arg.startswith('<@&'))):
raise commands.CommandError('Invalid argument. The second parameter must @ the Player.')
if not ctx.author.permissions_in(ctx.channel.category).manage_channels:
raise commands.CommandError('You are not authorised to use this command here as you are not the GM.')
await ctx.message.delete()
await ctx.channel.trigger_typing()
permissions = ctx.channel.category.overwrites
for p in permissions:
if isinstance(p,discord.Role) and p.name == ctx.channel.category.name:
break
u = await ctx.guild.fetch_member(int(arg.replace('<@', '').replace('>', '').replace('!', '')))
await u.remove_roles(p)
isPlayer = False
for playerRoles in u.roles:
if playerRoles.name.split(': ',maxsplit=1)[0] in timeSlotList():
isPlayer = True
break
if not isPlayer:
for r in ctx.guild.roles:
if r.name == 'Players':
break
if r.name == 'Players':
await u.remove_roles(r)
for cr in ctx.guild.roles:
if cr.name == 'Committee':
break
await ctx.channel.send(f'{u.mention} has been kicked from the game. This has been logged with the {cr.mention}.')
for tc in ctx.guild.text_channels:
if tc.name.split('-',maxsplit=1)[1] == 'moderator-logs':
break
await tc.send(f'Hey {cr.mention}, {u.mention} has been kicked from the {p.mention} game by GM {ctx.author.mention}.')
@kickPlayer.error
async def clear_kick_error(self, ctx, error):
if isinstance(error, commands.CheckFailure):
await ctx.channel.send('You are not authorised to use this command as you are not a GM.')
raise error
# GM Add Command
@commands.command(name='addplayer', aliases=['add'],description='This command adds a player to your game. Can only be invoked by the GM for the game. The syntax is `addplayer {@Player} {@Game Role}`. As you cannot @-mention someone who cannot already see your channel, you are **not restricted** to use this command in a text channel belonging to your game. *The action gets logged with the Committee so we can keep track of who is in wose game.*')
@commands.check(user_is_GM)
async def addPlayer(self, ctx, arg1, arg2):
if not (arg1.startswith('<@') and not (arg1.startswith('<@&'))):
raise commands.CommandError('Invalid argument. The first parameter must @ the Player.')
if not arg2.startswith('<@&'):
raise commands.CommandError('Invalid argument. The second parameter must @ the game role.')
r = ctx.guild.get_role(int(arg2[3:-1]))
if r.name.split(': ',maxsplit=1)[0] not in timeSlotList():
raise commands.CommandError('Error: the role is not a valid game role.')
cat = dbLookupRole(ctx.guild,r)
if not ctx.author.permissions_in(cat).manage_channels:
raise commands.CommandError('You are not authorised to use this command as you are not the GM for the game.')
await ctx.message.delete()
await ctx.channel.trigger_typing()
u = await ctx.guild.fetch_member(int(arg1.replace('<@', '').replace('>', '').replace('!', '')))
for rl in ctx.guild.roles:
if rl.name == 'Players':
break
await u.add_roles(r,rl)
tPos = len(ctx.guild.channels)
tFirst = None
for t in cat.text_channels:
if t.position <= tPos:
tFirst = t
tPos = t.position
for cr in ctx.guild.roles:
if cr.name == 'Committee':
break
for tc in ctx.guild.text_channels:
if tc.name.split('-',maxsplit=1)[1] == 'moderator-logs':
break
await tFirst.send(f'{u.mention} has joined the game. Welcome! This has been logged with the {cr.mention}.')
await ctx.channel.send(f'{u.mention} has been added to the game {r.mention}.')
await tc.send(f'Hey {cr.mention}, {u.mention} was added to the {r.mention} game by {ctx.author.mention}.')
@addPlayer.error
async def clear_add_error(self, ctx, error):
if isinstance(error, commands.CheckFailure):
await ctx.channel.send('You are not authorised to use this command as you are not a GM.')
raise error
# Leave Game Command
@commands.command(name='leave',aliases=['leavegame','quit','quitgame','dropout'],description='This command is to leave the game you are in. **It must be invoked in the text channel of the game you are in.** *The action gets logged with the Committee so we can keep track of who is in wose game.*')
@commands.check(user_is_Player)
@commands.check(in_game_channel)
async def leaveGame(self, ctx):
await ctx.message.delete()
await ctx.channel.trigger_typing()
permissions = ctx.channel.category.overwrites
for p in permissions:
if isinstance(p,discord.Role) and p.name == ctx.channel.category.name:
break
await ctx.author.remove_roles(p)
isPlayer = False
for playerRoles in ctx.author.roles:
if playerRoles.name.split(': ',maxsplit=1)[0] in timeSlotList():
isPlayer = True
break
if not isPlayer:
for r in ctx.guild.roles:
if r.name == 'Players':
break
if r.name == 'Players':
await ctx.author.remove_roles(r)
for cr in ctx.guild.roles:
if cr.name == 'Committee':
break
await ctx.channel.send(f'{ctx.author.mention} has left the game. This has been logged with the {cr.mention}.')
for tc in ctx.guild.text_channels:
if tc.name.split('-',maxsplit=1)[1] == 'moderator-logs':
break
await tc.send(f'Hey {cr.mention}, {ctx.author.mention} has left the {p.mention} game by GM {ctx.author.mention}.')
# Cog Setup Function
def setup(client):
client.add_cog(GameManagement(client))

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app/cogs/HelpNotifier.py Normal file
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import discord
from discord.ext import commands, tasks
from datetime import datetime
def helpChannels(client):
l = []
for guild in client.guilds:
channel = discord.utils.find(lambda c: c.name == '⛑-help', guild.channels)
l.append(channel)
return l
def committeeRoles(client):
l = []
for guild in client.guilds:
role = discord.utils.find(lambda r: r.name == 'Committee', guild.roles)
l.append(role)
return l
def checkCommitteeRoles(author,committee):
if set(author.roles) & set(committee):
return True
class HelpNotifier(commands.Cog, name='Help Notifier Commands'):
def __init__(self,client):
self.client = client
# Message in Help channel event listener.
@commands.Cog.listener()
async def on_message(self,message):
if message.author.bot:
return
if checkCommitteeRoles(message.author, committeeRoles(self.client)):
return
if message.channel not in helpChannels(self.client):
return
committeeChannel = discord.utils.find(lambda t: t.name == '🗞-moderator-logs',message.guild.channels)
committeeRole = discord.utils.find(lambda c: c.name == 'Committee', message.guild.roles)
embed = discord.Embed(
title = message.content,
description = f'[Jump to Message]({message.jump_url})',
colour = discord.Colour.orange(),
)
embed.set_footer(text=datetime.now().strftime('%a %-d %b %y, %-I:%M %p'))
embed.set_author(name=message.author.display_name, icon_url=message.author.avatar_url)
await committeeChannel.send(f'Hey {committeeRole.mention}, {message.author.mention} has just posted the following message in the {message.channel.mention} channel', embed=embed)
def setup(client):
client.add_cog(HelpNotifier(client))

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import discord
from discord.ext import commands, tasks
from datetime import datetime
from bot import dbClient, p, state, gameTimes, gameTime, timeSlotList, dbFindTimeslot, dbLookupRole
def gameCategories(client):
l = []
try:
for guild in client.guilds:
dbName = str(guild.id)
db = dbClient[dbName]
for colName in db.list_collection_names():
if colName != 'settings':
ret = db[colName].find()
for e in ret:
l.append(guild.get_channel(e['category']))
except:
for guild in client.guilds:
for cat in guild.categories:
if cat.name.split(': ',maxsplit=1)[0] in timeSlotList():
l.append(cat)
return l
def gameRoles(client):
l = []
try:
for guild in client.guilds:
dbName = str(guild.id)
db = dbClient[dbName]
for colName in db.list_collection_names():
if colName != 'settings':
ret = db[colName].find()
for e in ret:
l.append(guild.get_role(e['role']))
except:
for guild in client.guilds:
for role in guild.roles:
if role.name.split(': ',maxsplit=1)[0] in timeSlotList():
l.append(role)
return l
def committeeRoles(client):
l = []
for guild in client.guilds:
role = discord.utils.find(lambda r: r.name == 'Committee', guild.roles)
l.append(role)
return l
def memberRoles(client):
l = []
for guild in client.guilds:
role = discord.utils.find(lambda r: r.name == 'Life Members', guild.roles)
l.append(role)
role = discord.utils.find(lambda r: r.name == 'Members: Full Year', guild.roles)
l.append(role)
role = discord.utils.find(lambda r: r.name == 'Members: Semester 2', guild.roles)
l.append(role)
role = discord.utils.find(lambda r: r.name == 'Members: Semester 1', guild.roles)
l.append(role)
role = discord.utils.find(lambda r: r.name == 'New Member', guild.roles)
l.append(role)
role = discord.utils.find(lambda r: r.name == 'Temporary Access', guild.roles)
l.append(role)
return l
def checkCommitteeRoles(author,committee):
if set(author.roles) & set(committee):
return True
def checkMemberRoles(author,memberRoles):
if set(author.roles) & set(memberRoles):
return True
class MembershipRestriction(commands.Cog, name='Membership Restriction Protocol'):
def __init__(self,client):
self.client = client
# Event Listener for Message from Non-Member in Game Channels
@commands.Cog.listener()
async def on_message(self,message):
if message.author.bot:
return
guestRole = discord.utils.find(lambda g: g.name == 'Guest', message.guild.roles)
if guestRole.permissions.read_messages:
return
if message.channel.category not in gameCategories(self.client):
return
if checkCommitteeRoles(message.author, committeeRoles(self.client)) or message.guild.owner == message.author:
return
if checkMemberRoles(message.author, memberRoles(self.client)):
return
signupChannel = discord.utils.find(lambda c: c.name == '📋-membership-signups', message.guild.channels)
if message.channel.overwrites_for(message.author).manage_channels:
return
await message.channel.send(f'{message.author.mention} does not have a verified membership of Geas. Please submit your membership confirmation for verification in the {signupChannel.mention} to ensure you have access to your game.')
await message.channel.category.set_permissions(message.author, send_messages = False, connect = False)
await message.delete()
# Event Listener for Reinstating Permissions when Membership is Assigned
@commands.Cog.listener()
async def on_member_update(self,before,after):
if before.roles == after.roles:
return
if checkMemberRoles(after, memberRoles(self.client)):
for g in after.roles:
if g in gameRoles(self.client):
cat = dbLookupRole(after.guild, g)
if not cat.overwrites_for(after).send_messages and not cat.overwrites_for(after).manage_channels:
await cat.set_permissions(after, overwrite = None)
def setup(client):
client.add_cog(MembershipRestriction(client))

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import discord
from discord.ext import commands, tasks
from datetime import datetime
def membershipSignupChannels(client):
l = []
for guild in client.guilds:
channel = discord.utils.find(lambda c: c.name == '📋-membership-signups', guild.channels)
l.append(channel)
return l
def committeeRoles(client):
l = []
for guild in client.guilds:
role = discord.utils.find(lambda r: r.name == 'Committee', guild.roles)
l.append(role)
return l
def checkCommitteeRoles(author,committee):
if set(author.roles) & set(committee):
return True
class MembershipVerification(commands.Cog, name='Membership Verification Commands'):
def __init__(self,client):
self.client = client
# Message in Membership Signup event listener.
@commands.Cog.listener()
async def on_message(self,message):
if message.channel in membershipSignupChannels(self.client) and message.author.id != self.client.user.id:
if message.attachments == []:
await message.author.send(f'**Error**: The message you posted in the {message.channel.name} channel of {message.guild.name} was invalid. Your post must contain a screensot of your proof of purchase for membership from EUSA.')
await message.delete()
return
await message.add_reaction('1')
await message.add_reaction('2')
await message.add_reaction('📅')
await message.add_reaction('📚')
await message.add_reaction('⚠️')
await message.add_reaction('🚫')
@commands.Cog.listener()
async def on_raw_reaction_add(self,payload):
if payload.user_id != self.client.user.id and self.client.get_channel(payload.channel_id) in membershipSignupChannels(self.client):
guild = await self.client.fetch_guild(payload.guild_id)
member = await guild.fetch_member(payload.user_id)
channel = await self.client.fetch_channel(payload.channel_id)
message = await channel.fetch_message(payload.message_id)
studentsRole = discord.utils.find(lambda g: g.name == 'Students', guild.roles)
semesterOneRole = discord.utils.find(lambda g: g.name == 'Members: Semester 1', guild.roles)
semesterTwoRole = discord.utils.find(lambda g: g.name == 'Members: Semester 2', guild.roles)
fullYearRole = discord.utils.find(lambda g: g.name == 'Members: Full Year', guild.roles)
channels = await guild.fetch_channels()
committeeChannel = discord.utils.find(lambda t: t.name == '🗞-moderator-logs', channels)
committeeRole = discord.utils.find(lambda c: c.name == 'Committee', guild.roles)
if not checkCommitteeRoles(member, committeeRoles(self.client)):
await member.send(f'**Error**: Only Committee members are authorised to react to posts on the {channel.name} channel for {guild.name}.')
await message.remove_reaction(payload.emoji.name, member)
return
if payload.emoji.name == '1':
await message.author.add_roles(semesterOneRole)
await message.add_reaction('')
await message.author.send(f'Your membership for {guild.name} has been verified and you have been assigned the role **Members: Semester 1**.')
return
if payload.emoji.name == '2':
await message.author.add_roles(semesterTwoRole)
await message.add_reaction('')
await message.author.send(f'Your membership for {guild.name} has been verified and you have been assigned the role **Members: Semester 2**.')
return
if payload.emoji.name == '📅':
await message.author.add_roles(fullYearRole)
await message.add_reaction('')
await message.author.send(f'Your membership for {guild.name} has been verified and you have been assigned the role **Members: Full Year**.')
return
if payload.emoji.name == '📚':
await message.author.add_roles(studentsRole)
await message.author.send(f'You have additionally been assigned the role **Students**.')
return
if payload.emoji.name == '⚠️':
embed = discord.Embed(
title = message.author.name,
description = f'[Jump to Message]({message.jump_url})',
colour = discord.Colour.orange(),
)
await message.author.send(f'Your membership for {guild.name} needs to be reviewed by a Committee member.')
await committeeChannel.send(f'Hey {committeeRole.mention}, there is a problem verifying the membership of {message.author.mention}.\nCould someone verify this person\'s membership manually via the EUSA portal and return to the message?', embed=embed)
return
if payload.emoji.name == '🚫':
embed = discord.Embed(
title = message.author.name,
description = f'[Jump to Message]({message.jump_url})',
colour = discord.Colour.red(),
)
await message.author.send(f'Your membership for {guild.name} could not be verified. Please make sure that your name and the kind of membership you have bought are visible in the screenshot you upload. Please contact a Committee member if you have any difficulties.')
await committeeChannel.send(f'Hey {committeeRole.mention}, verifying the membership of {message.author.mention} failed.', embed=embed)
return
@commands.Cog.listener()
async def on_raw_reaction_remove(self,payload):
if payload.user_id != self.client.user.id and self.client.get_channel(payload.channel_id) in membershipSignupChannels(self.client):
guild = await self.client.fetch_guild(payload.guild_id)
member = await guild.fetch_member(payload.user_id)
channel = await self.client.fetch_channel(payload.channel_id)
message = await channel.fetch_message(payload.message_id)
studentsRole = discord.utils.find(lambda g: g.name == 'Students', guild.roles)
semesterOneRole = discord.utils.find(lambda g: g.name == 'Members: Semester 1', guild.roles)
semesterTwoRole = discord.utils.find(lambda g: g.name == 'Members: Semester 2', guild.roles)
fullYearRole = discord.utils.find(lambda g: g.name == 'Members: Full Year', guild.roles)
channels = await guild.fetch_channels()
committeeChannel = discord.utils.find(lambda t: t.name == '🗞-moderator-logs', channels)
committeeRole = discord.utils.find(lambda c: c.name == 'Committee', guild.roles)
if not checkCommitteeRoles(member, committeeRoles(self.client)):
await message.remove_reaction(payload.emoji.name, member)
return
if payload.emoji.name == '1':
await message.author.remove_roles(semesterOneRole)
await message.remove_reaction('',self.client.user)
await message.author.send(f'Your role **Members: Semester 1** for {guild.name} has been removed.')
return
if payload.emoji.name == '2':
await message.author.remove_roles(semesterTwoRole)
await message.remove_reaction('',self.client.user)
await message.author.send(f'Your role **Members: Semester 2** for {guild.name} has been removed.')
return
if payload.emoji.name == '📅':
await message.author.remove_roles(fullYearRole)
await message.remove_reaction('',self.client.user)
await message.author.send(f'Your role **Members: Full Year** for {guild.name} has been removed.')
return
if payload.emoji.name == '📚':
await message.author.remove_roles(studentsRole)
await message.author.send(f'Your role **Students** for {guild.name} has been removed.')
return
if payload.emoji.name == '⚠️':
await message.author.send(f'Your membership for {guild.name} is being reviewed by a Committee member.')
return
if payload.emoji.name == '🚫':
await message.author.send(f'Your membership for {guild.name} is being reviewed by a Committee member.')
return
def setup(client):
client.add_cog(MembershipVerification(client))

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app/cogs/PitchMenu.py Normal file
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import os
import pymongo
import discord
from discord.ext import commands, tasks
from bot import dbClient, p, state, gameTimes, gameTime, timeSlotList, dbFindTimeslot, dbLookupRole, syncGames
pitchState = {}
def pitchListening():
l = []
for guild in pitchState:
for slot in pitchState[guild]:
l.append(pitchState[guild][slot]['menuMessage'].id)
return l
emojiList = [
'1',
'2',
'3',
'4',
'5',
'6',
'7',
'8',
'9',
'🔟',
'🇦',
'🇧',
'🇨',
'🇩',
'🇪',
'🇫',
'🇬',
'🇭',
'🇮',
'🇯'
]
class PitchMenu(commands.Cog, name='Pitch Menu Commands'):
def __init__(self,client):
self.client = client
# Pitch Run Command
@commands.has_permissions(administrator=True)
@commands.group(name='pitch', aliases=['pitches'], description='The command to run pitches. It has two subcommands. Syntax: `pitch {run|clear} {wed|sunaft|suneve|oneshot|other}`')
async def pitch(self, ctx):
if ctx.invoked_subcommand is None:
await ctx.send(f'Invalid subcommand. Please use either `{p}pitch run` or `{p}pitch clear`')
@pitch.command(name='run', aliases=['start','generate','setup'], description='Subcommand to set up pitches. Syntax: `pitch run {wed|sunaft|suneve|oneshot|other}`')
async def pitch_run(self, ctx, arg):
if arg.lower() not in ['all', 'other', 'wed', 'sunaft', 'suneve', 'oneshot']:
raise commands.CommandError('Invalid argument. {arg} is not a valid flag for the command.')
syncGames(ctx.guild)
await ctx.message.delete()
await ctx.channel.trigger_typing()
## Constructing Pitch State Dictionary
dbName = str(ctx.guild.id)
db = dbClient[dbName]
colName = gameTime(arg.lower())
if dbName not in pitchState:
pitchState[dbName] = {}
if colName not in pitchState[dbName]:
pitchState[dbName][colName] = {}
pitchState[dbName][colName]['entries'] = []
# Try database queries
try:
cur = db[colName].find().sort('game')
for entry in cur:
gameDict = {}
gameDict['game'] = entry['game']
gameDict['gm'] = await ctx.guild.fetch_member(entry['gm'])
gameDict['role'] = discord.utils.find(lambda m: m.id == entry['role'],ctx.guild.roles)
gameDict['capacity'] = entry['capacity'] if entry['capacity'] != None else 5
gameDict['signups'] = 0
cat = discord.utils.find(lambda m: m.id == entry['category'], ctx.guild.categories)
tFirst = None
tPos = len(ctx.guild.channels)
for t in cat.text_channels:
if t.position <= tPos:
tFirst = t
tPos = t.position
gameDict['textchannel'] = tFirst
pitchState[dbName][colName]['entries'].append(dict(gameDict))
# Infer from server if database fails
except:
for r in ctx.guild.roles:
if r.name.startswith(colName):
gameDict = {}
gameDict['game'] = r.name.split(': ',maxsplit=1)[1]
gameDict['role'] = r
gameDict['capacity'] = 5
gameDict['signups'] = 0
cat = discord.utils.find(lambda m: m.name == r.name, ctx.guild.categories)
for p in cat.overwrites:
if isinstance(p,discord.Member) and cat.overwrites[p].manage_channels:
gameDict['gm'] = p
break
tFirst = None
tPos = len(ctx.guild.channels)
for t in cat.text_channels:
if t.position <= tPos:
tFirst = t
tPos = t.position
gameDict['textchannel'] = t
pitchState[dbName][colName]['entries'].append(dict(gameDict))
pitchState[dbName][colName]['entries'].sort(key= lambda m: m['game'])
# Begin Constructing the Menu
pitchState[dbName][colName]['headerMessage'] = await ctx.channel.send(f'**Game listing for {colName}**\n_ _\nThe following are the games that are being pitched. Please select your game by clicking on the emoji reaction at the bottom of the menu.\n_ _')
for e in pitchState[dbName][colName]['entries']:
e['message'] = await ctx.channel.send(f'{emojiList[pitchState[dbName][colName]["entries"].index(e)]} **{e["game"]}** (GM {e["gm"].mention}). {e["capacity"] - e["signups"]} spaces remaining.')
pitchState[dbName][colName]['menuMessage'] = await ctx.channel.send('_ _\n**Please select a game from the above list by clicking on the corresponding emoji reaction below.**')
for option in pitchState[dbName][colName]['entries']:
await pitchState[dbName][colName]['menuMessage'].add_reaction(emojiList[pitchState[dbName][colName]["entries"].index(option)])
@pitch.command(name='clear', aliases=['end','cancel','reset','delete'], description='Subcommand to clear pitches. {wed|sunaft|suneve|oneshot|other}')
async def pitch_clear(self, ctx, arg):
if arg.lower() not in ['all', 'other', 'wed', 'sunaft', 'suneve', 'oneshot']:
raise commands.CommandError(f'Invalid argument. {arg} is not a valid flag for the command.')
await ctx.message.delete()
await ctx.channel.trigger_typing()
dbName = str(ctx.guild.id)
db = dbClient[dbName]
colName = gameTime(arg.lower())
for e in pitchState[dbName][colName]['entries']:
await e['message'].delete()
await pitchState[dbName][colName]['menuMessage'].delete()
await pitchState[dbName][colName]['headerMessage'].delete()
await ctx.send(f'Pitch menu for {colName} has been reset.')
pitchState[dbName][colName].clear
# Emoji Reaction Event Listeners
@commands.Cog.listener()
async def on_raw_reaction_add(self, payload):
if payload.user_id != self.client.user.id:
if payload.message_id in pitchListening():
guildID = str(payload.guild_id)
guild = discord.utils.find(lambda g: g.id == payload.guild_id, self.client.guilds)
channel = discord.utils.find(lambda c: c.id == payload.channel_id, guild.channels)
author = await guild.fetch_member(payload.user_id)
for slot in pitchState[guildID]:
if pitchState[guildID][slot]['menuMessage'].id == payload.message_id:
break
message = await channel.fetch_message(pitchState[guildID][slot]['menuMessage'].id)
for reaction in message.reactions:
if reaction.emoji != payload.emoji.name:
i = emojiList.index(reaction.emoji)
if author in await reaction.users().flatten():
await reaction.remove(author)
i = emojiList.index(payload.emoji.name)
e = pitchState[guildID][slot]['entries'][i]
playerRole = discord.utils.find(lambda p: p.name == 'Players',guild.roles)
await author.add_roles(playerRole,e['role'])
e['signups'] += 1
contentString = f'{emojiList[i]} **{e["game"]}** (GM {e["gm"].mention}). {e["capacity"] - e["signups"] if e["signups"] <= e["capacity"] else 0} {"space" if e["capacity"] - e["signups"] == 1 else "spaces"} remaining.'
await e['message'].edit(content=f'~~{contentString}~~' if e['signups'] >= e['capacity'] else contentString)
await e['textchannel'].send(f'{author.mention} has joined the game.')
# Emoji Un-React Event Listener
@commands.Cog.listener()
async def on_raw_reaction_remove(self, payload):
if payload.user_id != self.client.user.id:
if payload.message_id in pitchListening():
guildID = str(payload.guild_id)
guild = discord.utils.find(lambda g: g.id == payload.guild_id, self.client.guilds)
channel = discord.utils.find(lambda c: c.id == payload.channel_id, guild.channels)
author = await guild.fetch_member(payload.user_id)
for slot in pitchState[guildID]:
if pitchState[guildID][slot]['menuMessage'].id == payload.message_id:
break
message = await channel.fetch_message(pitchState[guildID][slot]['menuMessage'].id)
i = emojiList.index(payload.emoji.name)
e = pitchState[guildID][slot]['entries'][i]
e['signups'] -= 1
contentString = f'{emojiList[i]} **{e["game"]}** (GM {e["gm"].mention}). {e["capacity"] - e["signups"] if e["signups"] <= e["capacity"] else 0} {"space" if e["capacity"] - e["signups"] == 1 else "spaces"} remaining.'
await e['message'].edit(content=f'~~{contentString}~~' if e['signups'] >= e['capacity'] else contentString)
await e['textchannel'].send(f'{author.mention} has left the game.')
await author.remove_roles(e['role'])
isPlayer = False
for role in author.roles:
if role.name.split(': ',maxsplit=1)[0] in timeSlotList():
isPlayer = True
break
if not isPlayer:
playerRole = discord.utils.find(lambda p: p.name == 'Players',guild.roles)
await author.remove_roles(playerRole)
def setup(client):
client.add_cog(PitchMenu(client))

5
app/requirements.txt Normal file
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discord
python-dotenv
wheel
pymongo
datetime