Modify Game command really badly broken.
A lot of silent and unhelpful errors.
This commit is contained in:
parent
304dd9f9de
commit
1a00afcf71
@ -88,7 +88,305 @@ class GameManagement(commands.Cog, name='Game Management'):
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unloadCog(f'./{cogsDir}/slashcommands/secondary/game_management.py')
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unloadCog(f'./{cogsDir}/slashcommands/secondary/game_management.py')
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await self.client.slash.sync_all_commands()
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await self.client.slash.sync_all_commands()
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@cog_ext.cog_subcommand(
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base='game',
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# subcommand_group='',
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name='modify',
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description='Edit the information of an existing game channel.',
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# base_description='Commands for setting up and removing games on the Guild.',
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# base_default_permission=False,
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# base_permissions=permissions,
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# subcommand_group_description='Adds a time slot available to the channel for games.',
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guild_ids=guild_ids,
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options=[
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create_option(
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name='game_role',
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description='The role of the game you are trying to edit.',
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option_type=8,
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required=True,
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),
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create_option(
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name='timeslot',
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description='The new timeslot, if you are changing timeslots.',
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option_type=3,
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required=False
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),
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create_option(
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name='gm',
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description='The new GM, if the GM is changing.',
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option_type=6,
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required=False
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),
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create_option(
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name='max_players',
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description='The maximum number of players the game can take.',
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option_type=4,
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required=False
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),
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create_option(
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name='game_title',
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description='The new title if the title is changing.',
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option_type=3,
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required=False
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),
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create_option(
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name='min_players',
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description='The minimum number of players the gane can take.',
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option_type=4,
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required=False
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),
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create_option(
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name='reserved_spaces',
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description='The number of spaces the GM is reserving in the game.',
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option_type=4,
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required=False
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),
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create_option(
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name='system',
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description='What system the game is using.',
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option_type=3,
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required=False
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),
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create_option(
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name='platform',
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description='What platform the game will be running on.',
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option_type=3,
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required=False
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)
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]
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)
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async def _game_modify(
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self,
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ctx:SlashContext,
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game_role:discord.Role,
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timeslot:str=None,
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gm:discord.User=None,
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max_players:int=None,
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game_title:str=None,
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min_players:int=None,
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reserved_spaces:int=None,
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system:str=None,
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platform:str=None
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):
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await ctx.channel.trigger_typing()
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if all(x is None for x in [timeslot, gm, max_players, game_title, min_players, reserved_spaces, system, platform]):
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await ctx.send(f'```No parameters have been entered to modify the game.```')
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return
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conf = yaml_load(configFile)
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data = yaml_load(dataFile)
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gms = yaml_load(gmFile)
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lookup = yaml_load(lookupFile)
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guildStr = str(ctx.guild.id)
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if guildStr not in lookup:
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lookup[guildStr] = {}
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if guildStr not in data:
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data[guildStr] = {}
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r = game_role
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if timeslot is not None:
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time = re.sub(r"\W+",'', timeslot[:9].lower())
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if time not in conf[guildStr]['timeslots']:
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await ctx.send(f'```Time code `{timeslot}` is not recognised. Please enter a valid time code to register the game. use `/config timeslots list` to get a list of valid time codes.```')
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return
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if time not in data[guildStr]:
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data[guildStr][time] = []
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else:
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time = lookup[guildStr][str(r.id)]['time']
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g_title = game_title if game_title is not None else lookup[guildStr][str(r.id)]['game_title']
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if str(r.id) not in lookup[guildStr]:
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await ctx.send(f'```This is not a valid game role. Please mention a role that is associated with a game.```')
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return
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if 'roles' not in conf[guildStr]:
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conf[guildStr]['roles'] = {}
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if 'bot' not in conf[guildStr]['roles']:
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await ctx.send(f'```\`Bot` role for guild `{ctx.guild.name}` has not been defined. Cannot configure game.```')
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return
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if 'timeslots' not in conf[guildStr]:
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conf[guildStr]['timeslots'] = {}
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if any(x is not None and x < 0 for x in [min_players, max_players, reserved_spaces]):
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await ctx.send(f'```You cannot enter negative integers for the number of players.```')
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return
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if min_players is not None and max_players is not None:
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if min_players > max_players:
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await ctx.send(f'```The minimum number of players cannot exceed the maximum number of players.```')
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return
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if reserved_spaces is not None and max_players is not None:
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if reserved_spaces > max_players:
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await ctx.send(f'```The number of reserved spaces cannot exceed the maximum number of players.```')
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return
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if game_title is not None:
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if game_title in [x['game_title'] for x in lookup[guildStr].values()] and time in [x['time'] for x in lookup[guildStr].values()]:
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await ctx.send(f'```The target game `{game_title}` has already been created for the time slot `{conf[guildStr]["timeslots"][time]}`. Please avoud duplicates, or use the `modify` sub-command to edit the existing game.```')
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return
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mc = gm if gm is not None else ctx.guild.get_member(lookup[guildStr][str(r.id)]['gm'])
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#### Retrieve Old Values
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oldTime = lookup[guildStr][str(r.id)]['time']
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for g in data[guildStr][oldTime]:
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if game_role.id in g.values():
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oldDict = g.copy()
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break
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gDict = {
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'game_title': game_title,
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'gm': mc.id,
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'max_players': max_players,
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'min_players': min_players,
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'current_players': reserved_spaces,
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'system': system,
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'platform': platform,
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# 'role': r.id,
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# 'category': c.id,
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# 'text_channel': t.id,
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# 'header_message': o.id
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}
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d = [k for k in gDict if gDict[k] != oldDict[k] and gDict[k] != None]
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result = f'The game {g_title} has been updated.\n'
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if time != oldTime:
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for g in list(data[guildStr][oldTime]):
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if game_role.id in g.values():
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data[guildStr][oldTime].remove(g)
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break
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data[guildStr][oldTime].pop(str(r.id), None)
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result = ''.join([result,f'The time slot for the game has been updated to {conf[guildStr]["timeslots"][time]}.\n'])
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if 'gm' in d:
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if r not in mc.roles:
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await mc.add_roles(r)
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if guildStr not in gms:
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gms[guildStr] = {}
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if str(mc.id) not in gms[guildStr]:
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gms[guildStr][str(gm.id)] = []
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gms[guildStr][str(mc.id)].append(r.id)
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gms[guildStr][str(lookup[guildStr][str(r.id)]['gm'])].remove(r.id)
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if not gms[guildStr][str(lookup[guildStr][str(r.id)]['gm'])]:
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gms[guildStr].pop(str(lookup[guildStr][str(r.id)]['gm']), None)
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result = ''.join([result,f'The GM has been updated to {mc.display_name}.\n'])
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c = await self.client.fetch_channel(lookup[guildStr][str(r.id)]['category'])
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permissions = {
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ctx.guild.default_role: discord.PermissionOverwrite(read_messages=False),
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r: discord.PermissionOverwrite(read_messages=True),
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ctx.guild.get_role(conf[guildStr]['roles']['bot']): discord.PermissionOverwrite(read_messages=True),
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gm: discord.PermissionOverwrite(
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read_messages=True,
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manage_messages=True,
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manage_channels=True,
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manage_permissions=True,
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priority_speaker=True,
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move_members=True,
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mute_members=True,
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deafen_members=True
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)
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}
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print('So far so good.')
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if time != oldTime or 'game_title' in d:
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await r.edit(
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name=f'{time.upper()}: {g_title}',
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reason=f'/game modify command issued by `{ctx.author.display_name}`',
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mentionable=True,
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permissions=discord.Permissions.none(),
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)
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result = ''.join([result,f'The names of the role and channel category have been updated to match the new {"game title" if "game_title" in d and time == oldTime else "time slot" if "game_title" not in d and time != oldTime else "game title and time slot"}.\n'])
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if c is None:
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c = await ctx.guild.create_category(
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name=f'{time.upper()}: {g_title}',
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overwrites=permissions,
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reason=f'/game modify command issued by `{ctx.author.display_name}`'
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)
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await c.create_voice_channel(
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name=f'voice: {g_title}',
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topic=f'Default voice channel for the game `{g_title}`` taking place at `{conf[guildStr]["timeslots"][time]}`, with GM `{mc.display_name}`.',
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reason=f'/game create command issued by `{ctx.author.display_name}`'
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)
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t = await c.create_text_channel(
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name=f'text: {g_title}',
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topic=f'Default text channel for the game `{g_title}`` taking place at `{conf[guildStr]["timeslots"][time]}`, with GM `{mc.display_name}`.',
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reason=f'/game create command issued by `{ctx.author.display_name}`'
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)
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else:
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print(type(c))
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await c.edit(
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name=f'{time.upper()}: {g_title}',
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overwrites=permissions,
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reason=f'/game modify command issued by `{ctx.author.display_name}`',
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)
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tPos = len(ctx.guild.channels)
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t = None
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v = False
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for tc in c.text_channels:
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if tc.position <= tPos:
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t, tPos = tc, tc.position
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await t.edit(
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sync_permissions=True,
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reason=f'/game modify command issued by `{ctx.author.display_name}`'
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)
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for vc in c.voice_channels:
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await vc.edit(
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sync_permissions=True,
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reason=f'/game modify command issued by `{ctx.author.display_name}`'
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)
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v = True
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if t is None:
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t = await c.create_text_channel(
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name=f'text: {g_title}',
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topic=f'Default text channel for the game `{g_title}`` taking place at `{conf[guildStr]["timeslots"][time]}`, with GM `{mc.display_name}`.',
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reason=f'/game modify command issued by `{ctx.author.display_name}`'
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)
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else:
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hm = await t.fetch_message(oldDict['header_message'])
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if hm is not None:
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await hm.delete()
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else:
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pins = await t.pins
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if pins:
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hm = discord.utils.find(lambda x: x.text.startswith('```Hello ' and 'Your game channels for ' in x.text and x.author.id == self.client.user.id), pins)
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if hm is not None:
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await hm.delete()
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if not v:
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await c.create_voice_channel(
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name=f'voice: {g_title}',
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topic=f'Default voice channel for the game `{g_title}`` taking place at `{conf[guildStr]["timeslots"][time]}`, with GM `{mc.display_name}`.',
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reason=f'/game modify command issued by `{ctx.author.display_name}`'
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)
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result = ''.join([result,f'The game has space for {max_players} players (with {reserved_spaces if reserved_spaces is not None else str(0)} currently occupied).\n'])
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sys = system if system is not None else oldDict['system']
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max_p = max_players if max_players is not None else oldDict['max_players']
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min_p = min_players if min_players is not None else oldDict['min_players']
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cur_p = reserved_spaces if reserved_spaces is not None else oldDict['current_players']
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plat = platform if platform is not None else oldDict['platform']
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output = f'```Hello {mc.display_name}! Your game channels for `{g_title}` have been created.\nYou can ping your players or edit the game settings by interacting with the game role through the Bot commands. Have fun!```\n'
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output = ''.join([output,f'```Game Title: {g_title}\n'])
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output = ''.join([output,f'GM: {mc.display_name}\n'])
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output = ''.join([output,f'Time: {conf[guildStr]["timeslots"][time]}\n'])
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output = ''.join([output,f'System: {sys}\n'if sys is not None else ''])
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output = ''.join([output,f'Max Players: {max_p}\n'])
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output = ''.join([output,f'Min Players: {min_p}\n'if min_p is not None else ''])
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output = ''.join([output,f'Current Players: {cur_p}\n' if cur_p is not None else '0\n'])
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output = ''.join([output,f'Platform: {plat}```' if plat is not None else '```'])
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result = ''.join(['```',result,f'```\n{mc.mention} {r.mention} {t.mention}'])
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await ctx.send(result)
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o = await t.send(output)
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await o.pin(reason=f'/game modift command issued by `{ctx.author.display_name}`')
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gDict = {
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'game_title': g_title,
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'gm': mc.id,
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'max_players': max_p,
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'min_players': min_p,
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'current_players': cur_p,
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'system': sys,
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'platform': plat,
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'role': r.id,
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'category': c.id,
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'text_channel': t.id,
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'header_message': o.id
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}
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if time != oldTime:
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data[guildStr][time].append(gDict)
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lookup[guildStr][str(r.id)] = {
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'category': c.id,
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'gm': mc.id,
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'time': time,
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'game_title': g_title
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}
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yaml_dump(data,dataFile)
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yaml_dump(lookup,lookupFile)
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yaml_dump(gms,gmFile)
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def setup(client):
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def setup(client):
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client.add_cog(GameManagement(client))
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client.add_cog(GameManagement(client))
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@ -56,7 +56,7 @@ class GameSetup(commands.Cog, name='Game Setup'):
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),
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),
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create_option(
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create_option(
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name='max_players',
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name='max_players',
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description='The maximum number of players the GM can take.',
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description='The maximum number of players the game can take.',
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option_type=4,
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option_type=4,
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required=True
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required=True
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),
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),
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@ -68,7 +68,7 @@ class GameSetup(commands.Cog, name='Game Setup'):
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),
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),
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create_option(
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create_option(
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name='min_players',
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name='min_players',
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description='The minimum number of players the GM can take.',
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description='The minimum number of players the game can take.',
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option_type=4,
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option_type=4,
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required=False
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required=False
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),
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),
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@ -121,11 +121,16 @@ class GameSetup(commands.Cog, name='Game Setup'):
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if time not in conf[guildStr]['timeslots']:
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if time not in conf[guildStr]['timeslots']:
|
||||||
await ctx.send(f'```Time code `{timeslot}` is not recognised. Please enter a valid time code to register the game. use `/config timeslots list` to get a list of valid time codes.```')
|
await ctx.send(f'```Time code `{timeslot}` is not recognised. Please enter a valid time code to register the game. use `/config timeslots list` to get a list of valid time codes.```')
|
||||||
return
|
return
|
||||||
if min_players > max_players:
|
if min_players is not None:
|
||||||
await ctx.send(f'```The minimum number of players cannot exceed the maximum number of players.```')
|
if min_players > max_players:
|
||||||
return
|
await ctx.send(f'```The minimum number of players cannot exceed the maximum number of players.```')
|
||||||
if reserved_spaces > max_players:
|
return
|
||||||
await ctx.send(f'```The number of reserved spaces cannot exceed the maximum number of players.```')
|
if reserved_spaces is not None:
|
||||||
|
if reserved_spaces > max_players:
|
||||||
|
await ctx.send(f'```The number of reserved spaces cannot exceed the maximum number of players.```')
|
||||||
|
return
|
||||||
|
if any(x is not None and x < 0 for x in [min_players, max_players, reserved_spaces]):
|
||||||
|
await ctx.send(f'```You cannot enter negative integers for the number of players.```')
|
||||||
return
|
return
|
||||||
if guildStr not in lookup:
|
if guildStr not in lookup:
|
||||||
lookup[guildStr] = {}
|
lookup[guildStr] = {}
|
||||||
@ -144,6 +149,7 @@ class GameSetup(commands.Cog, name='Game Setup'):
|
|||||||
reason=f'/game create command issued by `{ctx.author.display_name}`',
|
reason=f'/game create command issued by `{ctx.author.display_name}`',
|
||||||
mentionable=True,
|
mentionable=True,
|
||||||
permissions=discord.Permissions.none(),
|
permissions=discord.Permissions.none(),
|
||||||
|
colour=discord.Colour.green()
|
||||||
)
|
)
|
||||||
else:
|
else:
|
||||||
rExists = True
|
rExists = True
|
||||||
@ -151,8 +157,10 @@ class GameSetup(commands.Cog, name='Game Setup'):
|
|||||||
mentionable=True,
|
mentionable=True,
|
||||||
permissions=discord.Permissions.none(),
|
permissions=discord.Permissions.none(),
|
||||||
reason=f'/game create command issued by `{ctx.author.display_name}`',
|
reason=f'/game create command issued by `{ctx.author.display_name}`',
|
||||||
|
colour=discord.Colour.green()
|
||||||
)
|
)
|
||||||
await gm.add_roles(r)
|
if r not in gm.roles:
|
||||||
|
await gm.add_roles(r)
|
||||||
permissions = {
|
permissions = {
|
||||||
ctx.guild.default_role: discord.PermissionOverwrite(read_messages=False),
|
ctx.guild.default_role: discord.PermissionOverwrite(read_messages=False),
|
||||||
r: discord.PermissionOverwrite(read_messages=True),
|
r: discord.PermissionOverwrite(read_messages=True),
|
||||||
@ -217,20 +225,21 @@ class GameSetup(commands.Cog, name='Game Setup'):
|
|||||||
pins = await t.pins
|
pins = await t.pins
|
||||||
if pins:
|
if pins:
|
||||||
hm = discord.utils.find(lambda x: x.text.startswith('```Hello ' and 'Your game channels for ' in x.text and x.author.id == self.client.user.id), pins)
|
hm = discord.utils.find(lambda x: x.text.startswith('```Hello ' and 'Your game channels for ' in x.text and x.author.id == self.client.user.id), pins)
|
||||||
await hm.delete()
|
if hm is not None:
|
||||||
|
await hm.delete()
|
||||||
if not v:
|
if not v:
|
||||||
await c.create_voice_channel(
|
await c.create_voice_channel(
|
||||||
name=f'voice: {game_title}',
|
name=f'voice: {game_title}',
|
||||||
topic=f'Default voice channel for the game `{game_title}`` taking place at `{conf[guildStr]["timeslots"][time]}`, with GM `{gm.display_name}`.',
|
topic=f'Default voice channel for the game `{game_title}`` taking place at `{conf[guildStr]["timeslots"][time]}`, with GM `{gm.display_name}`.',
|
||||||
reason=f'/game create command issued by `{ctx.author.display_name}`'
|
reason=f'/game create command issued by `{ctx.author.display_name}`'
|
||||||
)
|
)
|
||||||
result = f'Game `{game_title}` has been created for timeslot `{conf[guildStr]["timeslots"][time]}`` with GM `{gm.display_name}` and space for {max_players} players (with spaces {reserved_spaces} currently occupied).\n'
|
result = f'Game `{game_title}` has been created for timeslot `{conf[guildStr]["timeslots"][time]}`` with GM `{gm.display_name}` and space for {max_players} players (with {reserved_spaces if reserved_spaces is not None else str(0)} currently occupied).\n'
|
||||||
if not rExists:
|
if not rExists:
|
||||||
result = ''.join([result,f'There was already a role that matched the game, so that role has been reconfigured.\n\nNote: Editing this role will synchronise changes with the game channels, and deleting the role will delete the game and all its data.\n\n'])
|
result = ''.join([result,f'There was already a role that matched the game, so that role has been reconfigured.\n\nNote: Editing this role will synchronise changes with the game channels, and deleting the role will delete the game and all its data.\n\n'])
|
||||||
else:
|
else:
|
||||||
result = ''.join([result,f'A role for the game has been created.\n'])
|
result = ''.join([result,f'A role for the game has been created.\n'])
|
||||||
if not cExists:
|
if not cExists:
|
||||||
result = ''.join([result,f'There was already a channel category that matched the game, so it has been reconfigured with the appropriate permissions and text and voice channels.\n\nNote: Editing this role will synchronise changes with the game channels, and deleting the role will delete the game and all its data.\n\n'])
|
result = ''.join([result,f'There was already a channel category that matched the game, so it has been reconfigured with the appropriate permissions and text and voice channels.\n'])
|
||||||
else:
|
else:
|
||||||
result = ''.join([result,f'A channel category with the appropriate text and voice channels has been created.\n'])
|
result = ''.join([result,f'A channel category with the appropriate text and voice channels has been created.\n'])
|
||||||
result = ''.join(['```',result,f'```\n{gm.mention} {r.mention} {t.mention}'])
|
result = ''.join(['```',result,f'```\n{gm.mention} {r.mention} {t.mention}'])
|
||||||
@ -246,24 +255,26 @@ class GameSetup(commands.Cog, name='Game Setup'):
|
|||||||
await ctx.send(result)
|
await ctx.send(result)
|
||||||
o = await t.send(output)
|
o = await t.send(output)
|
||||||
await o.pin(reason=f'/game create command issued by `{ctx.author.display_name}`')
|
await o.pin(reason=f'/game create command issued by `{ctx.author.display_name}`')
|
||||||
gDict = {}
|
gDict = {
|
||||||
gDict['game_title'] = game_title
|
'game_title': game_title,
|
||||||
gDict['gm'] = gm.id
|
'gm': gm.id,
|
||||||
gDict['max_players'] = max_players
|
'max_players': max_players,
|
||||||
gDict['min_players'] = min_players
|
'min_players': min_players,
|
||||||
gDict['current_players'] = reserved_spaces
|
'current_players': reserved_spaces,
|
||||||
gDict['system'] = system
|
'system': system,
|
||||||
gDict['platform'] = platform
|
'platform': platform,
|
||||||
gDict['role'] = r.id
|
'role': r.id,
|
||||||
gDict['category'] = c.id
|
'category': c.id,
|
||||||
gDict['text_channel'] = t.id
|
'text_channel': t.id,
|
||||||
gDict['header_message'] = o.id
|
'header_message': o.id
|
||||||
|
}
|
||||||
data[guildStr][time].append(gDict)
|
data[guildStr][time].append(gDict)
|
||||||
lookup[guildStr][str(r.id)] = {}
|
lookup[guildStr][str(r.id)] = {
|
||||||
lookup[guildStr][str(r.id)]['category'] = c.id
|
'category': c.id,
|
||||||
lookup[guildStr][str(r.id)]['gm'] = gm.id
|
'gm': gm.id,
|
||||||
lookup[guildStr][str(r.id)]['time'] = time
|
'time': time,
|
||||||
lookup[guildStr][str(r.id)]['game_title'] = game_title
|
'game_title': game_title
|
||||||
|
}
|
||||||
if guildStr not in gms:
|
if guildStr not in gms:
|
||||||
gms[guildStr] = {}
|
gms[guildStr] = {}
|
||||||
if str(gm.id) not in gms[guildStr]:
|
if str(gm.id) not in gms[guildStr]:
|
||||||
|
@ -21,3 +21,4 @@
|
|||||||
student: 866645394699714570
|
student: 866645394699714570
|
||||||
timeslots:
|
timeslots:
|
||||||
sunaft: Sunday Afternoon 1 pm
|
sunaft: Sunday Afternoon 1 pm
|
||||||
|
suneve: Sunday Evening
|
||||||
|
Loading…
Reference in New Issue
Block a user