v2.1.1 of the bot, which is currently in use on the Geas server.
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db/*
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# ---> Python
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# ---> Python
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# Byte-compiled / optimized / DLL files
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# Byte-compiled / optimized / DLL files
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__pycache__/
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__pycache__/
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69
README.md
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README.md
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# geas-bot
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# Geas Server Bot
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Bot for managing the Discord server for Geas, the Edinburgh table-top role-playing society.
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This is a bot I wrote to manage the Discord server for Geas, the Edinburgh University Table-Top Role-Playing Society, during our move to an on-line format.
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The bot is designed to create and manage channels and roles for gaming groups in order to replicate our in-person pitch events on a Discord space as far as possible.
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The bot is written in Python, and was the first Python coding project I wrote, so it has a special place in my heart.
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The first version I am committing to the repository is version 2.1, and I previously handled the version control manually, so migrating old versions to Git would be a pain.
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## Bot Setup
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The Bot is dockerised and uses docker-compose for deployment, so it is fairly straightforward to set up.
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Clone the repository, install Docker and Docker Compose, navigate to the root directory (that contains the `docker-compose.yml` file), and use `docker-compose up -d` to set up and run the bot.
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The bot uses two containers that are networked internally:
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> 1. A python app that runs the bot, and
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> 2. A MongoDB database that stores the bot's data for persistence.
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The database is not exposed externally to the network, and can only be accessed by the Bot in the network of containers.
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The bot authenticates using an API key, which I have kept private in a `.env` file that I have not uploaded to the repository.
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In order to set up your own instance of the bot, you will need to create two copies of the `.env` file, one in the root directory and one in the `app` folder, and enter the respective values for the API keys for the Geas Server Bot and the Test Bot.
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You will also need this database to set up a username and password for the MongoDB database.
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The specific username and password don't matter as the bot refers back to the environment variable when authenticating.
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The following is the template for the `.env` file, with the variable names as are referenced in the bot's code:
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`.env` file:
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```
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BOT_TOKEN=
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TEST_TOKEN=
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MONGO_INITDB_ROOT_USERNAME=
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MONGO_INITDB_ROOT_PASSWORD=
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BOT_VERSION=2.1.1
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```
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The only thing that remains is for the correct API keys to be entered in the environment variables in the `.env` file, and for a copy of this file to be placed in the root and the `app` directories.
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**N.B.**: When the bot is first run, it is configured to log in as the Test Bot, and not the main Geas Server Bot, as a safety measure.
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To change this, navigate to the last line of the file `bot.py` and change the line:
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```
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client.run(os.getenv('TEST_TOKEN'))
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```
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to
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```
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client.run(os.getenv('BOT_TOKEN'))
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```
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in order for to authenticate as the correct bot.
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## Bot Structure
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The bot is divided into the following files:
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```
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app folder
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| bot.py -- bot core functionality and code entrypoint
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| Dockerfile -- Docker instructions on building the bot
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| requirements.txt -- Dependencies to be installed
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----cogs -- Individual modules for specific features
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GameManagement.py -- adding or kicking players
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HelpNotifier.py -- notifications for Help channel
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MembershipRestriction.py -- restrictions unverified users
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MembershipVerification.py -- membership verification system
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PitchMenu.py -- automation for generating menus for game pitches
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```
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Many of the specific features, such as the bot's prefix, the roles it recognises as Committee, the channels it recognises as the Help or Membership Verification channels, are all hard-coded into the Bot.
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This is because the bot was only ever supposed to be used on one server, so did not need the flexibility of adapting to multiple channels.
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In the future, if I ever tinker with this in the future, I might try and add flexibility in the channels and roles it defines for its various functions.
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I might also, in future incarnations, not use a database.
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It was fun to learn how to use a database, but it is overkill.
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## Bot Commands
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A full list of bot commands can be retrieved using the `-help` command in the bot, and this might be an easier way of retrieving the commands than having a separate copy in the documentation.
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6
app/Dockerfile
Normal file
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app/Dockerfile
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FROM python:3.8.6-buster
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COPY . /usr/src/app
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WORKDIR /usr/src/app
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RUN pip install --upgrade pip
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RUN pip install -r requirements.txt
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CMD python3 -u ./bot.py
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466
app/bot.py
Normal file
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app/bot.py
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# Import Dependencies
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import os
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import pymongo
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import discord
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from discord.ext import commands, tasks
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# Set Intents
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intents = discord.Intents.all()
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intents.typing = True
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intents.presences = True
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intents.members = True
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caches = discord.MemberCacheFlags.all()
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# Set Prefix
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p = '¬'
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# Define Global State Dictionary
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state = {}
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# Create Clients
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dbClient = pymongo.MongoClient(host='geasbot-db', username=os.environ['MONGO_INITDB_ROOT_USERNAME'], password=os.environ['MONGO_INITDB_ROOT_PASSWORD'], authsource='admin', serverSelectionTimeoutMS=1000)
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client = commands.Bot(command_prefix=p, description=f'Geas Server Bot v {os.getenv("BOT_VERSION")}. This is a bot to facilitate setting up game channels on the Geas server. The prefix for the bot is {p}. You can interact with and manipulate game channels that have been created with this bot by @-mentioning the relevant role associated with the game.', intents=intents)
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# Define Game Times Dictionary
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gameTimes = {
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'wed': 'WED',
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'sunaft': 'SUN AFT',
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'suneve': 'SUN EVE',
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'oneshot': 'ONE SHOT'
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}
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# Reference Time Codes
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def gameTime(arg):
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return gameTimes.get(arg, 'OTHER')
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# List Time Codes
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def timeSlotList():
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l = []
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for t in gameTimes:
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l.append(gameTimes[t])
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l.append('OTHER')
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return l
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# Lookup Game Time Slot
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def dbFindTimeslot(guild, role):
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db = dbClient[str(guild.id)]
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if role.name.split(': ',maxsplit=1)[0] not in timeSlotList():
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raise commands.CommandError(f'Invalid lookup value: {role.mention} is not a valid game role.')
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try:
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for c in db.list_collection_names():
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ret = db[c].find_one({'role':role.id})
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if ret != None and c != 'settings':
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return c
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except:
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return role.name.split(': ',maxsplit=1)[0]
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# Lookup Category from Role
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def dbLookupRole(guild, role):
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db = dbClient[str(guild.id)]
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colName = dbFindTimeslot(guild, role)
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try:
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catID = db[colName].find_one({'role':role.id})['category']
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except:
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for cat in guild.categories:
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if cat.name == role.name:
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catID = cat.id
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break
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try:
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return guild.get_channel(catID)
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except:
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raise commands.CommandError('Error: The game\'s corresponding category cannot be matched.')
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# Get Settings from DB
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def dbGetSettings():
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try:
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for db in dbClient.list_database_names():
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if db not in ['admin','config','local']:
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state[db] = {
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'settings': dbClient[db]['settings'].find_one({'_id':0}).copy()
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}
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print('Imported settings from database to local state.',state)
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except Exception as err:
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print('Failed to get Settings from Database due to error: ',err)
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# Get list of game role IDs on server
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def gameRoleIDList(guild):
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l = []
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for r in guild.roles:
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if r.name.split(': ',maxsplit=1)[0] in timeSlotList():
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l.append(r.id)
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return l
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# Get list of game role IDs in DB
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def gameRoleDBList(guild):
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dbName = str(guild.id)
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db = dbClient[dbName]
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l = []
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try:
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for ts in timeSlotList():
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for e in db[ts].find():
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l.append(e['role'])
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return l
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except:
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pass
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# Get list of game category IDs in DB
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def gameCategoryDBList(guild):
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dbName = str(guild.id)
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db = dbClient[dbName]
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l = []
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try:
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for ts in timeSlotList():
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for e in db[ts].find():
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l.append(e['category'])
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return l
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except:
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pass
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# Get list of GM IDs in DB
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def gmDBList(guild):
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dbName = str(guild.id)
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db = dbClient[dbName]
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l = []
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try:
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for ts in timeSlotList():
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for e in db[ts].find():
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l.append(e['gm'])
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return l
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except:
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pass
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# Sync Games on Server
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def syncGames(guild):
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dbName = str(guild.id)
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db = dbClient[dbName]
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try:
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for ts in timeSlotList():
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for e in db[ts].find():
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if e['role'] not in gameRoleIDList(guild):
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db[ts].delete_many({'role':e['role']})
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for r in guild.roles:
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if r.name.split(': ',maxsplit=1)[0] in timeSlotList():
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if r.id not in gameRoleDBList(guild):
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gameName = r.name.split(': ',maxsplit=1)[1]
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colName = r.name.split(': ',maxsplit=1)[0]
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for c in guild.categories:
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if c.name == r.name:
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break
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permissions = c.overwrites
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for p in permissions:
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if isinstance(p,discord.Member) and permissions[p].manage_channels:
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break
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g = {
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'game': gameName,
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'gm': p.id,
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'category': c.id,
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'capacity': 5,
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'role': r.id
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}
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db[colName].replace_one({'role':g['role']}, g, upsert=True)
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for c in guild.categories:
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if c.name.split(': ',maxsplit=1)[0] in timeSlotList():
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if c.id not in gameCategoryDBList(guild):
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for r in guild.roles:
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if r.name == c.name:
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break
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if r.name != c.name:
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break
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colName = r.name.split(': ',maxsplit=1)[0]
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db[colName].update_one({'role':r.id},{'$set':{'category':c.id}})
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for p in c.overwrites:
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if isinstance(p,discord.Member) and c.overwrites[p].manage_channels:
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break
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if p.id not in gmDBList(guild):
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for r in guild.roles:
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if r.name == c.name:
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break
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if r.name != c.name:
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break
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colName = r.name.split(': ',maxsplit=1)[0]
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db[colName].update_one({'role':r.id},{'$set':{'gm':p.id}})
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print(f'Synced database for server {guild.name}')
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except:
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pass
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# Sync for Each Guild
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@tasks.loop(hours=1.0)
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async def syncGuilds():
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try:
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for guild in client.guilds:
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syncGames(guild)
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print('Synced database with server games list.')
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except:
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pass
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@client.event
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async def on_command_error(ctx,error):
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if isinstance(error, commands.CommandNotFound):
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await ctx.send(f'Invalid command. Please use `{p}help` to see a list of available commands.')
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else:
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await ctx.channel.send(error)
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# On Ready
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@client.event
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async def on_ready():
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await client.change_presence(activity=discord.Activity(type=discord.ActivityType.listening, name=f'{p} commands'))
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print(f'Bot has logged in as {client.user.name} responding to prefix {p}')
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print(f'Geas Server Bot version {os.getenv("BOT_VERSION")} by Vivek Santayana')
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dbGetSettings()
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syncGuilds.start()
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# Check Bot Role is Defined
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def botrole_is_defined():
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async def predicate(ctx):
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try:
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return state[str(ctx.guild.id)]['settings']['botrole'] != None
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except:
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raise commands.CommandError(f'Bot role has not been defined. Please set the bot role using the `{p}definebotrole` command first.')
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return commands.check(predicate)
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# Check if invoked in valid game channel
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def in_game_channel(ctx):
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categoriesList = []
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db = dbClient[str(ctx.guild.id)]
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try:
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try:
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for c in db.list_collection_names():
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ret = db[c].find({})
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for e in ret:
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if ctx.channel.category == ctx.guild.get_channel(e['category']):
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return True
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except:
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if ctx.channel.category.name.split(': ',maxsplit=1)[0] in timeSlotList():
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return True
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except:
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pass
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if ctx.command.name == 'deletegame':
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raise commands.CommandError('Error: you must invoke this command in a text channel corresponding to the game you are attempting to delete.')
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raise commands.CommandError(f'Error: you must invoke this command in the text channel of your game.')
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# setupGame command: <when>, <@GM> <capacity>, <Name of game>
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@client.command(name='setupgame', aliases=['setup','gamesetup','creategame','gamecreate','create'], description='Use this command to set up the roles and channels for a new game. The syntax is `setup {wed|sunaft|suneve|oneshot|other} {@GM Name} {Capacity} {Name of game}`')
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@commands.has_permissions(administrator=True)
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@botrole_is_defined()
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async def setupGame(ctx,arg1,arg2, arg3: int, *, arg4):
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if not (arg2.startswith('<@') and not (arg2.startswith('<@&'))):
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raise commands.CommandError('Invalid argument. The second parameter must @ the GM.')
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dbName = str(ctx.guild.id)
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db = dbClient[dbName]
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colName = gameTime(arg1.lower())
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if colName == 'OTHER':
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await ctx.channel.send('Time code not recognised. Game will be categorised as \'Other\'.')
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await ctx.channel.trigger_typing()
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gm = int(arg2.replace('<@', '').replace('>', '').replace('!', ''))
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gmMember = await ctx.guild.fetch_member(gm)
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cap = int(arg3)
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|
gameTitle = f'{colName}: {arg4}'
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roleExists = False
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for r in ctx.guild.roles:
|
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|
if r.name == gameTitle:
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roleExists = True
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|
break
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|
if not roleExists:
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|
r = await ctx.guild.create_role(name=gameTitle)
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|
await r.edit(mentionable=True)
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await gmMember.add_roles(r)
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categoryExists = False
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for c in ctx.guild.categories:
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|
if c.name == gameTitle:
|
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|
categoryExists = True
|
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|
break
|
||||||
|
ret = state[dbName]['settings']
|
||||||
|
bots = ctx.guild.get_role(ret['botrole'])
|
||||||
|
permissions = {
|
||||||
|
ctx.guild.default_role: discord.PermissionOverwrite(read_messages=False),
|
||||||
|
r: discord.PermissionOverwrite(read_messages=True),
|
||||||
|
bots: discord.PermissionOverwrite(read_messages=True),
|
||||||
|
gmMember: discord.PermissionOverwrite(read_messages=True, manage_messages=True, manage_channels=True, manage_permissions=True,priority_speaker=True,move_members=True,mute_members=True,deafen_members=True),
|
||||||
|
}
|
||||||
|
if not categoryExists:
|
||||||
|
c = await ctx.guild.create_category(name=gameTitle, overwrites=permissions)
|
||||||
|
await c.create_voice_channel(name=f'voice: {gameTitle}', topic=f'Default voice channel for {gameTitle}')
|
||||||
|
t = await c.create_text_channel(name=f'text: {gameTitle}', topic=f'Default text channel for {gameTitle}')
|
||||||
|
await ctx.channel.send(f'Game {r.mention} has been created with GM {gmMember.mention} and space for {cap} players.')
|
||||||
|
await t.send(f'Hello, {gmMember.mention}! Your game channels for {gameTitle} have now been set up.\nYou can also ping your players or interact with the bot commands by mentioning the {r.mention} role.')
|
||||||
|
else:
|
||||||
|
await c.edit(overwrites=permissions)
|
||||||
|
tPos = len(ctx.guild.channels)
|
||||||
|
tFirst = None
|
||||||
|
vExists = False
|
||||||
|
for t in c.text_channels:
|
||||||
|
if t.position <= tPos:
|
||||||
|
tFirst = t
|
||||||
|
tPos = t.position
|
||||||
|
await t.edit(sync_permissions=True)
|
||||||
|
for v in c.voice_channels:
|
||||||
|
await v.edit(sync_permissions=True)
|
||||||
|
vExists = True
|
||||||
|
await ctx.channel.send(f'The category for game {r.mention} has been reset for GM {gmMember.mention} with space for {cap} players.')
|
||||||
|
if tFirst == None:
|
||||||
|
tFirst = await c.create_text_channel(name=f'text: {gameTitle}', topic=f'Default text channel for {gameTitle}')
|
||||||
|
if not vExists:
|
||||||
|
await c.create_voice_channel(name=f'voice: {gameTitle}', topic=f'Default voice channel for {gameTitle}')
|
||||||
|
await tFirst.send(f'Hello, {gmMember.mention}! Your game channels for {gameTitle} have now been set up.\nYou can also ping your players or interact with the bot commands by mentioning the {r.mention} role.')
|
||||||
|
g = {
|
||||||
|
'game': arg4,
|
||||||
|
'gm': gm,
|
||||||
|
'capacity': cap,
|
||||||
|
'category': c.id,
|
||||||
|
'role': r.id
|
||||||
|
}
|
||||||
|
try:
|
||||||
|
db[colName].replace_one({'role':g['role']}, g , upsert=True)
|
||||||
|
except:
|
||||||
|
pass
|
||||||
|
|
||||||
|
@setupGame.error
|
||||||
|
async def clear_error(ctx, error):
|
||||||
|
if isinstance(error, commands.BadArgument):
|
||||||
|
await ctx.channel.send('The number of players in the game must be an integer.')
|
||||||
|
raise error
|
||||||
|
|
||||||
|
# defineBotrole command
|
||||||
|
@client.command(name='definebotrole', aliases=['setbotrole','botrole','botroleset','botroledefine','br'], description='This is a set-up command to define which role is the botrole that the dice bot use. The syntax is `botrole {@Role}`')
|
||||||
|
@commands.has_permissions(administrator=True)
|
||||||
|
async def defineBotrole(ctx, arg):
|
||||||
|
if not arg.startswith('<@&'):
|
||||||
|
raise commands.CommandError('Invalid argument. The argument must @ a role.')
|
||||||
|
dbName = str(ctx.guild.id)
|
||||||
|
db = dbClient[dbName]
|
||||||
|
colName = 'settings'
|
||||||
|
r = ctx.guild.get_role(int(arg[3:-1]))
|
||||||
|
if dbName not in state:
|
||||||
|
state[dbName] = {}
|
||||||
|
if 'settings' not in state[dbName]:
|
||||||
|
state[dbName]['settings'] = {}
|
||||||
|
ret = state[dbName]['settings']
|
||||||
|
ret['_id'] = 0
|
||||||
|
if 'botrole' not in ret:
|
||||||
|
await ctx.channel.send(f'Bot role for server {ctx.guild.name} not set. Setting {r.mention} to bot role now.')
|
||||||
|
else:
|
||||||
|
await ctx.channel.send(f'Bot role for server {ctx.guild.name} has already been set to {ctx.guild.get_role(ret["botrole"]).mention}. Updating to {r.mention}.')
|
||||||
|
ret['botrole'] = r.id
|
||||||
|
try:
|
||||||
|
db[colName].update_one({'_id':0},{'$set':{'botrole': r.id}}, upsert=True)
|
||||||
|
except:
|
||||||
|
pass
|
||||||
|
|
||||||
|
# deleteGame command
|
||||||
|
@client.command(name='deletegame', aliases=['delete','del', 'removegame', 'delgame', 'gamedel', 'gamedelete'], description='Use this command to delete the role and associated channels for a game. The syntax is `delete {@Game Role}`. **It must be called in a text channel inside the relevant game.**')
|
||||||
|
@commands.has_permissions(administrator=True)
|
||||||
|
@commands.check(in_game_channel)
|
||||||
|
async def deleteGame(ctx, arg):
|
||||||
|
if not arg.startswith('<@&'):
|
||||||
|
raise commands.CommandError('Invalid argument. The argument must @ a role.')
|
||||||
|
r = ctx.guild.get_role(int(arg[3:-1]))
|
||||||
|
cat = dbLookupRole(ctx.guild, r)
|
||||||
|
dbName = str(ctx.guild.id)
|
||||||
|
db = dbClient[dbName]
|
||||||
|
await ctx.channel.trigger_typing()
|
||||||
|
try:
|
||||||
|
colName = dbFindTimeslot(ctx.guild,r)
|
||||||
|
except:
|
||||||
|
raise commands.CommandError(f'Invalid argument. {r.mention} role is not a valid game role.')
|
||||||
|
for t in ctx.guild.text_channels:
|
||||||
|
if t.category == cat:
|
||||||
|
await t.delete()
|
||||||
|
for v in ctx.guild.voice_channels:
|
||||||
|
if v.category == cat:
|
||||||
|
await v.delete()
|
||||||
|
await cat.delete()
|
||||||
|
try:
|
||||||
|
db[colName].delete_one({'role':r.id})
|
||||||
|
except:
|
||||||
|
pass
|
||||||
|
await r.delete()
|
||||||
|
|
||||||
|
# reset command reset wed|sunaft|suneve|oneshot|all|other
|
||||||
|
@client.command(name='reset', aliases=['deleteall','delall','cleargames','clear'], description='This deletes all games in a particular time slot category. This is a very powerful command. Be careful when you use it. The syntax is `reset {wed|sunaft|suneve|oneshot|other|all}`')
|
||||||
|
@commands.has_permissions(administrator=True)
|
||||||
|
async def reset(ctx, *args):
|
||||||
|
delList = []
|
||||||
|
dbName = str(ctx.guild.id)
|
||||||
|
db = dbClient[dbName]
|
||||||
|
await ctx.channel.trigger_typing()
|
||||||
|
for a in args:
|
||||||
|
if a.lower() not in ['all', 'other', 'wed', 'sunaft', 'suneve', 'oneshot']:
|
||||||
|
raise commands.CommandError(f'Invalid argument. {a} is not a valid flag for the command.')
|
||||||
|
if a.lower() == 'all':
|
||||||
|
for l in ['wed', 'sunaft', 'suneve', 'oneshot','other']:
|
||||||
|
if l not in delList:
|
||||||
|
delList.append(l)
|
||||||
|
else:
|
||||||
|
if a.lower() not in delList:
|
||||||
|
delList.append(a.lower())
|
||||||
|
for d in delList:
|
||||||
|
colName = gameTime(d)
|
||||||
|
try:
|
||||||
|
cur = db[colName].find({})
|
||||||
|
for g in cur:
|
||||||
|
await ctx.guild.get_role(g['role']).delete()
|
||||||
|
cat = ctx.guild.get_channel(g['category'])
|
||||||
|
for c in cat.channels:
|
||||||
|
await c.delete()
|
||||||
|
await cat.delete()
|
||||||
|
db[colName].deleteMany({})
|
||||||
|
except:
|
||||||
|
for r in ctx.guild.roles:
|
||||||
|
if r.name.startswith(colName):
|
||||||
|
for cat in ctx.guild.categories:
|
||||||
|
if cat.name == r.name:
|
||||||
|
for c in cat.channels:
|
||||||
|
await c.delete()
|
||||||
|
await cat.delete()
|
||||||
|
await r.delete()
|
||||||
|
await ctx.channel.send(f'All games for {colName} have been deleted.')
|
||||||
|
|
||||||
|
# Migrate Guild from Old Server Settings to New Settings
|
||||||
|
@client.command(name='migrate', aliases=['migrategames','migratedata'], description='A set-up command to migrate games from the old server settings to the new server settings using the database for the first time.')
|
||||||
|
@commands.has_permissions(administrator=True)
|
||||||
|
async def migrateData(ctx):
|
||||||
|
await ctx.channel.trigger_typing()
|
||||||
|
dbName = str(ctx.guild.id)
|
||||||
|
db = dbClient[dbName]
|
||||||
|
gNum = 0
|
||||||
|
for r in ctx.guild.roles:
|
||||||
|
if r.name.split(': ',maxsplit=1)[0] in timeSlotList():
|
||||||
|
gNum += 1
|
||||||
|
await r.edit(mentionable=True)
|
||||||
|
gameName = r.name.split(': ',maxsplit=1)[1]
|
||||||
|
colName = r.name.split(': ',maxsplit=1)[0]
|
||||||
|
for c in ctx.guild.categories:
|
||||||
|
if c.name == r.name:
|
||||||
|
break
|
||||||
|
permissions = c.overwrites
|
||||||
|
for p in permissions:
|
||||||
|
if isinstance(p,discord.Member) and permissions[p].manage_channels:
|
||||||
|
break
|
||||||
|
g = {
|
||||||
|
'game': gameName,
|
||||||
|
'gm': p.id,
|
||||||
|
'capacity': 5,
|
||||||
|
'category': c.id,
|
||||||
|
'role': r.id
|
||||||
|
}
|
||||||
|
try:
|
||||||
|
db[colName].replace_one({'role':g['role']}, g , upsert=True)
|
||||||
|
except:
|
||||||
|
raise commands.CommandError('Error: Database connection failed. Could not migrate games to database.')
|
||||||
|
await ctx.channel.send(f'Finished migrating {gNum} games onto the database.')
|
||||||
|
|
||||||
|
# Easter egg for Alan
|
||||||
|
@client.command()
|
||||||
|
async def alan(ctx):
|
||||||
|
if ctx.author.id != 355857207205691392:
|
||||||
|
alan = await ctx.guild.fetch_member(355857207205691392)
|
||||||
|
raise commands.CommandError(f'Error: This is a powerful, super secret master command that only {alan.mention} can use. Do **NOT** invoke this if you are not Alan. ~~It is a command that can do great evil in the wrong hands.~~')
|
||||||
|
await ctx.send(f'Hi {alan.mention}. In order to execute this script, you must click the following link:\n<http://vsnt.uk/alancommand>\nUse it wisely.')
|
||||||
|
|
||||||
|
# Import Cogs
|
||||||
|
for cogfile in os.listdir('./cogs'):
|
||||||
|
if cogfile.endswith('.py'):
|
||||||
|
client.load_extension(f'cogs.{cogfile[:-3]}')
|
||||||
|
|
||||||
|
# Run Bot
|
||||||
|
client.run(os.getenv('TEST_TOKEN'))
|
177
app/cogs/GameManagement.py
Normal file
177
app/cogs/GameManagement.py
Normal file
@ -0,0 +1,177 @@
|
|||||||
|
import os
|
||||||
|
import pymongo
|
||||||
|
import discord
|
||||||
|
from discord.ext import commands
|
||||||
|
from bot import dbClient, p, state, gameTimes, gameTime, timeSlotList, dbFindTimeslot, dbLookupRole, in_game_channel
|
||||||
|
|
||||||
|
# Lookup GMs
|
||||||
|
def gmLookup(guild, member):
|
||||||
|
gamesList = []
|
||||||
|
db = dbClient[str(guild.id)]
|
||||||
|
try:
|
||||||
|
for c in db.list_collection_names():
|
||||||
|
ret = db[c].find({'gm':member.id})
|
||||||
|
for e in ret:
|
||||||
|
gamesList.append(guild.get_role(e['role']))
|
||||||
|
except:
|
||||||
|
for cat in guild.categories:
|
||||||
|
if cat.name.split(': ',maxsplit=1)[0] in timeSlotList():
|
||||||
|
for p in cat.overwrites:
|
||||||
|
if cat.overwrites[member].manage_channels:
|
||||||
|
for r in guild.roles:
|
||||||
|
if r.name == cat.name:
|
||||||
|
gamesList.append(r)
|
||||||
|
break
|
||||||
|
break
|
||||||
|
finally:
|
||||||
|
return gamesList
|
||||||
|
|
||||||
|
# Check if User is a GM
|
||||||
|
def user_is_GM(ctx):
|
||||||
|
if ctx.author.guild_permissions.administrator:
|
||||||
|
return True
|
||||||
|
if len(gmLookup(ctx.guild,ctx.author)) > 0:
|
||||||
|
return True
|
||||||
|
|
||||||
|
# Check if User is a Player
|
||||||
|
def user_is_Player(ctx):
|
||||||
|
gamesList = []
|
||||||
|
db = dbClient[str(ctx.guild.id)]
|
||||||
|
try:
|
||||||
|
for c in db.list_collection_names():
|
||||||
|
ret = db[c].find({})
|
||||||
|
for e in ret:
|
||||||
|
gamesList.append(ctx.guild.get_role(e['role']))
|
||||||
|
except:
|
||||||
|
for r in ctx.guild.roles:
|
||||||
|
if r.name.split(': ',maxsplit = 1)[0] in timeSlotList():
|
||||||
|
gamesList.append(r)
|
||||||
|
if set(gamesList) & set(ctx.author.roles):
|
||||||
|
return True
|
||||||
|
raise commands.CommandError('Error: You are not currently playing in any game.')
|
||||||
|
|
||||||
|
class GameManagement(commands.Cog, name='Game Management Commands'):
|
||||||
|
def __init__(self, client):
|
||||||
|
self.client = client
|
||||||
|
|
||||||
|
# GM Kick Command
|
||||||
|
@commands.command(name='kickplayer', aliases=['kick','removeplayer','dropplayer','drop', 'remove'],description='This removes a player from your game. Can only be invoked by the GM or a server admin. The syntax is `kickplayer {@Player}`. **This command must be called inside the text channel of the game you are kicking the player from.**. *The action gets logged with the Committee so we can keep track of who is in wose game.*')
|
||||||
|
@commands.check(user_is_GM)
|
||||||
|
@commands.check(in_game_channel)
|
||||||
|
async def kickPlayer(self, ctx, arg):
|
||||||
|
if not (arg.startswith('<@') and not (arg.startswith('<@&'))):
|
||||||
|
raise commands.CommandError('Invalid argument. The second parameter must @ the Player.')
|
||||||
|
if not ctx.author.permissions_in(ctx.channel.category).manage_channels:
|
||||||
|
raise commands.CommandError('You are not authorised to use this command here as you are not the GM.')
|
||||||
|
await ctx.message.delete()
|
||||||
|
await ctx.channel.trigger_typing()
|
||||||
|
permissions = ctx.channel.category.overwrites
|
||||||
|
for p in permissions:
|
||||||
|
if isinstance(p,discord.Role) and p.name == ctx.channel.category.name:
|
||||||
|
break
|
||||||
|
u = await ctx.guild.fetch_member(int(arg.replace('<@', '').replace('>', '').replace('!', '')))
|
||||||
|
await u.remove_roles(p)
|
||||||
|
isPlayer = False
|
||||||
|
for playerRoles in u.roles:
|
||||||
|
if playerRoles.name.split(': ',maxsplit=1)[0] in timeSlotList():
|
||||||
|
isPlayer = True
|
||||||
|
break
|
||||||
|
if not isPlayer:
|
||||||
|
for r in ctx.guild.roles:
|
||||||
|
if r.name == 'Players':
|
||||||
|
break
|
||||||
|
if r.name == 'Players':
|
||||||
|
await u.remove_roles(r)
|
||||||
|
for cr in ctx.guild.roles:
|
||||||
|
if cr.name == 'Committee':
|
||||||
|
break
|
||||||
|
await ctx.channel.send(f'{u.mention} has been kicked from the game. This has been logged with the {cr.mention}.')
|
||||||
|
for tc in ctx.guild.text_channels:
|
||||||
|
if tc.name.split('-',maxsplit=1)[1] == 'moderator-logs':
|
||||||
|
break
|
||||||
|
await tc.send(f'Hey {cr.mention}, {u.mention} has been kicked from the {p.mention} game by GM {ctx.author.mention}.')
|
||||||
|
|
||||||
|
@kickPlayer.error
|
||||||
|
async def clear_kick_error(self, ctx, error):
|
||||||
|
if isinstance(error, commands.CheckFailure):
|
||||||
|
await ctx.channel.send('You are not authorised to use this command as you are not a GM.')
|
||||||
|
raise error
|
||||||
|
|
||||||
|
# GM Add Command
|
||||||
|
@commands.command(name='addplayer', aliases=['add'],description='This command adds a player to your game. Can only be invoked by the GM for the game. The syntax is `addplayer {@Player} {@Game Role}`. As you cannot @-mention someone who cannot already see your channel, you are **not restricted** to use this command in a text channel belonging to your game. *The action gets logged with the Committee so we can keep track of who is in wose game.*')
|
||||||
|
@commands.check(user_is_GM)
|
||||||
|
async def addPlayer(self, ctx, arg1, arg2):
|
||||||
|
if not (arg1.startswith('<@') and not (arg1.startswith('<@&'))):
|
||||||
|
raise commands.CommandError('Invalid argument. The first parameter must @ the Player.')
|
||||||
|
if not arg2.startswith('<@&'):
|
||||||
|
raise commands.CommandError('Invalid argument. The second parameter must @ the game role.')
|
||||||
|
r = ctx.guild.get_role(int(arg2[3:-1]))
|
||||||
|
if r.name.split(': ',maxsplit=1)[0] not in timeSlotList():
|
||||||
|
raise commands.CommandError('Error: the role is not a valid game role.')
|
||||||
|
cat = dbLookupRole(ctx.guild,r)
|
||||||
|
if not ctx.author.permissions_in(cat).manage_channels:
|
||||||
|
raise commands.CommandError('You are not authorised to use this command as you are not the GM for the game.')
|
||||||
|
await ctx.message.delete()
|
||||||
|
await ctx.channel.trigger_typing()
|
||||||
|
u = await ctx.guild.fetch_member(int(arg1.replace('<@', '').replace('>', '').replace('!', '')))
|
||||||
|
for rl in ctx.guild.roles:
|
||||||
|
if rl.name == 'Players':
|
||||||
|
break
|
||||||
|
await u.add_roles(r,rl)
|
||||||
|
tPos = len(ctx.guild.channels)
|
||||||
|
tFirst = None
|
||||||
|
for t in cat.text_channels:
|
||||||
|
if t.position <= tPos:
|
||||||
|
tFirst = t
|
||||||
|
tPos = t.position
|
||||||
|
for cr in ctx.guild.roles:
|
||||||
|
if cr.name == 'Committee':
|
||||||
|
break
|
||||||
|
for tc in ctx.guild.text_channels:
|
||||||
|
if tc.name.split('-',maxsplit=1)[1] == 'moderator-logs':
|
||||||
|
break
|
||||||
|
await tFirst.send(f'{u.mention} has joined the game. Welcome! This has been logged with the {cr.mention}.')
|
||||||
|
await ctx.channel.send(f'{u.mention} has been added to the game {r.mention}.')
|
||||||
|
await tc.send(f'Hey {cr.mention}, {u.mention} was added to the {r.mention} game by {ctx.author.mention}.')
|
||||||
|
|
||||||
|
@addPlayer.error
|
||||||
|
async def clear_add_error(self, ctx, error):
|
||||||
|
if isinstance(error, commands.CheckFailure):
|
||||||
|
await ctx.channel.send('You are not authorised to use this command as you are not a GM.')
|
||||||
|
raise error
|
||||||
|
|
||||||
|
# Leave Game Command
|
||||||
|
@commands.command(name='leave',aliases=['leavegame','quit','quitgame','dropout'],description='This command is to leave the game you are in. **It must be invoked in the text channel of the game you are in.** *The action gets logged with the Committee so we can keep track of who is in wose game.*')
|
||||||
|
@commands.check(user_is_Player)
|
||||||
|
@commands.check(in_game_channel)
|
||||||
|
async def leaveGame(self, ctx):
|
||||||
|
await ctx.message.delete()
|
||||||
|
await ctx.channel.trigger_typing()
|
||||||
|
permissions = ctx.channel.category.overwrites
|
||||||
|
for p in permissions:
|
||||||
|
if isinstance(p,discord.Role) and p.name == ctx.channel.category.name:
|
||||||
|
break
|
||||||
|
await ctx.author.remove_roles(p)
|
||||||
|
isPlayer = False
|
||||||
|
for playerRoles in ctx.author.roles:
|
||||||
|
if playerRoles.name.split(': ',maxsplit=1)[0] in timeSlotList():
|
||||||
|
isPlayer = True
|
||||||
|
break
|
||||||
|
if not isPlayer:
|
||||||
|
for r in ctx.guild.roles:
|
||||||
|
if r.name == 'Players':
|
||||||
|
break
|
||||||
|
if r.name == 'Players':
|
||||||
|
await ctx.author.remove_roles(r)
|
||||||
|
for cr in ctx.guild.roles:
|
||||||
|
if cr.name == 'Committee':
|
||||||
|
break
|
||||||
|
await ctx.channel.send(f'{ctx.author.mention} has left the game. This has been logged with the {cr.mention}.')
|
||||||
|
for tc in ctx.guild.text_channels:
|
||||||
|
if tc.name.split('-',maxsplit=1)[1] == 'moderator-logs':
|
||||||
|
break
|
||||||
|
await tc.send(f'Hey {cr.mention}, {ctx.author.mention} has left the {p.mention} game by GM {ctx.author.mention}.')
|
||||||
|
|
||||||
|
# Cog Setup Function
|
||||||
|
def setup(client):
|
||||||
|
client.add_cog(GameManagement(client))
|
48
app/cogs/HelpNotifier.py
Normal file
48
app/cogs/HelpNotifier.py
Normal file
@ -0,0 +1,48 @@
|
|||||||
|
import discord
|
||||||
|
from discord.ext import commands, tasks
|
||||||
|
from datetime import datetime
|
||||||
|
|
||||||
|
def helpChannels(client):
|
||||||
|
l = []
|
||||||
|
for guild in client.guilds:
|
||||||
|
channel = discord.utils.find(lambda c: c.name == '⛑-help', guild.channels)
|
||||||
|
l.append(channel)
|
||||||
|
return l
|
||||||
|
|
||||||
|
def committeeRoles(client):
|
||||||
|
l = []
|
||||||
|
for guild in client.guilds:
|
||||||
|
role = discord.utils.find(lambda r: r.name == 'Committee', guild.roles)
|
||||||
|
l.append(role)
|
||||||
|
return l
|
||||||
|
|
||||||
|
def checkCommitteeRoles(author,committee):
|
||||||
|
if set(author.roles) & set(committee):
|
||||||
|
return True
|
||||||
|
|
||||||
|
class HelpNotifier(commands.Cog, name='Help Notifier Commands'):
|
||||||
|
def __init__(self,client):
|
||||||
|
self.client = client
|
||||||
|
|
||||||
|
# Message in Help channel event listener.
|
||||||
|
@commands.Cog.listener()
|
||||||
|
async def on_message(self,message):
|
||||||
|
if message.author.bot:
|
||||||
|
return
|
||||||
|
if checkCommitteeRoles(message.author, committeeRoles(self.client)):
|
||||||
|
return
|
||||||
|
if message.channel not in helpChannels(self.client):
|
||||||
|
return
|
||||||
|
committeeChannel = discord.utils.find(lambda t: t.name == '🗞-moderator-logs',message.guild.channels)
|
||||||
|
committeeRole = discord.utils.find(lambda c: c.name == 'Committee', message.guild.roles)
|
||||||
|
embed = discord.Embed(
|
||||||
|
title = message.content,
|
||||||
|
description = f'[Jump to Message]({message.jump_url})',
|
||||||
|
colour = discord.Colour.orange(),
|
||||||
|
)
|
||||||
|
embed.set_footer(text=datetime.now().strftime('%a %-d %b %y, %-I:%M %p'))
|
||||||
|
embed.set_author(name=message.author.display_name, icon_url=message.author.avatar_url)
|
||||||
|
await committeeChannel.send(f'Hey {committeeRole.mention}, {message.author.mention} has just posted the following message in the {message.channel.mention} channel', embed=embed)
|
||||||
|
|
||||||
|
def setup(client):
|
||||||
|
client.add_cog(HelpNotifier(client))
|
112
app/cogs/MembershipRestriction.py
Normal file
112
app/cogs/MembershipRestriction.py
Normal file
@ -0,0 +1,112 @@
|
|||||||
|
import discord
|
||||||
|
from discord.ext import commands, tasks
|
||||||
|
from datetime import datetime
|
||||||
|
from bot import dbClient, p, state, gameTimes, gameTime, timeSlotList, dbFindTimeslot, dbLookupRole
|
||||||
|
|
||||||
|
def gameCategories(client):
|
||||||
|
l = []
|
||||||
|
try:
|
||||||
|
for guild in client.guilds:
|
||||||
|
dbName = str(guild.id)
|
||||||
|
db = dbClient[dbName]
|
||||||
|
for colName in db.list_collection_names():
|
||||||
|
if colName != 'settings':
|
||||||
|
ret = db[colName].find()
|
||||||
|
for e in ret:
|
||||||
|
l.append(guild.get_channel(e['category']))
|
||||||
|
except:
|
||||||
|
for guild in client.guilds:
|
||||||
|
for cat in guild.categories:
|
||||||
|
if cat.name.split(': ',maxsplit=1)[0] in timeSlotList():
|
||||||
|
l.append(cat)
|
||||||
|
return l
|
||||||
|
|
||||||
|
def gameRoles(client):
|
||||||
|
l = []
|
||||||
|
try:
|
||||||
|
for guild in client.guilds:
|
||||||
|
dbName = str(guild.id)
|
||||||
|
db = dbClient[dbName]
|
||||||
|
for colName in db.list_collection_names():
|
||||||
|
if colName != 'settings':
|
||||||
|
ret = db[colName].find()
|
||||||
|
for e in ret:
|
||||||
|
l.append(guild.get_role(e['role']))
|
||||||
|
except:
|
||||||
|
for guild in client.guilds:
|
||||||
|
for role in guild.roles:
|
||||||
|
if role.name.split(': ',maxsplit=1)[0] in timeSlotList():
|
||||||
|
l.append(role)
|
||||||
|
return l
|
||||||
|
|
||||||
|
def committeeRoles(client):
|
||||||
|
l = []
|
||||||
|
for guild in client.guilds:
|
||||||
|
role = discord.utils.find(lambda r: r.name == 'Committee', guild.roles)
|
||||||
|
l.append(role)
|
||||||
|
return l
|
||||||
|
|
||||||
|
def memberRoles(client):
|
||||||
|
l = []
|
||||||
|
for guild in client.guilds:
|
||||||
|
role = discord.utils.find(lambda r: r.name == 'Life Members', guild.roles)
|
||||||
|
l.append(role)
|
||||||
|
role = discord.utils.find(lambda r: r.name == 'Members: Full Year', guild.roles)
|
||||||
|
l.append(role)
|
||||||
|
role = discord.utils.find(lambda r: r.name == 'Members: Semester 2', guild.roles)
|
||||||
|
l.append(role)
|
||||||
|
role = discord.utils.find(lambda r: r.name == 'Members: Semester 1', guild.roles)
|
||||||
|
l.append(role)
|
||||||
|
role = discord.utils.find(lambda r: r.name == 'New Member', guild.roles)
|
||||||
|
l.append(role)
|
||||||
|
role = discord.utils.find(lambda r: r.name == 'Temporary Access', guild.roles)
|
||||||
|
l.append(role)
|
||||||
|
return l
|
||||||
|
|
||||||
|
def checkCommitteeRoles(author,committee):
|
||||||
|
if set(author.roles) & set(committee):
|
||||||
|
return True
|
||||||
|
|
||||||
|
def checkMemberRoles(author,memberRoles):
|
||||||
|
if set(author.roles) & set(memberRoles):
|
||||||
|
return True
|
||||||
|
|
||||||
|
class MembershipRestriction(commands.Cog, name='Membership Restriction Protocol'):
|
||||||
|
def __init__(self,client):
|
||||||
|
self.client = client
|
||||||
|
|
||||||
|
# Event Listener for Message from Non-Member in Game Channels
|
||||||
|
@commands.Cog.listener()
|
||||||
|
async def on_message(self,message):
|
||||||
|
if message.author.bot:
|
||||||
|
return
|
||||||
|
guestRole = discord.utils.find(lambda g: g.name == 'Guest', message.guild.roles)
|
||||||
|
if guestRole.permissions.read_messages:
|
||||||
|
return
|
||||||
|
if message.channel.category not in gameCategories(self.client):
|
||||||
|
return
|
||||||
|
if checkCommitteeRoles(message.author, committeeRoles(self.client)) or message.guild.owner == message.author:
|
||||||
|
return
|
||||||
|
if checkMemberRoles(message.author, memberRoles(self.client)):
|
||||||
|
return
|
||||||
|
signupChannel = discord.utils.find(lambda c: c.name == '📋-membership-signups', message.guild.channels)
|
||||||
|
if message.channel.overwrites_for(message.author).manage_channels:
|
||||||
|
return
|
||||||
|
await message.channel.send(f'{message.author.mention} does not have a verified membership of Geas. Please submit your membership confirmation for verification in the {signupChannel.mention} to ensure you have access to your game.')
|
||||||
|
await message.channel.category.set_permissions(message.author, send_messages = False, connect = False)
|
||||||
|
await message.delete()
|
||||||
|
|
||||||
|
# Event Listener for Reinstating Permissions when Membership is Assigned
|
||||||
|
@commands.Cog.listener()
|
||||||
|
async def on_member_update(self,before,after):
|
||||||
|
if before.roles == after.roles:
|
||||||
|
return
|
||||||
|
if checkMemberRoles(after, memberRoles(self.client)):
|
||||||
|
for g in after.roles:
|
||||||
|
if g in gameRoles(self.client):
|
||||||
|
cat = dbLookupRole(after.guild, g)
|
||||||
|
if not cat.overwrites_for(after).send_messages and not cat.overwrites_for(after).manage_channels:
|
||||||
|
await cat.set_permissions(after, overwrite = None)
|
||||||
|
|
||||||
|
def setup(client):
|
||||||
|
client.add_cog(MembershipRestriction(client))
|
142
app/cogs/MembershipVerification.py
Normal file
142
app/cogs/MembershipVerification.py
Normal file
@ -0,0 +1,142 @@
|
|||||||
|
import discord
|
||||||
|
from discord.ext import commands, tasks
|
||||||
|
from datetime import datetime
|
||||||
|
|
||||||
|
def membershipSignupChannels(client):
|
||||||
|
l = []
|
||||||
|
for guild in client.guilds:
|
||||||
|
channel = discord.utils.find(lambda c: c.name == '📋-membership-signups', guild.channels)
|
||||||
|
l.append(channel)
|
||||||
|
return l
|
||||||
|
|
||||||
|
def committeeRoles(client):
|
||||||
|
l = []
|
||||||
|
for guild in client.guilds:
|
||||||
|
role = discord.utils.find(lambda r: r.name == 'Committee', guild.roles)
|
||||||
|
l.append(role)
|
||||||
|
return l
|
||||||
|
|
||||||
|
def checkCommitteeRoles(author,committee):
|
||||||
|
if set(author.roles) & set(committee):
|
||||||
|
return True
|
||||||
|
|
||||||
|
class MembershipVerification(commands.Cog, name='Membership Verification Commands'):
|
||||||
|
def __init__(self,client):
|
||||||
|
self.client = client
|
||||||
|
|
||||||
|
# Message in Membership Signup event listener.
|
||||||
|
@commands.Cog.listener()
|
||||||
|
async def on_message(self,message):
|
||||||
|
if message.channel in membershipSignupChannels(self.client) and message.author.id != self.client.user.id:
|
||||||
|
if message.attachments == []:
|
||||||
|
await message.author.send(f'**Error**: The message you posted in the {message.channel.name} channel of {message.guild.name} was invalid. Your post must contain a screensot of your proof of purchase for membership from EUSA.')
|
||||||
|
await message.delete()
|
||||||
|
return
|
||||||
|
await message.add_reaction('1️⃣')
|
||||||
|
await message.add_reaction('2️⃣')
|
||||||
|
await message.add_reaction('📅')
|
||||||
|
await message.add_reaction('📚')
|
||||||
|
await message.add_reaction('⚠️')
|
||||||
|
await message.add_reaction('🚫')
|
||||||
|
|
||||||
|
@commands.Cog.listener()
|
||||||
|
async def on_raw_reaction_add(self,payload):
|
||||||
|
if payload.user_id != self.client.user.id and self.client.get_channel(payload.channel_id) in membershipSignupChannels(self.client):
|
||||||
|
guild = await self.client.fetch_guild(payload.guild_id)
|
||||||
|
member = await guild.fetch_member(payload.user_id)
|
||||||
|
channel = await self.client.fetch_channel(payload.channel_id)
|
||||||
|
message = await channel.fetch_message(payload.message_id)
|
||||||
|
studentsRole = discord.utils.find(lambda g: g.name == 'Students', guild.roles)
|
||||||
|
semesterOneRole = discord.utils.find(lambda g: g.name == 'Members: Semester 1', guild.roles)
|
||||||
|
semesterTwoRole = discord.utils.find(lambda g: g.name == 'Members: Semester 2', guild.roles)
|
||||||
|
fullYearRole = discord.utils.find(lambda g: g.name == 'Members: Full Year', guild.roles)
|
||||||
|
channels = await guild.fetch_channels()
|
||||||
|
committeeChannel = discord.utils.find(lambda t: t.name == '🗞-moderator-logs', channels)
|
||||||
|
committeeRole = discord.utils.find(lambda c: c.name == 'Committee', guild.roles)
|
||||||
|
if not checkCommitteeRoles(member, committeeRoles(self.client)):
|
||||||
|
await member.send(f'**Error**: Only Committee members are authorised to react to posts on the {channel.name} channel for {guild.name}.')
|
||||||
|
await message.remove_reaction(payload.emoji.name, member)
|
||||||
|
return
|
||||||
|
if payload.emoji.name == '1️⃣':
|
||||||
|
await message.author.add_roles(semesterOneRole)
|
||||||
|
await message.add_reaction('✅')
|
||||||
|
await message.author.send(f'Your membership for {guild.name} has been verified and you have been assigned the role **Members: Semester 1**.')
|
||||||
|
return
|
||||||
|
if payload.emoji.name == '2️⃣':
|
||||||
|
await message.author.add_roles(semesterTwoRole)
|
||||||
|
await message.add_reaction('✅')
|
||||||
|
await message.author.send(f'Your membership for {guild.name} has been verified and you have been assigned the role **Members: Semester 2**.')
|
||||||
|
return
|
||||||
|
if payload.emoji.name == '📅':
|
||||||
|
await message.author.add_roles(fullYearRole)
|
||||||
|
await message.add_reaction('✅')
|
||||||
|
await message.author.send(f'Your membership for {guild.name} has been verified and you have been assigned the role **Members: Full Year**.')
|
||||||
|
return
|
||||||
|
if payload.emoji.name == '📚':
|
||||||
|
await message.author.add_roles(studentsRole)
|
||||||
|
await message.author.send(f'You have additionally been assigned the role **Students**.')
|
||||||
|
return
|
||||||
|
if payload.emoji.name == '⚠️':
|
||||||
|
embed = discord.Embed(
|
||||||
|
title = message.author.name,
|
||||||
|
description = f'[Jump to Message]({message.jump_url})',
|
||||||
|
colour = discord.Colour.orange(),
|
||||||
|
)
|
||||||
|
await message.author.send(f'Your membership for {guild.name} needs to be reviewed by a Committee member.')
|
||||||
|
await committeeChannel.send(f'Hey {committeeRole.mention}, there is a problem verifying the membership of {message.author.mention}.\nCould someone verify this person\'s membership manually via the EUSA portal and return to the message?', embed=embed)
|
||||||
|
return
|
||||||
|
if payload.emoji.name == '🚫':
|
||||||
|
embed = discord.Embed(
|
||||||
|
title = message.author.name,
|
||||||
|
description = f'[Jump to Message]({message.jump_url})',
|
||||||
|
colour = discord.Colour.red(),
|
||||||
|
)
|
||||||
|
await message.author.send(f'Your membership for {guild.name} could not be verified. Please make sure that your name and the kind of membership you have bought are visible in the screenshot you upload. Please contact a Committee member if you have any difficulties.')
|
||||||
|
await committeeChannel.send(f'Hey {committeeRole.mention}, verifying the membership of {message.author.mention} failed.', embed=embed)
|
||||||
|
return
|
||||||
|
|
||||||
|
@commands.Cog.listener()
|
||||||
|
async def on_raw_reaction_remove(self,payload):
|
||||||
|
if payload.user_id != self.client.user.id and self.client.get_channel(payload.channel_id) in membershipSignupChannels(self.client):
|
||||||
|
guild = await self.client.fetch_guild(payload.guild_id)
|
||||||
|
member = await guild.fetch_member(payload.user_id)
|
||||||
|
channel = await self.client.fetch_channel(payload.channel_id)
|
||||||
|
message = await channel.fetch_message(payload.message_id)
|
||||||
|
studentsRole = discord.utils.find(lambda g: g.name == 'Students', guild.roles)
|
||||||
|
semesterOneRole = discord.utils.find(lambda g: g.name == 'Members: Semester 1', guild.roles)
|
||||||
|
semesterTwoRole = discord.utils.find(lambda g: g.name == 'Members: Semester 2', guild.roles)
|
||||||
|
fullYearRole = discord.utils.find(lambda g: g.name == 'Members: Full Year', guild.roles)
|
||||||
|
channels = await guild.fetch_channels()
|
||||||
|
committeeChannel = discord.utils.find(lambda t: t.name == '🗞-moderator-logs', channels)
|
||||||
|
committeeRole = discord.utils.find(lambda c: c.name == 'Committee', guild.roles)
|
||||||
|
if not checkCommitteeRoles(member, committeeRoles(self.client)):
|
||||||
|
await message.remove_reaction(payload.emoji.name, member)
|
||||||
|
return
|
||||||
|
if payload.emoji.name == '1️⃣':
|
||||||
|
await message.author.remove_roles(semesterOneRole)
|
||||||
|
await message.remove_reaction('✅',self.client.user)
|
||||||
|
await message.author.send(f'Your role **Members: Semester 1** for {guild.name} has been removed.')
|
||||||
|
return
|
||||||
|
if payload.emoji.name == '2️⃣':
|
||||||
|
await message.author.remove_roles(semesterTwoRole)
|
||||||
|
await message.remove_reaction('✅',self.client.user)
|
||||||
|
await message.author.send(f'Your role **Members: Semester 2** for {guild.name} has been removed.')
|
||||||
|
return
|
||||||
|
if payload.emoji.name == '📅':
|
||||||
|
await message.author.remove_roles(fullYearRole)
|
||||||
|
await message.remove_reaction('✅',self.client.user)
|
||||||
|
await message.author.send(f'Your role **Members: Full Year** for {guild.name} has been removed.')
|
||||||
|
return
|
||||||
|
if payload.emoji.name == '📚':
|
||||||
|
await message.author.remove_roles(studentsRole)
|
||||||
|
await message.author.send(f'Your role **Students** for {guild.name} has been removed.')
|
||||||
|
return
|
||||||
|
if payload.emoji.name == '⚠️':
|
||||||
|
await message.author.send(f'Your membership for {guild.name} is being reviewed by a Committee member.')
|
||||||
|
return
|
||||||
|
if payload.emoji.name == '🚫':
|
||||||
|
await message.author.send(f'Your membership for {guild.name} is being reviewed by a Committee member.')
|
||||||
|
return
|
||||||
|
|
||||||
|
def setup(client):
|
||||||
|
client.add_cog(MembershipVerification(client))
|
190
app/cogs/PitchMenu.py
Normal file
190
app/cogs/PitchMenu.py
Normal file
@ -0,0 +1,190 @@
|
|||||||
|
import os
|
||||||
|
import pymongo
|
||||||
|
import discord
|
||||||
|
from discord.ext import commands, tasks
|
||||||
|
from bot import dbClient, p, state, gameTimes, gameTime, timeSlotList, dbFindTimeslot, dbLookupRole, syncGames
|
||||||
|
|
||||||
|
pitchState = {}
|
||||||
|
|
||||||
|
def pitchListening():
|
||||||
|
l = []
|
||||||
|
for guild in pitchState:
|
||||||
|
for slot in pitchState[guild]:
|
||||||
|
l.append(pitchState[guild][slot]['menuMessage'].id)
|
||||||
|
return l
|
||||||
|
|
||||||
|
|
||||||
|
emojiList = [
|
||||||
|
'1️⃣',
|
||||||
|
'2️⃣',
|
||||||
|
'3️⃣',
|
||||||
|
'4️⃣',
|
||||||
|
'5️⃣',
|
||||||
|
'6️⃣',
|
||||||
|
'7️⃣',
|
||||||
|
'8️⃣',
|
||||||
|
'9️⃣',
|
||||||
|
'🔟',
|
||||||
|
'🇦',
|
||||||
|
'🇧',
|
||||||
|
'🇨',
|
||||||
|
'🇩',
|
||||||
|
'🇪',
|
||||||
|
'🇫',
|
||||||
|
'🇬',
|
||||||
|
'🇭',
|
||||||
|
'🇮',
|
||||||
|
'🇯'
|
||||||
|
]
|
||||||
|
|
||||||
|
class PitchMenu(commands.Cog, name='Pitch Menu Commands'):
|
||||||
|
def __init__(self,client):
|
||||||
|
self.client = client
|
||||||
|
|
||||||
|
# Pitch Run Command
|
||||||
|
@commands.has_permissions(administrator=True)
|
||||||
|
@commands.group(name='pitch', aliases=['pitches'], description='The command to run pitches. It has two subcommands. Syntax: `pitch {run|clear} {wed|sunaft|suneve|oneshot|other}`')
|
||||||
|
async def pitch(self, ctx):
|
||||||
|
if ctx.invoked_subcommand is None:
|
||||||
|
await ctx.send(f'Invalid subcommand. Please use either `{p}pitch run` or `{p}pitch clear`')
|
||||||
|
|
||||||
|
@pitch.command(name='run', aliases=['start','generate','setup'], description='Subcommand to set up pitches. Syntax: `pitch run {wed|sunaft|suneve|oneshot|other}`')
|
||||||
|
async def pitch_run(self, ctx, arg):
|
||||||
|
if arg.lower() not in ['all', 'other', 'wed', 'sunaft', 'suneve', 'oneshot']:
|
||||||
|
raise commands.CommandError('Invalid argument. {arg} is not a valid flag for the command.')
|
||||||
|
syncGames(ctx.guild)
|
||||||
|
await ctx.message.delete()
|
||||||
|
await ctx.channel.trigger_typing()
|
||||||
|
## Constructing Pitch State Dictionary
|
||||||
|
dbName = str(ctx.guild.id)
|
||||||
|
db = dbClient[dbName]
|
||||||
|
colName = gameTime(arg.lower())
|
||||||
|
if dbName not in pitchState:
|
||||||
|
pitchState[dbName] = {}
|
||||||
|
if colName not in pitchState[dbName]:
|
||||||
|
pitchState[dbName][colName] = {}
|
||||||
|
pitchState[dbName][colName]['entries'] = []
|
||||||
|
# Try database queries
|
||||||
|
try:
|
||||||
|
cur = db[colName].find().sort('game')
|
||||||
|
for entry in cur:
|
||||||
|
gameDict = {}
|
||||||
|
gameDict['game'] = entry['game']
|
||||||
|
gameDict['gm'] = await ctx.guild.fetch_member(entry['gm'])
|
||||||
|
gameDict['role'] = discord.utils.find(lambda m: m.id == entry['role'],ctx.guild.roles)
|
||||||
|
gameDict['capacity'] = entry['capacity'] if entry['capacity'] != None else 5
|
||||||
|
gameDict['signups'] = 0
|
||||||
|
cat = discord.utils.find(lambda m: m.id == entry['category'], ctx.guild.categories)
|
||||||
|
tFirst = None
|
||||||
|
tPos = len(ctx.guild.channels)
|
||||||
|
for t in cat.text_channels:
|
||||||
|
if t.position <= tPos:
|
||||||
|
tFirst = t
|
||||||
|
tPos = t.position
|
||||||
|
gameDict['textchannel'] = tFirst
|
||||||
|
pitchState[dbName][colName]['entries'].append(dict(gameDict))
|
||||||
|
# Infer from server if database fails
|
||||||
|
except:
|
||||||
|
for r in ctx.guild.roles:
|
||||||
|
if r.name.startswith(colName):
|
||||||
|
gameDict = {}
|
||||||
|
gameDict['game'] = r.name.split(': ',maxsplit=1)[1]
|
||||||
|
gameDict['role'] = r
|
||||||
|
gameDict['capacity'] = 5
|
||||||
|
gameDict['signups'] = 0
|
||||||
|
cat = discord.utils.find(lambda m: m.name == r.name, ctx.guild.categories)
|
||||||
|
for p in cat.overwrites:
|
||||||
|
if isinstance(p,discord.Member) and cat.overwrites[p].manage_channels:
|
||||||
|
gameDict['gm'] = p
|
||||||
|
break
|
||||||
|
tFirst = None
|
||||||
|
tPos = len(ctx.guild.channels)
|
||||||
|
for t in cat.text_channels:
|
||||||
|
if t.position <= tPos:
|
||||||
|
tFirst = t
|
||||||
|
tPos = t.position
|
||||||
|
gameDict['textchannel'] = t
|
||||||
|
pitchState[dbName][colName]['entries'].append(dict(gameDict))
|
||||||
|
pitchState[dbName][colName]['entries'].sort(key= lambda m: m['game'])
|
||||||
|
# Begin Constructing the Menu
|
||||||
|
pitchState[dbName][colName]['headerMessage'] = await ctx.channel.send(f'**Game listing for {colName}**\n_ _\nThe following are the games that are being pitched. Please select your game by clicking on the emoji reaction at the bottom of the menu.\n_ _')
|
||||||
|
for e in pitchState[dbName][colName]['entries']:
|
||||||
|
e['message'] = await ctx.channel.send(f'{emojiList[pitchState[dbName][colName]["entries"].index(e)]} **{e["game"]}** (GM {e["gm"].mention}). {e["capacity"] - e["signups"]} spaces remaining.')
|
||||||
|
pitchState[dbName][colName]['menuMessage'] = await ctx.channel.send('_ _\n**Please select a game from the above list by clicking on the corresponding emoji reaction below.**')
|
||||||
|
for option in pitchState[dbName][colName]['entries']:
|
||||||
|
await pitchState[dbName][colName]['menuMessage'].add_reaction(emojiList[pitchState[dbName][colName]["entries"].index(option)])
|
||||||
|
|
||||||
|
@pitch.command(name='clear', aliases=['end','cancel','reset','delete'], description='Subcommand to clear pitches. {wed|sunaft|suneve|oneshot|other}')
|
||||||
|
async def pitch_clear(self, ctx, arg):
|
||||||
|
if arg.lower() not in ['all', 'other', 'wed', 'sunaft', 'suneve', 'oneshot']:
|
||||||
|
raise commands.CommandError(f'Invalid argument. {arg} is not a valid flag for the command.')
|
||||||
|
await ctx.message.delete()
|
||||||
|
await ctx.channel.trigger_typing()
|
||||||
|
dbName = str(ctx.guild.id)
|
||||||
|
db = dbClient[dbName]
|
||||||
|
colName = gameTime(arg.lower())
|
||||||
|
for e in pitchState[dbName][colName]['entries']:
|
||||||
|
await e['message'].delete()
|
||||||
|
await pitchState[dbName][colName]['menuMessage'].delete()
|
||||||
|
await pitchState[dbName][colName]['headerMessage'].delete()
|
||||||
|
await ctx.send(f'Pitch menu for {colName} has been reset.')
|
||||||
|
pitchState[dbName][colName].clear
|
||||||
|
|
||||||
|
# Emoji Reaction Event Listeners
|
||||||
|
@commands.Cog.listener()
|
||||||
|
async def on_raw_reaction_add(self, payload):
|
||||||
|
if payload.user_id != self.client.user.id:
|
||||||
|
if payload.message_id in pitchListening():
|
||||||
|
guildID = str(payload.guild_id)
|
||||||
|
guild = discord.utils.find(lambda g: g.id == payload.guild_id, self.client.guilds)
|
||||||
|
channel = discord.utils.find(lambda c: c.id == payload.channel_id, guild.channels)
|
||||||
|
author = await guild.fetch_member(payload.user_id)
|
||||||
|
for slot in pitchState[guildID]:
|
||||||
|
if pitchState[guildID][slot]['menuMessage'].id == payload.message_id:
|
||||||
|
break
|
||||||
|
message = await channel.fetch_message(pitchState[guildID][slot]['menuMessage'].id)
|
||||||
|
for reaction in message.reactions:
|
||||||
|
if reaction.emoji != payload.emoji.name:
|
||||||
|
i = emojiList.index(reaction.emoji)
|
||||||
|
if author in await reaction.users().flatten():
|
||||||
|
await reaction.remove(author)
|
||||||
|
i = emojiList.index(payload.emoji.name)
|
||||||
|
e = pitchState[guildID][slot]['entries'][i]
|
||||||
|
playerRole = discord.utils.find(lambda p: p.name == 'Players',guild.roles)
|
||||||
|
await author.add_roles(playerRole,e['role'])
|
||||||
|
e['signups'] += 1
|
||||||
|
contentString = f'{emojiList[i]} **{e["game"]}** (GM {e["gm"].mention}). {e["capacity"] - e["signups"] if e["signups"] <= e["capacity"] else 0} {"space" if e["capacity"] - e["signups"] == 1 else "spaces"} remaining.'
|
||||||
|
await e['message'].edit(content=f'~~{contentString}~~' if e['signups'] >= e['capacity'] else contentString)
|
||||||
|
await e['textchannel'].send(f'{author.mention} has joined the game.')
|
||||||
|
|
||||||
|
# Emoji Un-React Event Listener
|
||||||
|
@commands.Cog.listener()
|
||||||
|
async def on_raw_reaction_remove(self, payload):
|
||||||
|
if payload.user_id != self.client.user.id:
|
||||||
|
if payload.message_id in pitchListening():
|
||||||
|
guildID = str(payload.guild_id)
|
||||||
|
guild = discord.utils.find(lambda g: g.id == payload.guild_id, self.client.guilds)
|
||||||
|
channel = discord.utils.find(lambda c: c.id == payload.channel_id, guild.channels)
|
||||||
|
author = await guild.fetch_member(payload.user_id)
|
||||||
|
for slot in pitchState[guildID]:
|
||||||
|
if pitchState[guildID][slot]['menuMessage'].id == payload.message_id:
|
||||||
|
break
|
||||||
|
message = await channel.fetch_message(pitchState[guildID][slot]['menuMessage'].id)
|
||||||
|
i = emojiList.index(payload.emoji.name)
|
||||||
|
e = pitchState[guildID][slot]['entries'][i]
|
||||||
|
e['signups'] -= 1
|
||||||
|
contentString = f'{emojiList[i]} **{e["game"]}** (GM {e["gm"].mention}). {e["capacity"] - e["signups"] if e["signups"] <= e["capacity"] else 0} {"space" if e["capacity"] - e["signups"] == 1 else "spaces"} remaining.'
|
||||||
|
await e['message'].edit(content=f'~~{contentString}~~' if e['signups'] >= e['capacity'] else contentString)
|
||||||
|
await e['textchannel'].send(f'{author.mention} has left the game.')
|
||||||
|
await author.remove_roles(e['role'])
|
||||||
|
isPlayer = False
|
||||||
|
for role in author.roles:
|
||||||
|
if role.name.split(': ',maxsplit=1)[0] in timeSlotList():
|
||||||
|
isPlayer = True
|
||||||
|
break
|
||||||
|
if not isPlayer:
|
||||||
|
playerRole = discord.utils.find(lambda p: p.name == 'Players',guild.roles)
|
||||||
|
await author.remove_roles(playerRole)
|
||||||
|
|
||||||
|
def setup(client):
|
||||||
|
client.add_cog(PitchMenu(client))
|
5
app/requirements.txt
Normal file
5
app/requirements.txt
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
discord
|
||||||
|
python-dotenv
|
||||||
|
wheel
|
||||||
|
pymongo
|
||||||
|
datetime
|
29
docker-compose.yml
Normal file
29
docker-compose.yml
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
version: '3.4'
|
||||||
|
|
||||||
|
services:
|
||||||
|
geasbot-app:
|
||||||
|
build: ./app
|
||||||
|
volumes:
|
||||||
|
- ./app:/usr/src/app
|
||||||
|
restart: always
|
||||||
|
depends_on:
|
||||||
|
- geasbot-db
|
||||||
|
environment:
|
||||||
|
- BOT_TOKEN=${BOT_TOKEN}
|
||||||
|
- TEST_TOKEN=${TEST_TOKEN}
|
||||||
|
- MONGO_INITDB_ROOT_USERNAME=${MONGO_INITDB_ROOT_USERNAME}
|
||||||
|
- MONGO_INITDB_ROOT_PASSWORD=${MONGO_INITDB_ROOT_PASSWORD}
|
||||||
|
- BOT_VERSION=${BOT_VERSION}
|
||||||
|
|
||||||
|
geasbot-db:
|
||||||
|
image: mongo:latest
|
||||||
|
volumes:
|
||||||
|
- ./db:/data/db
|
||||||
|
expose:
|
||||||
|
- "27017"
|
||||||
|
environment:
|
||||||
|
- BOT_TOKEN=${BOT_TOKEN}
|
||||||
|
- TEST_TOKEN=${TEST_TOKEN}
|
||||||
|
- MONGO_INITDB_ROOT_USERNAME=${MONGO_INITDB_ROOT_USERNAME}
|
||||||
|
- MONGO_INITDB_ROOT_PASSWORD=${MONGO_INITDB_ROOT_PASSWORD}
|
||||||
|
- BOT_VERSION=${BOT_VERSION}
|
Loading…
Reference in New Issue
Block a user