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	| Author | SHA1 | Date | |
|---|---|---|---|
| 0f447264ec | 
@@ -6,7 +6,7 @@ from discord_slash import SlashCommand, SlashContext, cog_ext, utils			# Slash C
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from discord_slash.utils.manage_commands import create_choice, create_option	# Slash Command features
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import logging
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# logger and handler
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from bot import configFile, yaml_load, yaml_dump
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from bot import configFile, yaml_load, yaml_dump, dataFile, lookupFile, gmFile, categoriesFile, unloadCog, cogsDir
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##### Actions for the bot to take whenever there is a new role deleted.
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@@ -17,11 +17,71 @@ class on_guild_role_delete(commands.Cog, name='On Guild Role Delete Events'):
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	@commands.Cog.listener()
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	async def on_guild_role_delete(self, role):
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		conf = yaml_load(configFile)
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		gms = yaml_load(gmFile)
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		categories = yaml_load(categoriesFile)
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		lookup = yaml_load(lookupFile)
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		data = yaml_load(dataFile)
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		guildStr = str(role.guild.id)
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		rStr = str(role.id)
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		#### Bot will only respond if the role is not a bot-managed role, and the role is an admin role
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		if role.id in conf[str(role.guild.id)]['roles']['admin']:
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			conf[str(role.guild.id)]['roles']['admin'].remove(role.id)
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		if role.id in conf[guildStr]['roles']['admin']:
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			conf[guildStr]['roles']['admin'].remove(role.id)
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			yaml_dump(conf, configFile)
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			return
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			#### If the role is one of the Admin roles and is deleted, updates the bot's config to delete that role, preventing unnecessary roles from accumulating.
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		#### Bot will delete membership type if the membership role is deleted.
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		if role.id in conf[guildStr]['membership']:
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			conf[guildStr]['membership'].remove(role.id)
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			yaml_dump(conf, configFile)
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			if not any([x['membership'] for x in yaml_load(configFile).values()]):
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				unloadCog(f'./{cogsDir}/slashcommands/secondary/edit_membership.py')
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				await self.client.slash.sync_all_commands()
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			return
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		#### Synchronising with the Game Creation Process
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		# Whenever a game role is deleted, the Bot will update the guild's configurations and channels to match.
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		if rStr in lookup[guildStr]:
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			game_title = lookup[guildStr][rStr]['game_title']
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			time = lookup[guildStr][rStr]['time']
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			c = role.guild.get_channel(lookup[guildStr][rStr]['category'])
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			gm = await role.guild.fetch_member(lookup[guildStr][rStr]['gm'])
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			del data[guildStr][time][rStr]
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			channelsFound = False
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			if c is not None:
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				channelsFound = True
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				for t in role.guild.text_channels:
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					if t.category == c:
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						await t.delete(reason=f'Role Delete Event Listener: Synchronising with deletion of role `{role.name}`')
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				for v in role.guild.voice_channels:
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					if v.category == c:
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						await v.delete(reason=f'Role Delete Event Listener: Synchronising with deletion of role `{role.name}`')
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				del categories[guildStr][str(c.id)]
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				await c.delete(reason=f'Role Delete Event Listener: Synchronising with deletion of role `{role.name}`')
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			lookup[guildStr].pop(rStr, None)
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			output = f'The game `{game_title}` for timeslot `{conf[guildStr]["timeslots"][time]}` and with GM `{gm.display_name}` has been deleted.'
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			if channelsFound:
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				output = ''.join([output,' All associated text, voice, and category channels have been deleted.'])
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			else:
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				output = ''.join([output,' No associated text, voice, or category channels were found. Please delete them manually if they still persist.'])
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			if 'mod' in conf[guildStr]['channels'] and 'committee' in conf[guildStr]['roles']:
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					c = discord.utils.find(lambda x: x.id == conf[guildStr]['channels']['mod'], role.guild.channels)
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					await c.send(
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						content = f'```{output}```'
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				)
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			gms[guildStr][str(gm.id)].remove(role.id)
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			if not gms[guildStr][str(gm.id)]: del gms[guildStr][str(gm.id)]
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			if not data[guildStr][time]: del data[guildStr][time]
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			yaml_dump(lookup, lookupFile)
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			yaml_dump(data, dataFile)
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			yaml_dump(gms, gmFile)
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			yaml_dump(categories, categoriesFile)
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			if not any([x for x in yaml_load(lookupFile).values()]):
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				unloadCog(f'./{cogsDir}/slashcommands/secondary/game_management.py')
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				if self.client.get_cog('Player Commands') is not None: unloadCog(f'./{cogsDir}/slashcommands/secondary/player_commands.py')
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				if self.client.get_cog('Pitch Command') is not None: unloadCog(f'./{cogsDir}/slashcommands/secondary/pitch.py')
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				await self.client.slash.sync_all_commands()
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def setup(client):
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	client.add_cog(on_guild_role_delete(client))
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@@ -5,8 +5,9 @@ from discord.ext import commands		# Commands module
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from discord_slash import SlashCommand, SlashContext, cog_ext, utils			# Slash Command Library
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from discord_slash.utils.manage_commands import create_choice, create_option	# Slash Command features
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import logging
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import re
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# logger and handler
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from bot import configFile, yaml_load, yaml_dump
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from bot import configFile, yaml_load, yaml_dump, gmFile, categoriesFile, lookupFile, dataFile
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##### Actions for the bot to take whenever there is a new role deleted.
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@@ -17,18 +18,56 @@ class on_guild_role_update(commands.Cog, name='On Guild Role Update Events'):
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	@commands.Cog.listener()
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	async def on_guild_role_update(self, before, after):
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		conf = yaml_load(configFile)
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		#### If the original role is in the config as an admin role, and it subsequently is run by a bot or is not an admin, remove it from config
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		gms = yaml_load(gmFile)
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		categories = yaml_load(categoriesFile)
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		lookup = yaml_load(lookupFile)
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		data = yaml_load(dataFile)
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		guildStr = str(after.guild.id)
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		rStr = str(after.id)
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		#### If the original role is in the config is an admin role, and it subsequently is run by a bot or is not an admin, remove it from config
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		if before.id in conf[str(before.guild.id)]['roles']['admin']:
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			if after.is_bot_managed() or after.is_integration() or not after.permissions.administrator:
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				conf[str(after.guild.id)]['roles']['admin'].remove(after.id)
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				yaml_dump(conf, configFile)
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			return
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		#### If the new role is an admin and is not already in the config, add it.
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		if not (after.is_bot_managed() or after.is_integration()) and after.permissions.administrator:
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			if after.id not in conf[str(after.guild.id)]['roles']['admin']:
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				conf[str(after.guild.id)]['roles']['admin'].remove(after.id)
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				yaml_dump(conf, configFile)
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			#### If the role is one of the Admin roles and is deleted, updates the bot's config to delete that role, preventing unnecessary roles from accumulating.
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			#### If the role is one of the Admin roles and is stripped of admin permissions, updates the bot's config to delete that role, preventing unnecessary roles from accumulating.
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			return
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		#### If the original role is a game role:
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		if rStr in lookup[guildStr]:
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			#### Suppress invalid changes
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			revert = {}
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			# Check name change
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			if before.name != after.name:
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				if ': ' not in after.name: revert['name'] = before.name
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				else:
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					if after.name.split(': ', maxsplit=1)[0].lower() not in conf[guildStr]['timeslots']: revert['name'] = before.name
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			# Check role colour
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			if before.colour != after.colour: revert['colour'] = before.colour
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			# Check role hoist
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			if before.hoist != after.hoist: revert['hoist'] = before.hoist
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			# Check role mentionable
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			if before.mentionable != after.mentionable: revert['mentionable'] = before.mentionable
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			# Check role permissions
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			if before.permissions != after.mentionable: revert['permissions'] = before.permissions
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			#### Suppress changes if the new settings are invalid
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			if revert:
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				revert['reason'] = 'Role Update Event Listener: Suppressing permission change for game role.'
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				await after.edit(**revert)
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			return
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def setup(client):
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	client.add_cog(on_guild_role_update(client))
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@@ -119,7 +119,7 @@ class Configuration(commands.Cog, name='Configuration Commands'):
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					if self.client.get_cog('Player Commands') is None:
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						loadCog(f'./{cogsDir}/slashcommands/secondary/player_commands.py')
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						flag = True
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					if self.client.get_cog('Pitch') is None:
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					if self.client.get_cog('Pitch Command') is None:
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						loadCog(f'./{cogsDir}/slashcommands/secondary/pitch.py')
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						flag = True
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			if flag: await self.client.slash.sync_all_commands()
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@@ -297,7 +297,7 @@ class Configuration(commands.Cog, name='Configuration Commands'):
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						if self.client.get_cog('Player Commands') is None:
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							loadCog(f'./{cogsDir}/slashcommands/secondary/player_commands.py')
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							Flag = True
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						if self.client.get_cog('Pitch') is None:
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						if self.client.get_cog('Pitch Command') is None:
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							loadCog(f'./{cogsDir}/slashcommands/secondary/pitch.py')
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							Flag = True
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			if flag: await self.client.slash.sync_all_commands()
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@@ -53,13 +53,9 @@ class EditMembership(commands.Cog, name='Edit Membership'):
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		if 'membership' not in conf[str(ctx.guild.id)]:
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			conf[str(ctx.guild.id)]['timeslots'] = {}
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		if role.id in conf[str(ctx.guild.id)]['membership']:
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			conf[str(ctx.guild.id)]['membership'].remove(role.id)
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			yaml_dump(conf, configFile)
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			await ctx.send(f'```Membership type {role.name} has been deleted for the guild `{ctx.guild.name}`.```')
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			await role.delete(reason=f'`/config membership remove` command issued by `{ctx.author.display_name}`.')
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			if not any([x['membership'] for x in yaml_load(configFile).values()]):
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				unloadCog(f'./{cogsDir}/slashcommands/secondary/edit_membership.py')
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				await self.client.slash.sync_all_commands()
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			#### Bot will delete the membership role. Then the on_guild_role_delete event listener will synchronise the configurations.
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		elif conf[str(ctx.guild.id)]['membership']:
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			output = f'Role `{role.name}` is not a registered membership role in the guild `{ctx.guild.name}`. Please select a valid membership role.\n\n Eligible roles are:\n'
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			for m in conf[str(ctx.guild.id)]['membership']:
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@@ -290,7 +290,7 @@ class GameCreate(commands.Cog, name='Game Create'):
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			if self.client.get_cog('Player Commands') is None:
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				loadCog(f'./{cogsDir}/slashcommands/secondary/player_commands.py')
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				flag = True
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			if self.client.get_cog('Pitch') is None:
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			if self.client.get_cog('Pitch Command') is None:
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				loadCog(f'./{cogsDir}/slashcommands/secondary/pitch.py')
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				flag = True
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			if flag: await self.client.slash.sync_all_commands()
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@@ -17,10 +17,7 @@ class GameManagement(commands.Cog, name='Game Management'):
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	def __init__(self, client):
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		self.client = client
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	conf = yaml_load(configFile)
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	lookup = yaml_load(lookupFile)
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	data = yaml_load(dataFile)
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	guild_ids= [ int(x) for x in list(lookup)]
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### Move delete, Modify, and Reset commands to a separate secondary cog to enable when games exist?
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@@ -63,45 +60,11 @@ class GameManagement(commands.Cog, name='Game Management'):
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			return
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		game_title = lookup[guildStr][rStr]['game_title']
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		time = lookup[guildStr][rStr]['time']
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		c = ctx.guild.get_channel(lookup[guildStr][rStr]['category'])
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		gm = lookup[guildStr][rStr]['gm']
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		channelsFound = False
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		del data[guildStr][time][rStr]
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		if c is not None:
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			channelsFound = True
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			for t in ctx.guild.text_channels:
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				if t.category == c:
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					await t.delete(reason=f'/game delete command issued by `{ctx.author.display_name}`')
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			for v in ctx.guild.voice_channels:
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				if v.category == c:
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					await v.delete(reason=f'/game delete command issued by `{ctx.author.display_name}`')
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			del categories[guildStr][str(c.id)]
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			await c.delete(reason=f'/game delete command issued by `{ctx.author.display_name}`')
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		lookup[guildStr].pop(rStr, None)
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		gm_m = await ctx.guild.fetch_member(gm)
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		output = f'The game `{game_title}` for timeslot `{conf[guildStr]["timeslots"][time]}` and with GM `{gm_m.display_name}` has been deleted.'
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		if channelsFound:
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			output = ''.join([output,' All associated text, voice, and category channels have been deleted.'])
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		else:
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			output = ''.join([output,' No associated text, voice, or category channels were found. Please delete them manually if they still persist.'])
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		if 'mod' in conf[guildStr]['channels'] and 'committee' in conf[guildStr]['roles']:
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				c = discord.utils.find(lambda x: x.id == conf[guildStr]['channels']['mod'], ctx.guild.channels)
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				await c.send(
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					content = f'```{output}```'
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			)
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		gm = await ctx.guild.fetch_member(lookup[guildStr][rStr]['gm'])
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		output = f'The game `{game_title}` for timeslot `{conf[guildStr]["timeslots"][time]}` and with GM `{gm.display_name}` has been deleted.'
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		await ctx.send(f'```Game `{game_title}` has been deleted.```', hidden=True)
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		await game_role.delete(reason=f'/game delete command issued by `{ctx.author.display_name}`')
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		gms[guildStr][str(gm)].remove(game_role.id)
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		if not gms[guildStr][str(gm)]: del gms[guildStr][str(gm)]
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		if not data[guildStr][time]: del data[guildStr][time]
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		yaml_dump(lookup, lookupFile)
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		yaml_dump(data, dataFile)
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		yaml_dump(gms, gmFile)
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		yaml_dump(categories, categoriesFile)
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		if not any([x for x in yaml_load(lookupFile).values()]):
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			unloadCog(f'./{cogsDir}/slashcommands/secondary/game_management.py')
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			if self.client.get_cog('Player Commands') is not None: unloadCog(f'./{cogsDir}/slashcommands/secondary/player_commands.py')
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			if self.client.get_cog('Pitch') is not None: unloadCog(f'./{cogsDir}/slashcommands/secondary/pitch.py')
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			await self.client.slash.sync_all_commands()
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		#### Bot will delete the game role. The on_guild_role_delete event listener will then recognise this deletion and synchronise the categories and data files accordingly.
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	@cog_ext.cog_subcommand(
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		base='game',
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@@ -197,12 +160,9 @@ class GameManagement(commands.Cog, name='Game Management'):
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		rStr = str(r.id)
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		old_time = lookup[guildStr][rStr]['time']
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		time =  re.sub(r"\W+",'', timeslot[:9].lower()) if timeslot else old_time
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		if guildStr not in lookup:
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			lookup[guildStr] = {}
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		if guildStr not in data:
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			data[guildStr] = {}
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		if time not in data[guildStr]:
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			data[guildStr][time] = {}
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		if guildStr not in lookup: lookup[guildStr] = {}
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		if guildStr not in data: data[guildStr] = {}
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		if time not in data[guildStr]: data[guildStr][time] = {}
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		# Command Validation Checks
 | 
			
		||||
		if rStr not in lookup[guildStr]:
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		||||
			await ctx.send(f'```Error: This is not a valid game role. Please mention a role that is associated with a game.```',hidden=True)
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		||||
@@ -416,18 +376,9 @@ class GameManagement(commands.Cog, name='Game Management'):
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		||||
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		async def purgeGames(ctx:SlashContext, timeslot:str):
 | 
			
		||||
			for g in list(data[guildStr][timeslot].values()):
 | 
			
		||||
				c = discord.utils.find(lambda x: x.id == g['category'], ctx.guild.categories)
 | 
			
		||||
				r = discord.utils.find(lambda x: x.id == g['role'], ctx.guild.roles)
 | 
			
		||||
				for x in c.channels:
 | 
			
		||||
					await x.delete(reason=f'/game purge command issued by `{ctx.author.display_name}`')
 | 
			
		||||
				del categories[guildStr][str(c.id)]
 | 
			
		||||
				await c.delete(reason=f'/game purge command issued by `{ctx.author.display_name}`')
 | 
			
		||||
				await r.delete(reason=f'/game purge command issued by `{ctx.author.display_name}`')
 | 
			
		||||
				gms[guildStr][str(g['gm'])].remove(r.id)
 | 
			
		||||
				if not gms[guildStr][str(g['gm'])]:
 | 
			
		||||
					del gms[guildStr][str(g['gm'])]
 | 
			
		||||
				del lookup[guildStr][str(r.id)]
 | 
			
		||||
			del data[guildStr][timeslot]
 | 
			
		||||
				#### Bot will delete the game role. The on_guild_role_delete event listener will then recognise this deletion and synchronise the categories and data files accordingly.
 | 
			
		||||
 | 
			
		||||
		if 'timeslots' not in conf[guildStr]: conf[guildStr]['timeslots'] = {}
 | 
			
		||||
		tsDict = {k: conf[guildStr]['timeslots'][k] for k in data[guildStr] if data[guildStr][k]}
 | 
			
		||||
@@ -549,15 +500,6 @@ class GameManagement(commands.Cog, name='Game Management'):
 | 
			
		||||
					await c.send(
 | 
			
		||||
						content = f'```All games for time slot `{conf[guildStr]["timeslots"][timeslot]}` have been purged.```'
 | 
			
		||||
				)
 | 
			
		||||
		yaml_dump(gms,gmFile)
 | 
			
		||||
		yaml_dump(lookup,lookupFile)
 | 
			
		||||
		yaml_dump(data,dataFile)
 | 
			
		||||
		yaml_dump(categories,categoriesFile)
 | 
			
		||||
		if not any([x for x in yaml_load(lookupFile).values()]):
 | 
			
		||||
			unloadCog(f'./{cogsDir}/slashcommands/secondary/game_management.py')
 | 
			
		||||
			if self.client.get_cog('Player Commands') is not None: unloadCog(f'./{cogsDir}/slashcommands/secondary/player_commands.py')
 | 
			
		||||
			if self.client.get_cog('Pitch') is not None: unloadCog(f'./{cogsDir}/slashcommands/secondary/pitch.py')
 | 
			
		||||
			await self.client.slash.sync_all_commands()
 | 
			
		||||
 | 
			
		||||
def setup(client):
 | 
			
		||||
	client.add_cog(GameManagement(client))
 | 
			
		||||
@@ -97,7 +97,7 @@ class ManipulateTimeslots(commands.Cog, name='Manipulate Timeslots'):
 | 
			
		||||
					unloadCog(f'./{cogsDir}/slashcommands/secondary/game_create.py')
 | 
			
		||||
				if self.client.get_cog('Player Commands') is not None:
 | 
			
		||||
					unloadCog(f'./{cogsDir}/slashcommands/secondary/player_commands.py')
 | 
			
		||||
				if self.client.get_cog('Pitch') is not None:
 | 
			
		||||
				if self.client.get_cog('Pitch Command') is not None:
 | 
			
		||||
					unloadCog(f'./{cogsDir}/slashcommands/secondary/pitch.py')
 | 
			
		||||
				await self.client.slash.sync_all_commands()
 | 
			
		||||
		else:
 | 
			
		||||
 
 | 
			
		||||
@@ -1 +1,5 @@
 | 
			
		||||
'864651943820525609': {}
 | 
			
		||||
'864651943820525609':
 | 
			
		||||
  '868432993251885067': 868432992165560360
 | 
			
		||||
  '868436813860184095': 868436812148908112
 | 
			
		||||
  '868437806064750602': 868437804575756288
 | 
			
		||||
  '868437891397849119': 868437889799823441
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user