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Vivek Santayana 2021-08-04 10:53:29 +01:00
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\input{./structure/title.tex}
\noindent You work at \textbf{\textsc{the Company}} one of the biggest players in the pots and pans industry.
Your job is to run a huge corporate event that can consolidate your company's position as a world leader in the industry, even if you have to take your clothes off to do it!
Your job is to run a huge corporate event to consolidate your company's position, even if you have to take your clothes off to do it!
\section{Everyone: Boundaries and Safe Words!}
TTRPGs are only fun if everyone is enjoying themselves.
While the weird and wonderful world if \textit{Belinda Blinked} is full of graphic yet anatomically misinformed sexual misadventures, remember that not everybody will be comfortable with that level of detail.
So talk amongst yourself and establish what boundaries you'd like to follow so that nothing gets too uncomfortable for anyone, or touches on topics people want to avoid.
While the weird and wonderful world if \textit{Belinda Blinked} is full of graphic and nonsensical sexual misadventures, remember that not everybody will be comfortable with that level of detail.
So talk amongst yourself and establish what themes, details, and/or topics people want to avoid so that nothing gets uncomfortable for anyone.
Also, agree on a \textbf{Safe Word}.
If ever there is anything that makes the game un-fun for anyone, whether it is topics that come up, how a scene is described, or inappropriate behaviour, say the Safe Word to call for a break.
@ -26,34 +25,32 @@ Never ask them to justify saying the Safe Word or talk them out of it.
\item Choose a job: \textbf{Brand Ambassador}, \textbf{Corporate Executive}, \textbf{Receptionist}, \textbf{Security Guard}, \textbf{Spy}, \textbf{Venue Technician}
\item Choose a \textbf{number} from 2 to 5.
A higher number means your body plunges like magnificent \textbf{pomegranates} (you're better at sexy stuff, seduction, social interaction, and wild passion).
A lower number means your as hard as the \textbf{rivets} that held together the hull of the fateful Titanic (you're better at business, admin, strategy, and action).
A higher number means you plunge like \textbf{pomegranates} (you're better at seduction, talking, and wild passion).
A lower number means you are as hard as the \textbf{rivets} that held together the hull of the fateful Titanic (you're better at business, admin, and careful strategy).
\item Give your character a comically stereotypical name.
\item (Optional) Put on a wildly inaccurate accent or voice that sounds nothing like reality.
\end{enumerate}
\textbf{You have}: A briefcase with whatever sexy undergarments, sex toys, and tools for house arrests, and other implements you need for your line of work.
\textbf{You have}: A leather-lined briefcase with sexy undergarments, sex toys, and tools for house arrests.
\textbf{Player Goal}: Get your characters involved in the convoluted tangles of big business, corporate leadership, and wild and raunchy sex.
Describe everything as if you are a middle-aged white man who has no idea about human anatomy.
\textbf{Player Goal}: Throw your characters into the convoluted tangles of big business, corporate leadership, and wild and raunchy sex.
Describe everything like a middle-aged white man who has no idea about human anatomy would.
\textbf{Character Goal}: Each of you has something you desperately want to do, but you need the others' help to achieve it.
\textbf{Character Goal}: Each of you has a goal you desperately need the others' help for.
Choose one: \textbf{Become the International Sales Director}, \textbf{Build your Network}, \textbf{Fuck Everyone}, \textbf{Prove Yourself}, \textbf{Seize the Means of Production}, \textbf{Unravel a Conspiracy}, or create your own; and
Say which of your other colleagues (the player-characters) you need to help you, and ask them why they won't help.
Say which of your other colleagues (the player-characters) you need to help you, and ask them why they won't.
\section{Rolling the Dice}
When you do something risky, roll \textbf{1d6} to find out how it goes.
You can get up to two bonus dice, one for each, if your character's vibe or your professional expertise from your job can directly help you in the situation.
You can get up to two bonus dice, one for each, if your character's vibe or your professional expertise can directly help you in the situation.
The GM will tell you if these apply.
\textbf{Compare each die result to your number.}
If you are using \textsc{\textbf{Pomegranates}} (sexy or social stuff) you need to roll \textbf{below} your number.
If you are using \textsc{\textbf{Pomegranates}} (sexy, social, or passionate stuff) you need to roll \textbf{below} your number.
IF you are using \textsc{\textbf{Rivets}} (business or action) you need to roll \textbf{above} your number.
If you are using \textsc{\textbf{Rivets}} (business, admin, or strategy) you need to roll \textbf{above} your number.
\begin{itemize}
\item[\textbf{0}:] If none of your dice succeed, it goes wrong.
@ -64,7 +61,7 @@ IF you are using \textsc{\textbf{Rivets}} (business or action) you need to roll
Good job! This will look good in an annual performance review.
\item[\textbf{3}:] If three dice succeed, you get a critical success!
The GM tells you some extra effect you get.
\item[\textbf{!!}:] If you roll your number exactly, you are \textbf{Well and Truly Fucked} (but in a good way!):
\item[\textbf{!!}:] If you roll your number exactly, you are \textbf{Well and Truly Fucked}:
You succeed, and you also get a special insight into what's going on.
Say what your character discovers to be the big twist in the story or the bigger picture that connects all these pieces together.
@ -77,9 +74,6 @@ If they succeed, they get the benefits of the success.
If they fail, \textit{you both} face the music.
\end{multicols}
\hrulefill
\vspace{18pt}
\begin{minipage}[t]{.45\textwidth}
\section{GM: Mix Business and Pleasure}
@ -132,7 +126,7 @@ If they fail, \textit{you both} face the music.
Introduce the threat by showing evidence of its recent actions, and how it has negatively affected \textsc{the Company}'s profits.
Before the threat does something to the characters, show signs of this by reflecting how the non-player characters that the player-characters have sex with act strangely.
Then ask them what they do.
``\textit{As they are overcome with pleasure, the raggedish intern screams the name of Gustaf J{/o}rgensen, CEO of J{/o}rgensen a.m.b.a. from the Scandinavia region.
``\textit{As they are overcome with pleasure, the raggedish intern screams the name of Gustaf J{\o}rgensen, CEO of J{\o}rgensen a.m.b.a. from the Scandinavia region.
What do you do?}''.
``\textit{The mysteriousish delegate starts to take off their clothes, and reveals a black leather holster underneath with some fierce-looking metal implements.
What do you do?}''.